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9041. [Request] Stasis Webifier Mine - in Feedback/Requests [original thread]
+1 for this idea. Seems logical that it would be included.
- by Garrett Blacknova - at 2012.07.06 16:48:00
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9042. [Request] More permanent items - in Feedback/Requests [original thread]
Permanent items are fine for the absolute basic necessities - Dropsuits, and some standard weapons. Just so you can always have something to fall back on, otherwise you'll get stuck without any ability to spawn (probably why they locked the start...
- by Garrett Blacknova - at 2012.07.06 16:45:00
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9043. Spawncamping - in Feedback/Requests [original thread]
They've already said they're working on it. Spawns are meant to be randomised, but are currently glitched. Problem will be addressed.
- by Garrett Blacknova - at 2012.07.06 16:41:00
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9044. [Request] Disable aim assist option. - in Feedback/Requests [original thread]
All good. Just making sure I'd been clear. I'm sometimes a little incoherent with putting my thoughts into text.
- by Garrett Blacknova - at 2012.07.06 16:40:00
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9045. [Request] Add cockpit view to vehicles. - in Feedback/Requests [original thread]
Templar Two wrote: Garrett Blacknova wrote: I thought we were mostly viewing the world outside our vehicles through camera interfaces, not through less-durable transparent bits placed where extra protection should go to reduce risk of damage...
- by Garrett Blacknova - at 2012.07.06 16:39:00
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9046. [Request] Quick commands - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I saw my brother pull up a command wheel 2 days ago. I think he told me he did it by pressing L2 and R2; I tried, and just ended up blowing myself up with a grenade still in my hand... I must have misheard, but ther...
- by Garrett Blacknova - at 2012.07.06 16:07:00
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9047. [request] use the Left Click to Alert medics when shot down - in Feedback/Requests [original thread]
panoscape01 wrote: Every class of infantry has their own class weapon, all except the medic. It would be nice to have a primary or secondary weapon designed just for us. Say like, a weapon you can shoot at your own team members that heals or sh...
- by Garrett Blacknova - at 2012.07.06 16:05:00
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9048. Massive Request List - in Feedback/Requests [original thread]
jackbubu wrote: however i'd like to be able for example to filter out the standard militia dropsuit fits to make space on the spawn selection screen! That sounds like a good solution as well.
- by Garrett Blacknova - at 2012.07.06 16:02:00
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9049. [Feedback&suggestions] High SP vs Low SP. Will New players in 1-2years stay? - in Feedback/Requests [original thread]
Ronin Odachi wrote: I absolutely agree that noobs should be able to contend with vets, but where we differ is in how difficult we think it is to do that. A noob in full militia can still be effective as a part of a group, or if he gets the drop...
- by Garrett Blacknova - at 2012.07.06 15:59:00
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9050. People Glitching Dropships On Top of The Map And Spamming Missiles At the Object... - in General Discussions [original thread]
1. Stay out of range. 2. Climb higher. 3. Move in from above. 4. Win Just saying.
- by Garrett Blacknova - at 2012.07.06 15:53:00
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9051. [Request] Add cockpit view to vehicles. - in Feedback/Requests [original thread]
I thought we were mostly viewing the world outside our vehicles through camera interfaces, not through less-durable transparent bits placed where extra protection should go to reduce risk of damage to the squishy bit in the middle?
- by Garrett Blacknova - at 2012.07.06 15:26:00
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9052. [Request] Disable aim assist option. - in Feedback/Requests [original thread]
Templar Two wrote: We definitely ave Active Aim Assist. I clearly saw my reticule locking-on the enemy: while firing over the hip is clear as light. Yes we do, and as I've said, I'd prefer we didn't, and if it has to be in the game, it needs ...
- by Garrett Blacknova - at 2012.07.06 15:20:00
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9053. [Request] Aircraft - in Feedback/Requests [original thread]
This covers "jet" type aircraft nicely. But we still only have a transport helicopter equivalent. I think there should be a Gunship to go with Dropships - smaller, with a focus on combat instead of transport capabilities.
- by Garrett Blacknova - at 2012.07.06 15:18:00
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9054. My Feed back..vehicles vs infantry unbalanced. - in Feedback/Requests [original thread]
Are you sure they were Militia? That sounds like what happens to real tanks, not the Militia versions. Unless they were using Prototype shield mods on it or something? In which case, that's actually kind of awesome.
- by Garrett Blacknova - at 2012.07.06 15:13:00
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9055. Massive Request List - in Feedback/Requests [original thread]
Richter Harmon wrote: Carbon Hebonite wrote: 1. Looking down the sight should cancel sprints I thought it did this already? Nope. It SHOULD, but it doesn't. You press L1 while sprinting, and nothing happens. You have to stop sprintin...
- by Garrett Blacknova - at 2012.07.06 15:02:00
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9056. [Feedback&suggestions] High SP vs Low SP. Will New players in 1-2years stay? - in Feedback/Requests [original thread]
I don't think you should punish a player because they've been playing a long time. If you're an intermittent player with about 2 million SP and 3 years' experience, you shouldn't be at a disadvantage in SP earning against someone who's been highl...
- by Garrett Blacknova - at 2012.07.06 14:55:00
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9057. [Feedback] Dropships Crushing Mechanic - in Feedback/Requests [original thread]
You're right. We definitely need more threads about this. Other than making yet another thread for a well-discussed issue, I agree with you. but there are plenty of existing threads this could have just as easily been posted in. +1 anyway. And I'...
- by Garrett Blacknova - at 2012.07.06 14:43:00
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9058. Fighters - Development "kickstarter" - in Feedback/Requests [original thread]
Mavado V Noriega wrote: and not all aircraft should be helicopter like imo dropships already fill that roll Dropships fill the role of transport helicopter. Gunships aren't properly represented. But I agree that not all aircraft should work ...
- by Garrett Blacknova - at 2012.07.06 14:40:00
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9059. [Request] Quick commands - in Feedback/Requests [original thread]
I thought L2 was the grenade button?
- by Garrett Blacknova - at 2012.07.06 14:39:00
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9060. [Feedback&suggestions] High SP vs Low SP. Will New players in 1-2years stay? - in Feedback/Requests [original thread]
The system is already built so the more valuable skills require a greater investment, and remember we're currently running at 4x actual SP earnings. At a certain point, instead of upskilling, you'll only have the option to diversify, becoming good...
- by Garrett Blacknova - at 2012.07.06 12:22:00
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