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421. So, the BrAR... - in General Discussions [original thread]
Equal range to the regular AR (use burst or tac for range) Reduce DPS to 92.5% of current AR DPS, and let it keep its perfect handling. (The thing is easier to use than an HMG...)
- by Gavr1lo Pr1nc1p - at 2014.12.05 04:15:00
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422. SHOTTIES - in General Discussions [original thread]
If you die in a 1300 amarr heavy to anything inside of 40 meters, you could be this game's worst player.
- by Gavr1lo Pr1nc1p - at 2014.12.05 04:13:00
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423. Breach AR - in General Discussions [original thread]
Cat Merc wrote: Gavr1lo Pr1nc1p wrote: I see no balancing effort in the patch notes...when can I expect to not have my boundless CR out DPSed and out ranged by a basic full auto weapon? It doesn't outrange the boundless. The boundless ha...
- by Gavr1lo Pr1nc1p - at 2014.12.05 04:12:00
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424. What is your weekly W/L ratio? - in General Discussions [original thread]
Right now, I think its an 8.7something
- by Gavr1lo Pr1nc1p - at 2014.12.04 22:42:00
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425. Apex Min Assault is sexy - in General Discussions [original thread]
Dat shiny silver and dat burnished rust color turn me on
- by Gavr1lo Pr1nc1p - at 2014.12.04 22:42:00
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426. If we are getting a native strafe speed reduction - in Feedback/Requests [original thread]
If AA was removed, I would SG all you scrubs to death so fast, you wouldn't be able to say "Minja OP". I would have a field day and a half, with a 11.12 m/s suit with 325 shields and a SG. Y'all would die. Id love it, but it wouldn't balance the ...
- by Gavr1lo Pr1nc1p - at 2014.12.04 22:34:00
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427. New FoTM and broken suit - in Feedback/Requests [original thread]
All the good players are migrating from scouts over to it now. Thats why. We have higher HP now, and equal strafe speed. Prepare your anus, because we will penetrate it.
- by Gavr1lo Pr1nc1p - at 2014.12.04 22:30:00
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428. Tacnet Directional Arrow - in Feedback/Requests [original thread]
Vitantur Nothus wrote: Not my idea: If Precision > Profile, no marker on TacNet If Precision <= Profile, circular marker on TacNet If Precision << Profile, directional marker on TacNet You like? I like. (In addition to upcoming ...
- by Gavr1lo Pr1nc1p - at 2014.12.04 02:11:00
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429. Uprising 1.10? Yeah right... - in General Discussions [original thread]
The point isn't a decimal point. Its used to denote a break between the numbers, kind of like a multi variable array or something.
- by Gavr1lo Pr1nc1p - at 2014.12.04 00:01:00
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430. Who Pushed For Bandwidth? - in General Discussions [original thread]
I did. 50% of the player base did. I like playing a game with above 5 FPS.
- by Gavr1lo Pr1nc1p - at 2014.12.03 23:59:00
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431. Breach AR - in General Discussions [original thread]
Vitantur Nothus wrote: Myron Kundera wrote: The Breach AR is fine. Hmmm. Survey Says: ~30% of all Light Weapon sales. If you were to claim, "the Breach AR is not fine" , then your claim would be supported by current usage rates. Sa...
- by Gavr1lo Pr1nc1p - at 2014.12.03 22:32:00
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432. Breach AR - in General Discussions [original thread]
Mex-0 wrote: Leadfoot10 wrote: I tend to notice hit detection problems with projectile weapons versus fast moving suits, even moreso in slow framerate situations -- doesn't matter if the suit is shield or armor based, but it can't be slowe...
- by Gavr1lo Pr1nc1p - at 2014.12.03 22:31:00
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433. Dust Brasil s.a. Boosting ruined my game (youtube vid) - in General Discussions [original thread]
Thats odd....I don't remember playing that match at all.... For some reason, I don't think that that was me....Thats really weird....I died to SGs a lot which never happens in my heavy frame, and I left battle, which I NEVER do....Was a talking o...
- by Gavr1lo Pr1nc1p - at 2014.12.03 12:23:00
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434. Overused Gëá Overpowered - in General Discussions [original thread]
CCP Rattati wrote: Her Chosen wrote: To CCP, underused means UP. Overused means OP. They thought the bolt pistol was UP because it wasn't used, so they buffed it. So, the HMG and SG are technically the most OP weapons in the game, let's ne...
- by Gavr1lo Pr1nc1p - at 2014.12.03 12:12:00
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435. Breach AR - in General Discussions [original thread]
Frost Kitty wrote: Cody Sietz wrote: If the BAR gets nerfed then I better see the AScR/ACR/ARR get nerfed. Literally everyone of those weapons is out performing the AR in its intended range. OR... or we could just buff the ar slightly. it...
- by Gavr1lo Pr1nc1p - at 2014.12.03 04:08:00
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436. Overused Gëá Overpowered - in General Discussions [original thread]
This is all I hear you saying
- by Gavr1lo Pr1nc1p - at 2014.12.03 04:06:00
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437. Breach AR - in General Discussions [original thread]
Leadfoot10 wrote: Gavr1lo Pr1nc1p wrote: Leadfoot10 wrote: The CR and the BrAR both deserve nerfs. So there, Gav! :) Eh, CR can't scratch shield. BrAR annihilates armor. ... CR: -15/+15 & AR: +10/-10 One "can't scratch" and ...
- by Gavr1lo Pr1nc1p - at 2014.12.03 04:04:00
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438. Breach AR - in General Discussions [original thread]
Koch Rosenzweig wrote: If they fix the BAR, the next one will be the CR They already fixed it. It was only OP because of its super damage profile.
- by Gavr1lo Pr1nc1p - at 2014.12.03 04:02:00
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439. Breach AR - in General Discussions [original thread]
DeadlyAztec11 wrote: Im profiting from the Breach AR being a complete FoTM, and by far the best light weapon because I have skill points invested in it, therefore, don't nerf my weapon, because game balance isn't as important as padding my st...
- by Gavr1lo Pr1nc1p - at 2014.12.03 04:01:00
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440. 1.10 Overnerf of Range Amplifiers - in General Discussions [original thread]
TYCHUS MAXWELL wrote: Who uses Amarr scouts?! Like 10 people? I seriously think Amarr scouts are less popular then Caldari assault suits and that's ******* saying something... Its about the same as the number of people who run Minja.
- by Gavr1lo Pr1nc1p - at 2014.12.03 03:57:00
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