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1341. hope tankers are happy they get buffed - in General Discussions [original thread]
Scarr Beloxian wrote: butthurt...nope just annoyed at the fact ccp doesn't do anything to limit the amount of tanks on the battlefield Yeah they do. There's a limit of 8 vehicles per side.
- by Garrett Blacknova - at 2013.12.19 23:50:00
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1342. shot gunning. - in General Discussions [original thread]
There are situations where Shotguns aren't the most practical weapon in the world. There are situations where anything but a Shotgun would get you killed. Learn your advantages well, and play to them. Shotguns are awesome. Also, don't be afraid...
- by Garrett Blacknova - at 2013.12.19 23:48:00
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1343. Let's talk dust: Scanners, scout only? - in General Discussions [original thread]
Active Scanners should all have a small increase to their precision rating (yes, this means a nerf, because higher = bad). Scout suits specifically (NOT Light Frame in general) should get a built-in fixed value buff to Scanner effectiveness, AND ...
- by Garrett Blacknova - at 2013.12.19 23:39:00
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1344. Why does everyone want to nerf the CR when the RR is way better? - in General Discussions [original thread]
KING CHECKMATE wrote: D legendary hero wrote: RR has way better range than all the other ARs, and works wonders in CQC. Why does everyone complain about the combat rifle? the CR is good in close range, out to mid range and is burst. it work...
- by Garrett Blacknova - at 2013.12.19 23:27:00
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1345. bailing out of tank BS - in General Discussions [original thread]
KING CHECKMATE wrote: DUST Fiend wrote: People do it because militia tanks are free. 3 in a bad match, 4 in a descent match. At least make them cost ISK so they lose something for being bad at DUST. HEY! im not bad at dust! im bad at...
- by Garrett Blacknova - at 2013.12.19 23:22:00
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1346. bailing out of tank BS - in General Discussions [original thread]
Aqua-Regia wrote: Pvt Numnutz wrote: Hahaha funny when things become more powerful people find silly things to complain about. I wonder why we didn't see this in all of dusts patches until now? because they was no tank spamming (to much I...
- by Garrett Blacknova - at 2013.12.19 23:12:00
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1347. The fix for AV versus vehicles. - in General Discussions [original thread]
People have been asking for this back ever since it was removed. Now, with vehicles balanced such that AV don't expect to get the kill very time a vehicle user is crazy enough to bring their tank into battle, it seems like a really, REALLY good t...
- by Garrett Blacknova - at 2013.12.19 13:57:00
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1348. LOLTank Brigade Wants Swarm Launchers Nerfed? Again?! - in General Discussions [original thread]
Seymor Krelborn wrote: no, leaving them the way they are now constitutes the continuation of a nerf... a way over powered nerf... I don't think a weapon that can only target vehicles should be weaker than any other AV.... just doesn't make sen...
- by Garrett Blacknova - at 2013.12.19 08:14:00
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1349. True Tankers aren't tank stomping - in General Discussions [original thread]
Spkr4theDead wrote: LOL are you daft? I'm using colloquialisms from other countries. Nowhere did I say that. I said reducing resources is a nerf. I never said that introducing better hulls would nerf STD. What are you on? I proposed a VERY...
- by Garrett Blacknova - at 2013.12.19 08:06:00
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1350. True Tankers aren't tank stomping - in General Discussions [original thread]
Spectral Clone wrote: Excuse me. But why is everyone assuming there will be proto vehicles? Where is the source for this information? Yes there is a HAV op skill that goes to level 5. In EVE you do not get prototype hulls, but you do get a shi...
- by Garrett Blacknova - at 2013.12.19 07:02:00
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1351. True Tankers aren't tank stomping - in General Discussions [original thread]
Spkr4theDead wrote: Garrett Blacknova wrote: Spkr4theDead wrote: So you want to nerf tanks again ? Haven't they suffered enough? I want low-tier tanks nerfed VERY VVVVVVEEEEERRRRRYYYYY SLIGHTLY in conjunction with the release of higher...
- by Garrett Blacknova - at 2013.12.19 06:50:00
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1352. Move Nitros to low slots - in General Discussions [original thread]
Darken-Sol wrote: shield tanks get free regen. Alot of people forget that when they compare. The two are different for a reason. Pick a style, ground soldiers have to Ground soldiers pick a style - armour where they spend slots on regen and g...
- by Garrett Blacknova - at 2013.12.19 06:44:00
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1353. True Tankers aren't tank stomping - in General Discussions [original thread]
Spkr4theDead wrote: So you want to nerf tanks again ? Haven't they suffered enough? I want low-tier tanks nerfed VERY VVVVVVEEEEERRRRRYYYYY SLIGHTLY in conjunction with the release of higher-tier tanks that will be STRONGER than what we curr...
- by Garrett Blacknova - at 2013.12.19 06:39:00
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1354. Move Nitros to low slots - in General Discussions [original thread]
Darken-Sol wrote: the potential to hybrid is there, even at the basic level. Yes, but that's the ONLY viable option for shield tanks right now. We can use PG and CPU mods to fit above our level on our main tank, OR we can dual-tank, OR we c...
- by Garrett Blacknova - at 2013.12.19 06:34:00
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1355. Move Nitros to low slots - in General Discussions [original thread]
Darken-Sol wrote: try an armor repper. 100 a sec and mobility has kept me alive alot. You can fit two if you try I would prefer some NOT-tank modules. Or something that's not armour-focused and therefore better by default when used on an armo...
- by Garrett Blacknova - at 2013.12.19 06:29:00
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1356. Move Nitros to low slots - in General Discussions [original thread]
Caldari HAVs have better acceleration and turning as standard than Gallente models BUT we have to compromise our tank to buff this, while Gallente can buff theirs to keep up (temporarily with cooldown) without sacrificing their primary defenses. G...
- by Garrett Blacknova - at 2013.12.19 06:20:00
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1357. True Tankers aren't tank stomping - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Garrett Blacknova wrote: I agree Militia tanks need PG and CPU nerf, but think a (very) small HP nerf would be more appropriate than a speed nerf. Also, there should be a nerf to the current PG and CPU level on Stan...
- by Garrett Blacknova - at 2013.12.19 06:12:00
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1358. flux does damage to armor on vehicles - in General Discussions [original thread]
For a while, there were more kills from Flux Grenades than Sleek AV Grenades. Was a pretty good sign that something was wrong when a literally NON-KILL-CAPABLE weapon was outclassing something designed as an AV weapon. This has been a known bug ...
- by Garrett Blacknova - at 2013.12.19 05:41:00
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1359. True Tankers aren't tank stomping - in General Discussions [original thread]
CharCharOdell wrote: disagree. Making PRO tanks way better than STD tanks will create a huge gap between tankers so that PRO tanks will only be countered by PRO tanks and the problem will persist. PRO tanks should be able to beat STD tanks in a...
- by Garrett Blacknova - at 2013.12.19 05:35:00
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1360. True Tankers aren't tank stomping - in General Discussions [original thread]
CharCharOdell wrote: Garrett Blacknova wrote: I agree Militia tanks need PG and CPU nerf, but think a (very) small HP nerf would be more appropriate than a speed nerf. Also, there should be a nerf to the current PG and CPU level on Standard...
- by Garrett Blacknova - at 2013.12.19 05:26:00
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