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761. Assault suits fix - in Feedback/Requests [original thread]
Good idea
- by Gavr1lo Pr1nc1p - at 2014.10.28 04:03:00
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762. Scout Registry / Killboard - in General Discussions [original thread]
So in other news, I beat Ghost Kaisar in a knife duel today, after beating him in a few shotgun duels Someone come and stroke my e-peen
- by Gavr1lo Pr1nc1p - at 2014.10.28 04:00:00
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763. Scouts losing a slot? - in Feedback/Requests [original thread]
The "general consensus" has been reached by 3 players and their 25 alts, and all the sheep in GD who follow them. Bad idea is bad. Scouts are balanced, but shared passives need to be removed. If you want a support role, spec Logi. Otherwise, you...
- by Gavr1lo Pr1nc1p - at 2014.10.28 03:53:00
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764. Breach AR is overperforming compared to normal AR - in Feedback/Requests [original thread]
Also, everything underperforms compared to the breach AR
- by Gavr1lo Pr1nc1p - at 2014.10.28 02:01:00
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765. Caldari assault regens fully every 3 seconds - in General Discussions [original thread]
This is how minmitar suits should be
- by Gavr1lo Pr1nc1p - at 2014.10.28 00:03:00
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766. CCP, scout spawn is acceptable - in General Discussions [original thread]
Other than anecdotal evidence, what reason is there to nerf scouts? I don't understand at all If you want game breakingly OP, try active scanner slayer Logis of 1.6 and prior, or the Chromosome Scout, which was actually something to fear.
- by Gavr1lo Pr1nc1p - at 2014.10.27 23:56:00
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767. My PS3 just YLOD. - in General Discussions [original thread]
I can fix it for you if you want. Or just give you a good tutorial. Iv done it a lot, so expect to have to do it more than once, and be disappointed. First tho, you'll need flux and a heat gun. Also, try getting good heat sink materials, as tha...
- by Gavr1lo Pr1nc1p - at 2014.10.27 23:54:00
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768. On Heavies, Firepower, and PC - in General Discussions [original thread]
I just want to be clear, there are only a few things that I think need to be done to fix the problem: 1. Rep tools need a rework from perma lock to giving lots of reps for a short period of time then requiring recharge, numbers dependent on the v...
- by Gavr1lo Pr1nc1p - at 2014.10.27 23:44:00
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769. On Heavies, Firepower, and PC - in General Discussions [original thread]
Izlare Lenix wrote: As a long time scout I agree heavies can be an issue in PC. In fact it forced me to skill into heavies as an effective counter. But shotgun scouts that can toss REs 10+ meters and kill multiple players are just as much a p...
- by Gavr1lo Pr1nc1p - at 2014.10.27 00:32:00
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770. average payout in pubs - in General Discussions [original thread]
Generally around 300k. Though I've had a few matches where Iv gotten 720k+
- by Gavr1lo Pr1nc1p - at 2014.10.25 21:15:00
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771. New Player Here - in General Discussions [original thread]
A "new player" named Legion's Destruction
- by Gavr1lo Pr1nc1p - at 2014.10.25 20:31:00
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772. On Heavies, Firepower, and PC - in General Discussions [original thread]
poison Diego wrote: Im not trying to be rude, just a little tease. I agree completely with you about heavies. And now when they will nerf scouts, if they do it to harshly, PC will turn into HMGs514 As far as I can tell, it already is HMGs514...
- by Gavr1lo Pr1nc1p - at 2014.10.25 20:26:00
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773. Breach AR is overperforming compared to normal AR - in Feedback/Requests [original thread]
TBH the breach needs a slight nerf to damage output. The real problem with the AR is that shields simply aren't viable except in the hands of a skilled few, in comparison to armor.
- by Gavr1lo Pr1nc1p - at 2014.10.25 18:22:00
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774. On Heavies, Firepower, and PC - in General Discussions [original thread]
poison Diego wrote: hfderrtgvcd wrote: poison Diego wrote: Gavr1lo Pr1nc1p wrote: There is no problem with a single heavy. There is no problem with 3 heavies. There is, however, a problem where it is quite simply not possible for a...
- by Gavr1lo Pr1nc1p - at 2014.10.25 18:19:00
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775. I feel special - in General Discussions [original thread]
According to him, Im a lagging camper with nova knives abusing hit detection. At least thats what the mail said
- by Gavr1lo Pr1nc1p - at 2014.10.25 12:45:00
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776. On Heavies, Firepower, and PC - in General Discussions [original thread]
Mexxx Dust-Slayer wrote: Gavr1lo Pr1nc1p wrote: Bradric Banewolf wrote: Everything that has been said here is true to some extent. My question is this: Shouldn't every suit be viable in PC? I mean to be fair, no merc wants to put in al...
- by Gavr1lo Pr1nc1p - at 2014.10.25 12:37:00
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777. On Heavies, Firepower, and PC - in General Discussions [original thread]
Bradric Banewolf wrote: Everything that has been said here is true to some extent. My question is this: Shouldn't every suit be viable in PC? I mean to be fair, no merc wants to put in all that work in an area just to be rendered null and vo...
- by Gavr1lo Pr1nc1p - at 2014.10.25 04:20:00
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778. On Heavies, Firepower, and PC - in General Discussions [original thread]
Hynox Xitio wrote: Heavy spam only works properly if the conditions are right Drop Uplinks everywhere.
Nanohives everywhere.
Habitual Scans to alert tam of enemy presence.
Constant Logi support.
Heavy spam is not a cheap tactic...
- by Gavr1lo Pr1nc1p - at 2014.10.25 04:12:00
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779. On Sentinels - in Feedback/Requests [original thread]
No. This makes them OP. Right now they are balanced, but almost OP. This would make them ridiculously more powerful.
- by Gavr1lo Pr1nc1p - at 2014.10.25 04:06:00
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780. Rate my Shotgun fit, please? - in General Discussions [original thread]
Nope. Better fit would be 2x damps+ kin cat or 1x damp 2x kin cats, each with a compact hive for armor rep. Put 2x shields and an energizer in your highs and you're golden. BrSMG FTW
- by Gavr1lo Pr1nc1p - at 2014.10.24 19:35:00
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