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161. It's really not worth using a complex dmg mod anymore - in General Discussions [original thread]
Its useful on a commando...
- by Gelhad Thremyr - at 2014.03.27 20:56:00
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162. Day one of commando/sidearm event and boosting already. - in General Discussions [original thread]
Marston VC wrote: Gelhad Thremyr wrote: Patrick57 wrote: KatanaPT wrote: Patrick57 wrote: So, all this thread is now is KatanaPT trying to justify boosting by comparing it to PC ISK revenue and how there are other 'exploits' that CC...
- by Gelhad Thremyr - at 2014.03.27 03:03:00
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163. Day one of commando/sidearm event and boosting already. - in General Discussions [original thread]
Damn right for the python i stopped flying them also till they fix the rqil tank, and you have me there, i was absolutely sure you where with FA from seeing you in the war room
- by Gelhad Thremyr - at 2014.03.27 02:00:00
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164. Day one of commando/sidearm event and boosting already. - in General Discussions [original thread]
Patrick57 wrote: KatanaPT wrote: Patrick57 wrote: So, all this thread is now is KatanaPT trying to justify boosting by comparing it to PC ISK revenue and how there are other 'exploits' that CCP should be taking care of. Apparently, it's o...
- by Gelhad Thremyr - at 2014.03.27 01:51:00
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165. CCP. There is a forge gun bug - in General Discussions [original thread]
I also had that bug but related it to lag, but i was not laggin, i second having the bug.
- by Gelhad Thremyr - at 2014.03.27 01:33:00
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166. can we stop with the cloak is op threads? - in General Discussions [original thread]
I found the only use to the cloak would have been to safely get out of redzone situation or to try to go past people to get to objectives but the shimmer only half helps I guess. So what I am seeing now is only more campers that stay stills. My co...
- by Gelhad Thremyr - at 2014.03.26 22:56:00
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167. can we stop with the cloak is op threads? - in General Discussions [original thread]
If we remove the ability to customize the fit, why not just have simple classes. What you are saying is we should remove possibilities for any of the scouts to use higher armor tiered module... If you want to support this they will have to separa...
- by Gelhad Thremyr - at 2014.03.26 22:32:00
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168. CCP Your Internal Playtesting Is Flawed - in General Discussions [original thread]
They are heavies... they go to 11 !
- by Gelhad Thremyr - at 2014.03.26 21:43:00
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169. Best class - in General Discussions [original thread]
My ugly min commando says hi, switching from combat rifle to scrambler rifle is not only fun its full proof and deadly ...
- by Gelhad Thremyr - at 2014.03.26 04:55:00
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170. TTK changes, understanding them. - in General Discussions [original thread]
Does this means, even with the breach there is no possible one or two shot killing ?
- by Gelhad Thremyr - at 2014.03.25 22:30:00
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171. Miracles are happening - in General Discussions [original thread]
Buster Friently wrote: Louis Domi wrote: Im not getting scanned, idk why but no one is carrying scanners anymore :o cuz of nerf? the ones that do carry it im getting scan preventions :P and i dont even have anything on my lows, loving scouts...
- by Gelhad Thremyr - at 2014.03.25 22:23:00
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172. State of BPO Dren suits in 1.8 - in General Discussions [original thread]
Zahle Undt wrote: They are all BPO, no skill required versions of Assault C-1, Logi M-1, Sentinel A-1, and Scout G-1 so if you have skills in those suit classes I should think they would apply to the Dren suits as well. its just that in the ...
- by Gelhad Thremyr - at 2014.03.22 18:14:00
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173. State of BPO Dren suits in 1.8 - in General Discussions [original thread]
Not entirely conviced since the Federation scout is not the same as the G1
- by Gelhad Thremyr - at 2014.03.22 18:03:00
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174. State of BPO Dren suits in 1.8 - in General Discussions [original thread]
Ok so There was a little shuffling in the suit bonuses, Did anybody actually made a list of what skill bonuses will still apply to dren level 1 suits or will they be shuffled into the no bonus basic suit area. I used to have the hacking bonus with...
- by Gelhad Thremyr - at 2014.03.22 17:59:00
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175. Can Dusts' Graphics get any better? - in General Discussions [original thread]
Just so you remember Mark Rein of Epic fought vigorously to have 512 MB of ram in the XBOX 360, there is only that much the unreal engine can do on the PS3 and Xbox, it is still very good on the PC because of the high availability of RAM. Since t...
- by Gelhad Thremyr - at 2014.03.22 16:42:00
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176. Can Dusts' Graphics get any better? - in General Discussions [original thread]
The dark cloud wrote: Go and take a look at MGS5: ground zeroes. Best graphics on PS3 that you can achieve but on the other hand Kojima porductions didnt took the lazy way by using a unreal engine. They developed a engine from the scratch calle...
- by Gelhad Thremyr - at 2014.03.22 16:35:00
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177. >Thales have absolutly no right of place in Pub matches. - in General Discussions [original thread]
There is something inherently stupid and broken in a game when all player needs to spend ressources (ISK, suit, salvage) to play the game while a player seldom if never gets killed and get huge amounts of kills sitting in a position that the engin...
- by Gelhad Thremyr - at 2014.03.22 16:32:00
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178. 1.8 nerfing AV again with grenade nerf? - in General Discussions [original thread]
If CCP severely hampers the dual hardener bitches two AV nades might be sufficient enough if 3 ppl throw them it will be approx 900 proto nades x 6, most of the tanks flee with that kind of damage without hardeners. There is definitly a problem wi...
- by Gelhad Thremyr - at 2014.03.22 00:12:00
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179. Can Dusts' Graphics get any better? - in General Discussions [original thread]
Asha Starwind wrote: I don't think it can on the ps3, it already at it's limits. There are games that look better the resources demanded at single time those games are probably significantly lower... smaller areas/map sections, fewer number of ...
- by Gelhad Thremyr - at 2014.03.21 23:45:00
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180. Can Dusts' Graphics get any better? - in General Discussions [original thread]
judging from the availability of at least 6 gigs of ram, we should be able to have at least 12x better graphics, or 12x more people on maps visually. Network wise it might not be possible though.... well see at the end of the summer with the offic...
- by Gelhad Thremyr - at 2014.03.21 23:19:00
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