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8741. max players - in General Discussions [original thread]
4447 wrote: i don't know much about pc but i know something called virtual ram and sony just brought a cloud like company could the ps3 have a small update for ram? The reason RAM exists is because it allows the system to store smaller amount...
- by Garrett Blacknova - at 2012.07.17 15:45:00
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8742. Should logi dropsuits be buffed? - in General Discussions [original thread]
Ni4Ni Venix wrote: Rykenth Drekk wrote: Ni4Ni Venix wrote: I think it would be nice to know a total re-spawn time. Between an 8 second death, 6-10 second load time, and a 4+ second re-spawn, that is an awful long time to be dead (18-25 se...
- by Garrett Blacknova - at 2012.07.17 15:33:00
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8743. MMOFPS by definition - in General Discussions [original thread]
PAY TO WIN wrote: Garrett Blacknova wrote: PAY TO WIN wrote: Why does it matter that the truth came from wikipedia? Are you mad because it came from wikipedia or are you mad because its true? I've pointed out exactly how and why your r...
- by Garrett Blacknova - at 2012.07.17 15:22:00
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8744. Betamax. - in General Discussions [original thread]
I'm not considering any corp invites or putting in any applications until I know what certain of my friends will be doing. Also, I'm probably not good enough for you yet.
- by Garrett Blacknova - at 2012.07.17 15:11:00
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8745. DUST vs. EVE Vehicle classes - in General Discussions [original thread]
Ten-Sidhe wrote: Good, I want tackle. For people not familiar. A fast, possibly unarmed frigate, that stops/slows the others movement. A role that can be done with few skill points, but still useful to groups with tens of millions of sp. Great...
- by Garrett Blacknova - at 2012.07.17 15:09:00
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8746. Signs that you are playing way too much Dust 514. - in General Discussions [original thread]
You spend more time reading these forums than managing the ones where you're one of only 2 admins.
- by Garrett Blacknova - at 2012.07.17 15:01:00
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8747. max players - in General Discussions [original thread]
Bones1182 wrote: michael McG wrote: could anyone explain to me why there is a player max. If they are using the same server as in eve why cant we see a battles that are in the 1000's or atleast 500. Primarily at the moment because it is b...
- by Garrett Blacknova - at 2012.07.17 14:44:00
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8748. AUR for BPOs - in General Discussions [original thread]
Other than purely cosmetic variations of ISK items, or a previously-suggested idea of having"repaint" BPO equips that can be purchased with AUR and fitted into "appearance mod" slots on your suits/vehicles, I'm saying PLEASE no AUR BPOs. That woul...
- by Garrett Blacknova - at 2012.07.17 14:20:00
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8749. Prototype Logistics Dropsuit - in General Discussions [original thread]
fenrir storm wrote: Can I has teh office build plzzzzzzzzzzzzzzzzzzzzzzzzzzz We all know the answer to this request. Say it with me: SOONGäó
- by Garrett Blacknova - at 2012.07.17 14:13:00
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8750. Cost as a balancing factor. - in General Discussions [original thread]
Kitt 514 wrote: The rest of your post becomes invalid when you start with the premise that Cost is a balancing factor. Cost should not be a balancing factor... at all. I'm surprised I've had to say this this many times. It definitely shouldn...
- by Garrett Blacknova - at 2012.07.17 14:10:00
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8751. how many drop uplinks can we drop at one time - in General Discussions [original thread]
I'm also fairly sure the limits are per equipment slot, not per Merc. I wonder what would happen if you create multiple builds with different Uplinks fitted to them? Could you get more Uplinks active than a single suit will provide? Could you us...
- by Garrett Blacknova - at 2012.07.17 14:03:00
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8752. covering mechanics - in General Discussions [original thread]
Dante Brown wrote: Lots of First person shooters have had cover mechanics I never said they haven't. I said they've almost never been done well. Quote: take Rainbow 6 Vegas and Rainbow 6 Vegas 2 for example You mean two games where the ...
- by Garrett Blacknova - at 2012.07.17 13:58:00
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8753. What are you doing with your 1 mil ISK/SP ? - in General Discussions [original thread]
Stuff. Maybe some things as well. Because stuff and things are cool. And if they aren't, they will be. SOONGäó
- by Garrett Blacknova - at 2012.07.17 13:55:00
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8754. Signs that you are playing way too much Dust 514. - in General Discussions [original thread]
Saw red triangle while playing Assassin's Creed: Brotherhood multiplayer. Tried to shoot it.
- by Garrett Blacknova - at 2012.07.17 10:48:00
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8755. In this world, we are professionals. Let's try acting like it. - in General Discussions [original thread]
Grit Breather wrote: Now my face is all covered in yoke. Eew. And again, with the misspelling of "yolk" - "yoke" is a completely different word. But yes, I found a way to equip a Light weapon on my Scout. I have an Assault Rifle build too. S...
- by Garrett Blacknova - at 2012.07.17 10:39:00
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8756. Top ten tips for new players. - in General Discussions [original thread]
Nice thread, OP, but one major problem I have here. Laheon wrote: 6. Have Different Roles. Have a heavy loadout for AV, an assault loadout for anti-infantry, or even a heavy loadout for anti-infantry. Why no Scouts? I've been running Scout ...
- by Garrett Blacknova - at 2012.07.17 10:36:00
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8757. The problem with Dust on the console market - in General Discussions [original thread]
I know plenty of console gamers who are sick of the usual "SSDD" approach to making FPS games, and looking for something different. DUST isn't quite there (yet), but before even half the planned pre-release features implemented, I'm expecting tha...
- by Garrett Blacknova - at 2012.07.17 10:24:00
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8758. New Camping Low - in General Discussions [original thread]
I posted a fitting that's designed specifically for this situation in the Scout thread. All-BPO Scout fitting with Uplinks and AR. I've used it when I joined a game in progress and my team was being camped by 3 HAVs, after breaking the spawn-cam...
- by Garrett Blacknova - at 2012.07.17 10:17:00
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8759. Swarm Launchers - in General Discussions [original thread]
Forge Gun can deal more direct-shot damage than a tank projectile. Swarm Launchers are NOWHERE NEAR the firepower of Forge Guns, and there are plenty of situations where the FG has an advantage just from the sheer fact that the target is in a pla...
- by Garrett Blacknova - at 2012.07.17 09:59:00
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8760. In this world, we are professionals. Let's try acting like it. - in General Discussions [original thread]
2 well-fitted Dropships usually means that I get 2 nice obvious targets to pour missiles into. Even a Militia Scout build with a Militia Swarm Launcher can, at the very least, chase off those Dropships and remove them from the fight.
- by Garrett Blacknova - at 2012.07.17 09:56:00
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