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261. Question to CCP about proximity mines - in General Discussions [original thread]
Leovarian L Lavitz wrote: Gelhad Thremyr wrote: I recently speced to proto hoping to have the ability to put 15 mines total on the ground. I was hoping to leverage some kind of tactic or new trend. After many, many tries, I just realize that...
- by Gelhad Thremyr - at 2014.01.18 07:56:00
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262. Question to CCP about proximity mines - in General Discussions [original thread]
I recently speced to proto hoping to have the ability to put 15 mines total on the ground. I was hoping to leverage some kind of tactic or new trend. After many, many tries, I just realize that AV grenades seems more effective agains HAV. I do und...
- by Gelhad Thremyr - at 2014.01.18 07:48:00
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263. CCP Remnant, please dont... - in General Discussions [original thread]
You should implement mutable weapon slots , assault CAN get light plus side arms, scouts can have light or two side arms. It would pav+¬ the way to dual pistols, would not be that hard as +á game programmer myself,just sayin....
- by Gelhad Thremyr - at 2014.01.15 04:46:00
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264. let's talk dust:how many of the 'original' corps are left? - in General Discussions [original thread]
Most active mercs of QCGOLD left for Qu+¬bec United. We wanted to get more serious than Being good in the leader boards.
- by Gelhad Thremyr - at 2014.01.14 04:41:00
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265. Ambush is just sad. - in General Discussions [original thread]
First Proto gear should be left as end game content, available in place where everybody use them IMHO. I have 23 mil SP and always run advanced suit because our corp does not have 400 mil coming from district per weeks. Their suit are free, so no ...
- by Gelhad Thremyr - at 2014.01.14 01:58:00
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266. How Many STARTER FIT Anti-Armor to kill milita tank ? - in General Discussions [original thread]
just asking because you can almost throw AV nades as far as it takes time to lock on the vehicule with the swarm. I am amazed how the Swarm is totally useless then against AV Nades. I have seen more than 6 people with swarms in a match trying to ...
- by Gelhad Thremyr - at 2014.01.06 02:58:00
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267. How Many STARTER FIT Anti-Armor to kill milita tank ? - in General Discussions [original thread]
As I created an ALT to make some ISK, I am amused to see how much a STARTER FIT is utter crap. A good question me and my buddies asked ourselves is how many Starter fit does it take to put out an 80,000 ISK milita tank ?
- by Gelhad Thremyr - at 2014.01.06 02:34:00
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268. The Hoarde vs Triple Hardened Gunnlogi - in General Discussions [original thread]
The problem is that there are no strategies avait able agrainent tanks, assault dropships cost triple of tanks gets railed 3 km away by turrets and besides doping suicide runs with remotes proximities are also very useless. Tell me in the future e...
- by Gelhad Thremyr - at 2014.01.03 02:26:00
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269. How the @#$% is scotty working - in General Discussions [original thread]
To my knowledge you cant do that in ambushes right ?
- by Gelhad Thremyr - at 2013.12.23 02:58:00
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270. How the @#$% is scotty working - in General Discussions [original thread]
I know we all know but seriously its taken a turn since the fix of gun hit box precision fix (1.6). I can only feel bad for new players ?
- by Gelhad Thremyr - at 2013.12.23 02:48:00
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271. How the @#$% is scotty working - in General Discussions [original thread]
**** Andy Waffles, OSG, Again Full Squad OSG, Better Hide R die, the game keep spawning us at the same place, seriously this is the next game after this post, WTF ? Again 12 players full squad on one side, all nobod's on mine BTW...
- by Gelhad Thremyr - at 2013.12.23 02:34:00
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272. How the @#$% is scotty working - in General Discussions [original thread]
Full nowhere on one side, full squad SVER, Nyain and Molon on the other side, seriously, is this game making sure there will be no one playing in the near future ? Give us a god damn ******* chance to play normally... total lack of balance ! yest...
- by Gelhad Thremyr - at 2013.12.23 02:27:00
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273. Prototype AV grenade price - in General Discussions [original thread]
3 prototype grenade = 25k Basic tank = ~60k Who did not do his job to revise the price ?
- by Gelhad Thremyr - at 2013.12.20 18:38:00
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274. Could the HMG buff be just what the dropship needs? - in General Discussions [original thread]
I still dont get why assault ship cost 4times +á tank when its impossible to even kill one with sais drop ship. I think its for discouraging the use of them. Its really sad....
- by Gelhad Thremyr - at 2013.12.18 20:07:00
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275. Why does everyone want to nerf the CR when the RR is way better? - in General Discussions [original thread]
The rail replace the heavy machine gun perfectly for heavy it raised m'y kdr but i agree its place is long ranged as the cr is more close ranged. Btw the basic rail is so good i only to ok the fiirst skill level best in estiment in sp eva.... This...
- by Gelhad Thremyr - at 2013.12.17 19:04:00
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276. Announcement:Statement on BPO Removal - in General Discussions [original thread]
Slag Emberforge wrote: Make BPOs an integral part of the economy, they turn into a commodity as they are useful and only purchasable wit aurum, add more of them, but them back into the market place at elevated aurum cost. Boom. Now you can ...
- by Gelhad Thremyr - at 2013.10.24 00:34:00
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277. Announcement:Statement on BPO Removal - in General Discussions [original thread]
CCP Logibro wrote: The reason why BPOs aren't working as intended is they are having a large negative impact on the ingame economy. For the economy to function properly, items need to be consumed in battle. With BPOs, no items are consumed, whi...
- by Gelhad Thremyr - at 2013.10.23 23:53:00
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278. New Blog: Sandbox 514, Making Dust Matter - in General Discussions [original thread]
Dusters Blog wrote: Recently a group of hardcore players from the Dust forums decided to do an open letter to the new executive producer CCP Rouge. It inspired the writers at our blog to do the same. While it may take some time for him to chang...
- by Gelhad Thremyr - at 2013.10.14 07:33:00
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279. How ccp broke scouts with scanners and ewar - in General Discussions [original thread]
Ils not broken , you just cannot ALWAYS be invisible nor invincible, its what ECM is and leave concepts of ECCM Being better out, the game is already pretty hard as it is. I agree though about putain more cpu and pg, scouts are squishy, and bullet...
- by Gelhad Thremyr - at 2013.10.02 03:32:00
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280. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
I do not know if your game designer thought about having vehicles that can be DISABLED on the battlefield needing repairs, but giving some measure of cover for infantry. One of the advantage of slow moving vehicles is that they cover a direction. ...
- by Gelhad Thremyr - at 2013.08.27 21:28:00
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