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201. Last Man Standing/Zombie game mode (with a New Eden twist) - in Feedback/Requests [original thread]
Michael Arck wrote: A mercenary opened a thread showing the possiblities of future planets (maps) that could be introduced to Dust. One of those links were to the hostile planet (fanfest concept '11). It got me thinking about a zombie game mod...
- by General12912 - at 2014.03.30 19:19:00
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202. Ok ok ok, enough with the tears about balance and nerfs - in General Discussions [original thread]
DEZKA DIABLO wrote: Me and every other scout since up rising and before got our aces kicked by ccp for almost a year straight with all the changes they made and the 9 months of hell as we waited, it's been what, a week and you girls are crying ...
- by General12912 - at 2014.03.30 19:12:00
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203. DO NOT TOUCH SCOUTS - in Feedback/Requests [original thread]
DEZKA DIABLO wrote: Build around them: 1.Make deployable decloaking devices like nano hives that work on a time limit, that can't be spammed, say only a few on the field at a time that increase in range per level 2. Maybe make a scanner that ...
- by General12912 - at 2014.03.30 19:10:00
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204. (Feedback) Bolt pistol & Ion pistol - in Feedback/Requests [original thread]
i agree that the bolt pistol needs to have a longer range. at least 60m. the ion pistol is fine. the full charge is meant to kill softer targets in one shot (though, its notbecause every other scut is tanking. fix this already CCP!!!!). a one-hi...
- by General12912 - at 2014.03.30 19:01:00
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205. please chill with the nerfs - in Feedback/Requests [original thread]
Tonka Legacy wrote: Do we really need all of these nerfs and buffs? Thanks to these, the game is getting more and more unbalanced every update. I know CCP are trying to make the game enjoyable, but they can't listen to every little thing people...
- by General12912 - at 2014.03.28 01:57:00
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206. assault flaylock pistol - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: make it happen ccp (btw if i sacrifice a goat will ypu listen to my request?) i know a homing flaylock is coming soon (TM)
- by General12912 - at 2014.03.28 01:51:00
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207. Militia, officer weapons, and starter fits - in Feedback/Requests [original thread]
Banjo Robertson wrote: So, I'm guessing that starter fits are the way they are because only medium suits were available for every race at the time, and also because militia versions of all weapons have not been made yet, so here's what I think....
- by General12912 - at 2014.03.28 01:49:00
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208. [Request] Revising projective damage profile - in Feedback/Requests [original thread]
The-Errorist wrote: General12912 wrote: The-Errorist wrote: The damage profile of projectile weapons, CR, HMG, SMG, is -5% damage to shields and +10% damage to armor. Compared to the other damage profiles, the projectile damage profile ha...
- by General12912 - at 2014.03.28 01:37:00
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209. please chill with the nerfs - in Feedback/Requests [original thread]
Tonka Legacy wrote: Do we really need all of these nerfs and buffs? Thanks to these, the game is getting more and more unbalanced every update. I know CCP are trying to make the game enjoyable, but they can't listen to every little thing people...
- by General12912 - at 2014.03.28 01:34:00
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210. [Request] Revising projective damage profile - in Feedback/Requests [original thread]
The-Errorist wrote: The damage profile of projectile weapons, CR, HMG, SMG, is -5% damage to shields and +10% damage to armor. Compared to the other damage profiles, the projectile damage profile has an unfair advantage; all of the other damage...
- by General12912 - at 2014.03.28 01:27:00
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211. AR not getting sharpshooter bonus - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: Hello, The assault rifle is not getting the sharpshooter bonus from the skill, The gallente assault dropsuit skill is being applied though you sure?
- by General12912 - at 2014.03.28 01:22:00
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212. so ... hotfixes ... - in Feedback/Requests [original thread]
Dustbunny Durrr wrote: I really wonder about the small railgun turret. I've tried hitting people in 1.7 with them, and honestly, it has less effective range than a Rail Rifle. Nowhere NEAR 300M (probably effective to about 80-90). I honestly do...
- by General12912 - at 2014.03.28 01:21:00
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213. [Feedback] Cloak is wonderful. - in Feedback/Requests [original thread]
Hoover Damn wrote: General12912 wrote: Jathniel wrote: Had a situation with 2 assholes putting in a concerted effort chasing me around a box in an Ambush. They shot me a few times, but I was able to outmaneuver them and separate enough di...
- by General12912 - at 2014.03.28 01:16:00
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214. [Feedback] Cloak is wonderful. - in Feedback/Requests [original thread]
Xaviah Reaper wrote: Jathniel wrote: Had a situation with 2 assholes putting in a concerted effort chasing me around a box in an Ambush. They shot me a few times, but I was able to outmaneuver them and separate enough distance to turn around...
- by General12912 - at 2014.03.28 01:13:00
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215. [Feedback] Tanking scout noobs getting out of hand - in Feedback/Requests [original thread]
Fizzer94 wrote: Over 300 EHP is too much? My scout has 287 EHP without equipping any modules. A basic shield extender will bring it over 300... Should I not equip any HP modules? thats impossible! what kind of scout is this? if its a Calda...
- by General12912 - at 2014.03.28 01:05:00
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216. [Feedback] Tanking scout noobs getting out of hand - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: General12912 wrote: if you have seen my past posts, im not much of a QQer, but this needs to be addressed. the amount of scouts im seing with 300+ HP is getting out of hand. scouts were meant to be squshy, yet ...
- by General12912 - at 2014.03.28 01:00:00
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217. [Feedback] Tanking scout noobs getting out of hand - in Feedback/Requests [original thread]
Xaviah Reaper wrote: General12912 wrote: if you have seen my past posts, im not much of a QQer, but this needs to be addressed. the amount of scouts im seing with 300+ HP is getting out of hand. scouts were meant to be squshy, yet some of th...
- by General12912 - at 2014.03.28 00:52:00
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218. [Feedback] Tanking scout noobs getting out of hand - in Feedback/Requests [original thread]
agent caron wrote: General12912 wrote: agent caron wrote: they are already. it needs to be fixed. it feels like im the last of the true, squishy scouts. I put up some fixes if you want to read them oh my mistake, i misread your p...
- by General12912 - at 2014.03.27 22:00:00
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219. Hey CCP, TTK is still wrong brosephs :( - in Feedback/Requests [original thread]
Michael Epic wrote: I got home from work eager to play the new game....and lo and behold, I walked in on a hurricane. I'm not going to write a long post about it...but 10 matches, 10 losses, barely alive more than 4-5 seconds for 70% of the ma...
- by General12912 - at 2014.03.27 21:58:00
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220. [Feedback] Cloak is wonderful. - in Feedback/Requests [original thread]
Jathniel wrote: Had a situation with 2 assholes putting in a concerted effort chasing me around a box in an Ambush. They shot me a few times, but I was able to outmaneuver them and separate enough distance to turn around and finish them with th...
- by General12912 - at 2014.03.27 21:55:00
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