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921. What's going in your High Slots post 1.8? (besides Shield Extend... - in General Discussions [original thread]
I already use shield extenders on most of my fittings. Not seeing a reason to change that.
- by Garrett Blacknova - at 2014.03.25 09:13:00
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922. Defending the objective - in General Discussions [original thread]
Regnier Feros wrote: Garrett Blacknova wrote: It's called "camping" the objective, not "defending" it. Also, because "it's a legitimate tactic!" so defending doesn't exist then? Did my post really have two people in a row thinking...
- by Garrett Blacknova - at 2014.03.24 13:47:00
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923. Defending the objective - in General Discussions [original thread]
It's called "camping" the objective, not "defending" it. Also, because "it's a legitimate tactic!"
- by Garrett Blacknova - at 2014.03.24 13:33:00
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924. If You Were A Skillbook... - in General Discussions [original thread]
+1 additional like per level for every 20 likes earned +1 rumour per level that you're someone else
- by Garrett Blacknova - at 2014.03.24 13:26:00
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925. Thinking of skilling into large missiles - in General Discussions [original thread]
If you can get behind an enemy tank and unload on a weak point with even the Standard Large Missile Turret, there's a good chance you'll kill them before they realise it's time to turn on their hardeners. If they have hardeners running, then you'...
- by Garrett Blacknova - at 2014.03.24 13:13:00
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926. Cloaking - Can't wait or not bothered? - in General Discussions [original thread]
Appia Vibbia wrote: Clarification: Scout Operation is -15% to cloak fitting cost per level. It's only -75% at level 5. Convenient for something you take to proto immediately due to the dropsuit command refund, but don't expect it to be easy to...
- by Garrett Blacknova - at 2014.03.24 10:38:00
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927. Cloaking - Can't wait or not bothered? - in General Discussions [original thread]
al nize mk2 wrote: Is this a skill limited to scouts or is it available to all classes/races? It fits in an Equipment slot, but it's defined as "not equipment" so Logis don't apply their fitting bonus (I've read the term "Utility" in a dev po...
- by Garrett Blacknova - at 2014.03.24 10:11:00
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928. Amarr scouts - in General Discussions [original thread]
That depends on how good a deal I can get on them. (I may be more Caldari than my avatar implies)
- by Garrett Blacknova - at 2014.03.24 10:04:00
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929. question for all the "real" HAV pilots out there. - in General Discussions [original thread]
Tank hulls need slowing down. Mods need minor tweaks. Turrets could use some minor rebalancing. Tanks have a few levels where they're VERY MILDLY overpowered. The biggest problem is that AV is horribly UNDERPOWERED, which makes it look like Tank...
- by Garrett Blacknova - at 2014.03.24 08:31:00
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930. The Reason This Is Happening . - in General Discussions [original thread]
TYCHUS MAXWELL wrote: Like I said and will say again, it has to be 1 to 1. If someone has an anti tank weapon it shouldn't require teamwork unless the tank requires teamwork. Making the Turrets Anti-vehicle was my suggestion to doing this but t...
- by Garrett Blacknova - at 2014.03.24 08:25:00
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931. If fanfest doesn't have news about trees... - in General Discussions [original thread]
Hynox Xitio wrote: Was fanfest 2013 written by Peter Molyneux? Can't have been. Too ambitious for the likes of him.
- by Garrett Blacknova - at 2014.03.23 16:38:00
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932. Question for the Vets from a Pseudo-Noob... - in General Discussions [original thread]
Definitely core skills first.
- by Garrett Blacknova - at 2014.03.23 16:37:00
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933. Player Poll - in General Discussions [original thread]
Depends on your definition of "cheating", but yes.
- by Garrett Blacknova - at 2014.03.23 16:36:00
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934. Private Matches - in General Discussions [original thread]
Simulation battles No gear lost, no ISK won, no meaning except the option of betting on fights. Add a spectator mode, or at least the option to record (and share) fights in the simulator. Also, as has been requested since the removal, BRING BACK ...
- by Garrett Blacknova - at 2014.03.23 16:34:00
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935. The Reason This Is Happening . - in General Discussions [original thread]
TYCHUS MAXWELL wrote: My Suggestion, make Large turrets pretty ineffective against infantry forcing the use of small turrets as anti infantry and here's how it can be done. Large Missle Turret: Lower splash damage to 1 meter making near direct...
- by Garrett Blacknova - at 2014.03.23 16:11:00
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936. When Swarm launchers dumbfired... - in General Discussions [original thread]
Chunky Munkey wrote: They still dumbfired for a while after having their anti-infantry ability removed. I don't know why. It was one of the best ways to AV. Charge a tank in a scout suit (exclusively Gallente back then), leap onto it and drill...
- by Garrett Blacknova - at 2014.03.23 15:34:00
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937. Why are people saying swarms are broken recently? - in General Discussions [original thread]
jerrmy12 kahoalii wrote: shields are about regen why shouksnt they out rep swarms if hardener is on? But oh well For the same reason armour reps shouldn't be outpacing the damage Swarm Launchers do. And certainly shouldn't be outpacing the re...
- by Garrett Blacknova - at 2014.03.23 12:56:00
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938. Why are people saying swarms are broken recently? - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Garrett Blacknova wrote: Swarms are not broken because of the raw numbers on them. They're broken because of the ability for shields to rep through them, and the ability for armour reps to exceed their DPS. Swarms ...
- by Garrett Blacknova - at 2014.03.23 12:49:00
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939. When Swarm launchers dumbfired... - in General Discussions [original thread]
Swarms had a decent blast radius, a wide spread at close to mid-range (narrowed down at longer ranges, making them viable for sniping), the ability to zoom in (the removal of which was an unnecessary change), and high enough damage to instakill mo...
- by Garrett Blacknova - at 2014.03.23 12:37:00
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940. Why are people saying swarms are broken recently? - in General Discussions [original thread]
Swarms are not broken because of the raw numbers on them. They're broken because of the ability for shields to rep through them, and the ability for armour reps to exceed their DPS. Swarms themselves might not need alteration, but there are game...
- by Garrett Blacknova - at 2014.03.23 12:33:00
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