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121. We need teamkilling. - in Feedback/Requests [original thread]
Nova Knife wrote: Just drive up to them with an LAV and switch seats or jump out just as it hits them. They get crushed and die. If you ram their LAV with yours, it'll die too. It doesn't quite work like that all the time. I drove as fast a...
- by GarryKE - at 2012.10.04 13:21:00
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122. Boosting ruining game - in Feedback/Requests [original thread]
Everyone is given the same resources as each other. If you don't choose to use one system because whatever may your reason be you shouldn't penalise other people for wanting to use the systems you don't agree with.
- by GarryKE - at 2012.10.04 13:20:00
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123. Isk needs to be increased - in Feedback/Requests [original thread]
I kept all my starter kits for this reason. If you get low on ISK and/or SP you still got a solution to fall back upon until you can save yourself some ISK. In the case of some of these players it's more than likely what they done. I'm running aro...
- by GarryKE - at 2012.10.04 13:14:00
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124. Increase sp cap or return it back to last build 500sp a game wtf - in Feedback/Requests [original thread]
YoUnGcUz wrote: I dont know if they reset the skill points during downtime but my first 2 games today i got 18k and 22k sp lastnight i was getting 200-700 Similarly, today I was getting 12k but yesterday I was getting anything below 1.5k (wit...
- by GarryKE - at 2012.10.04 13:08:00
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125. The Obital Strikes problem/Framing - in Feedback/Requests [original thread]
I'm not a huge fan of the precision strike - but it does look, and indeed sound, quite epic.
- by GarryKE - at 2012.10.04 13:01:00
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126. kill assist - in General Discussions [original thread]
I felt the same way so I made a thread about it yesterday: https://forums.dust514.com/default.aspx?g=posts&t=39078&find=unread Go and like/reply so CCP will see it?
- by GarryKE - at 2012.10.04 13:00:00
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127. What's up with the Strafing QQ? - in General Discussions [original thread]
xprotoman23 wrote: To make gunfights actually take skill. Skill as in walk around the enemy, waste a whole magazine, reload while jumping around like a rabbit on pills and refresh?
- by GarryKE - at 2012.10.03 15:54:00
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128. Is it a friendly or enemy orbital strike? - in General Discussions [original thread]
It would be cool if the voice announcer said something like "precision strike in: 5, 4, 3, 2, 1" or something.
- by GarryKE - at 2012.10.03 15:49:00
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129. SP cap - in Feedback/Requests [original thread]
Ydubbs81 RND wrote: bump this because this sp cap is ridiculous. Jesus...I'm earning $7K and itt's only Tuesday!!!!! What's going to happen on Thursday and Friday at this rate???? I'm dreading this too. 20 SP per round? To be fair to CCP...
- by GarryKE - at 2012.10.03 12:27:00
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130. Precision Strikes - in Feedback/Requests [original thread]
Some ideas: Do they cause damage to MCCs? If not,they should. This would give an incentive to stop spamming them on players getting farmed and uselessly shooting them at a roofed area where there are players on the map but the strike isn't gettin...
- by GarryKE - at 2012.10.03 12:11:00
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131. the maps we play on arent built for this slow game play. - in General Discussions [original thread]
I'm not completely against it but I would say a lot of the issue is to do now with the cranked up aim-distance guns got compared to previous build. I could swear it was less than it is now. But even if you got cover it won't help. You can get shot...
- by GarryKE - at 2012.10.03 12:05:00
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132. My issues with this build so far... - in Feedback/Requests [original thread]
I agree with the SP gains. Earning no more than 2k SP a battle makes the SP grind even worse. I started off earning something like 25k (without booster) then almost suddenly I was getting lower than 8k per match.
- by GarryKE - at 2012.10.03 08:08:00
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133. MCCs - in General Discussions [original thread]
There's only so many MCCs people can care about. Please randomise the types of battles a bit more. And maybe give the organised groups their own queue.
- by GarryKE - at 2012.10.02 16:29:00
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134. Sniper Rifles Underpowered - in General Discussions [original thread]
No weapon should be able to one shot. At the most take away full shield then health IMO.
- by GarryKE - at 2012.10.02 16:28:00
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135. Is the server down right now i dont see any notes? - in General Discussions [original thread]
tribal wyvern wrote: Have patience people!!. Alright, Wilbert. Calm down
- by GarryKE - at 2012.10.02 12:55:00
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136. Funny how people go heh, "this is a COD clone" - in General Discussions [original thread]
Here's an idea: stop looking at its bad sides, smile and look at its good sides. And if you don't enjoy it don't jolly well play it
- by GarryKE - at 2012.10.02 12:49:00
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137. Codex : Yeah It Aint That Bad TBH - in General Discussions [original thread]
Jin Robot wrote: Hit detection Like those moments when your sniper bullet goes straight through the players without harm.
- by GarryKE - at 2012.10.02 12:44:00
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138. Codex : Yeah It Aint That Bad TBH - in General Discussions [original thread]
Because they lost their skills, prototypes and now they suck just as much as everyone else
- by GarryKE - at 2012.10.02 12:39:00
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139. Future Dust Advertisement Ideas? - in General Discussions [original thread]
Quaff! It makes you immortal! Dust 514: Even CONCORD can't control them
- by GarryKE - at 2012.10.02 12:32:00
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140. I think CCP may have taken it too far. - in General Discussions [original thread]
I kept getting this last night but I'm certain it's not size of maps. CCP know what they're doing enough to fix it so wait it out
- by GarryKE - at 2012.10.02 12:31:00
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