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341. Extend HMG range - in Feedback/Requests [original thread]
I actually like the accuracy of the HMG as it is. I just want to kill LAV's with it again.
- by General Erick - at 2013.06.18 16:27:00
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342. [Feedback] Headshot audio cue - in Feedback/Requests [original thread]
I would actually prefer a visual cue when I get a headshot
- by General Erick - at 2013.06.18 16:26:00
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343. Core Godlock pistol! - in General Discussions [original thread]
Decrease the firerate, it is meant to be a secondary weapon
- by General Erick - at 2013.06.17 17:10:00
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344. Squad Spawning Together. - in Feedback/Requests [original thread]
+1
- by General Erick - at 2013.06.11 19:02:00
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345. [Friendly Fire] Domination and Skirmish Mode - in Feedback/Requests [original thread]
Peter Dust-oevsky wrote: Either that, or maybe just kick people that AFK in-game Have a system like in MAG where people can vote to kick AFKers.
- by General Erick - at 2013.06.11 18:59:00
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346. Who is your rival??? - in General Discussions [original thread]
The OP. Cause, why not.
- by General Erick - at 2013.06.03 16:29:00
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347. Is there anyone who honestly believes forge guns vs dropships are balanced? - in General Discussions [original thread]
Gigatron Prime wrote: On another note, milita forge is **** as well and it aint gonna drop a militia easily . I disagree, I have a militia with two militia heavy damage mods and I shoot the dropship once and it drops...like a ship.
- by General Erick - at 2013.06.03 16:28:00
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348. Suggestion: nanohives - in Feedback/Requests [original thread]
+1
- by General Erick - at 2013.06.03 16:22:00
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349. [REQUEST] Smaller maps - in Feedback/Requests [original thread]
*Imitates Rodney Carrington* I like my maps like I like my chicken, with a little bit of fat on the end. Not too much and not too little.... Show some love for the big girls! I'm pretty sure they are adding more players soon.
- by General Erick - at 2013.06.03 10:01:00
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350. Scrambler Rifle = Toon Toy-gun. Fix needed. - in General Discussions [original thread]
Here's my 2 cents. Increase recoil, decrease hipfire accuracy, and decrease fire rate and/or clip size.
- by General Erick - at 2013.06.03 09:41:00
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351. [Suggestion] Allow players to very very slowly accumulate Aurum - in Feedback/Requests [original thread]
Kitten Empress wrote: General Erick wrote: You do know that Aurum os the Latin word for gold. It isn't destroyed, it is a currency and is spent. I know what Aurum means however I don't understand what you mean by the second part of your co...
- by General Erick - at 2013.06.01 07:15:00
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352. [Request] Tools for Sea Battles in Dust 514 - in Feedback/Requests [original thread]
Mobius Wyvern wrote: General Erick wrote: For the Battleship, have at least three batteries of tricannons so I can bombard the crap out of the coast. The issues is that we effectively have airborne carriers already, so what would we need s...
- by General Erick - at 2013.06.01 07:13:00
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353. [WTF] Vehicle Recall used to repeatedly prevent vehicle loss (*Exploit?!*) - in Feedback/Requests [original thread]
Iskandar Zul Karnain wrote: I'm just curious why an RDV doesn't come to pick it up. Seems pretty devoid of risk that we can just recall almost instantly. Yes! I was so bummed out that this didn't happen.
- by General Erick - at 2013.06.01 07:08:00
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354. Feedback - eve orbitals - in Feedback/Requests [original thread]
tander09 wrote: emp's should not just disable shields, they should disable the whole thing. dropsuits are powered by electricity right? so get hit by EMP, and the dropsuit loses all power and you fall due to the heaviness of the suit. Or at l...
- by General Erick - at 2013.06.01 07:04:00
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355. Can we do something to balance small fights between heavy and light characters? - in Feedback/Requests [original thread]
Zethnos wrote: So before the heavy police try to lock me up. Think about what i am going to say. I have seen this 1st hand. A full prototype sniper is on a mountain or high building. All the sudden a heavy walks up or lands an unheard/seen dro...
- by General Erick - at 2013.06.01 07:03:00
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356. [Request] Restock Entire Fitting To 'x' - in Feedback/Requests [original thread]
Signed
- by General Erick - at 2013.05.31 20:22:00
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357. [Suggestion] Allow players to very very slowly accumulate Aurum - in Feedback/Requests [original thread]
You do know that Aurum os the Latin word for gold. It isn't destroyed, it is a currency and is spent.
- by General Erick - at 2013.05.31 20:21:00
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358. [Request] Tools for Sea Battles in Dust 514 - in Feedback/Requests [original thread]
For the Battleship, have at least three batteries of tricannons so I can bombard the crap out of the coast.
- by General Erick - at 2013.05.31 20:20:00
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359. OMG! WHAT DID I JUST DO? - in General Discussions [original thread]
Schalac 17 wrote: The fact that they allow the MMC to overlook the point in domination is another example of how CCP fails at making a FPS. They didn't fail, they just broke the game. I remember that before the release, you couldn't shoot t...
- by General Erick - at 2013.05.31 06:27:00
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360. (Idea/Suggestion)MCC weapons and red lines - in Feedback/Requests [original thread]
Jathniel wrote: Elimination of red line, in favor of an MCC perimeter defense mechanism.... I like it. I like it alot. Already been said.
- by General Erick - at 2013.05.31 06:20:00
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