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461. weapons in dust , what should be added or nerfed - in Feedback/Requests [original thread]
killertojo42 wrote: I have a few ideas with all these new weapons that exist already, correct me or add on to my ideas i'm all game 1. Readd a 7 fire burst back to burst assault rifles so they can be relevent again 2. Decrease but not damage ...
- by General12912 - at 2014.02.12 11:47:00
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462. The Colloseum - in Feedback/Requests [original thread]
that would be fun, an actually may not be looked down upon in New Eden's society since we are all immortal. and perhaps there could be a certain weapons only variation too. and once PvE comes out, we could fight together against waves of AI unit...
- by General12912 - at 2014.02.11 11:31:00
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463. [Request] Raise enhanced shied extender to 44 HP - in Feedback/Requests [original thread]
Garth Mandra wrote: I'm not sure I agree with your numbers but they do need to look at the scaling. Spare low slot? Slap on a basic plate! Spare hi slot? Uh... The way armour plates scale makes even the basic useful. This is not true for shie...
- by General12912 - at 2014.02.11 11:25:00
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464. [request] Dren Weapon stat inconsistencies, and upcoming Templar gear - in Feedback/Requests [original thread]
True Adamance wrote: I cannot wait to get my hands of them when they drop. TEMPLAR ME UP! if you mean drop by salvage, its not possible.
- by General12912 - at 2014.02.11 11:12:00
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465. Isk gain alternatives please - in Feedback/Requests [original thread]
with the player market coming out, i'd say its... Soon (TM)
- by General12912 - at 2014.02.11 10:52:00
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466. Defining the Roles: Assault - in Feedback/Requests [original thread]
ground combat ideas should be relatively similar, but not the same as EVE naval combat ideas. just my thought.
- by General12912 - at 2014.02.11 10:50:00
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467. [Request] increase MD and HMG efficacy on vehicles - in Feedback/Requests [original thread]
the reason why we dont see matari and amarr AV is because neither of them have vehicles... yet. as long as they dont, it would make no sense to do so. im sure once the matari and amarr vehicles, matari nd amarrian AV be out too. or at least soon ...
- by General12912 - at 2014.02.11 10:47:00
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468. Crazy idea, dual weapons! - in Feedback/Requests [original thread]
True Adamance wrote: Komodo Jones wrote: Probably not original but, what if you were allowed to have 2 guns out at the same time!? It would have to be only sidearms or equipment, and they would need to invent a piece of equipment called an ...
- by General12912 - at 2014.02.11 10:42:00
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469. @ CCP Sabrewing / Assault Bonuses Fixed - in General Discussions [original thread]
how about we WAIT for 1.8 to come out, see how everything plays out, AND THEN come onto the forums complaining for an assault suit rebalance IF you still dont like it. as of right now, i think the bonuses allow for players to pick the assault figh...
- by General12912 - at 2014.02.10 11:34:00
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470. [Question] What happened to our procedurally generated planets? - in Feedback/Requests [original thread]
it could certainly add a virtual 'fog of war effect' neither side would be so familiar with the environment. that would result in even more iffy tactics made by each team. however, keep in mind that procedurally generated land is relatively new ...
- by General12912 - at 2014.02.10 11:05:00
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471. The actual shield/armor imbalance... - in General Discussions [original thread]
the thing though is the regen abilities are supposed to be the way they are right now. armor repairs at a very tiny rate of 1hp/sec, but it is constant. shields repair at a much larger rate of around 20hp/sec, but the recharging will stop if dama...
- by General12912 - at 2014.02.10 10:58:00
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472. [Suggestion] Make Assault suits the regenerative demons - in Feedback/Requests [original thread]
Texs Red wrote: BL4CKST4R wrote: Texs Red wrote: General12912 wrote: each race has their own idea on what assault should be. minmatar/caldari favor offense and higher hp regen, amarr and gallente favor defense. I am pretty sure that...
- by General12912 - at 2014.02.10 10:40:00
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473. [Suggestion]Better music - in Feedback/Requests [original thread]
M4STER CH13F wrote: safura trotsky wrote: There's so much wrong with this game right now and you want better music .... Let's focus on the important issues right now pls :/ Music is a big aspect of a good game. This IS an important issue....
- by General12912 - at 2014.02.10 10:33:00
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474. [Request] Anti-MCC cannon variety: null cannon, laser cannon, railgun cannon, io... - in Feedback/Requests [original thread]
this would add alot more strategy to the game. it would certainly make the team have to decide which cannon they should go for and the opposing team would have to choose which cannon they would need to protect to keep effective shots going to the ...
- by General12912 - at 2014.02.10 01:35:00
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475. [Suggestion] Make Assault suits the regenerative demons - in Feedback/Requests [original thread]
by doing this, you are favoring one fighting style over another. not all that balanced. you can go assault defensively or offensively. there is more than on way to skin a cat. the current bonuses really dont favor either, and therefore allow pla...
- by General12912 - at 2014.02.10 01:30:00
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476. Why create an alt? - in Feedback/Requests [original thread]
anytime man. these forums are here for a reason after all.
- by General12912 - at 2014.02.10 01:25:00
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477. [Suggestion]Better music - in Feedback/Requests [original thread]
safura trotsky wrote: There's so much wrong with this game right now and you want better music .... Let's focus on the important issues right now pls :/ music is the embodiment of the emotions. There are alot of things brought up in the foru...
- by General12912 - at 2014.02.10 01:23:00
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478. Capsuleers on FW chat - in Feedback/Requests [original thread]
Garth Mandra wrote: And by look up I mean if there is a capsuleer connected then there will be a box in the sky. A message would be nice though. Perhaps only to friendlies? "Soandso has connected to the district." i believe he is looking for...
- by General12912 - at 2014.02.10 01:16:00
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479. Why create an alt? - in Feedback/Requests [original thread]
Bad JuJu Jones wrote: Why would anyone create another character to change roles rather than build on the one they have already invested in? I mean if you start out putting all of your SP into assault skills and a month or so down the road, what...
- by General12912 - at 2014.02.10 01:13:00
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480. Idea: What would you say if CPU/PG that dropsuit have would be seper... - in Feedback/Requests [original thread]
Fizzer94 wrote: I think the same logic should be applied to Assaults then. A certain amount of their CPU/PG designated for weapon use only. Perhaps 50% of the total CPU/PG? That way a proto assault suit would always have PRO weapons and bad mod...
- by General12912 - at 2014.02.09 21:55:00
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