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6861. Are sp's broken? - in General Discussions [original thread]
SP earning is based on performance, but ALSO on how many SPs you've already earned for the week. You have a cap on your SP every week, and when you reach it, no more SP for you. It's a "diminishing returns" system where the more you play, the less...
- by Garrett Blacknova - at 2012.11.18 13:26:00
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6862. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
BASSMEANT wrote: you guys wanna fight in ship hallways cuz.... well you can't fit a tank in there can ya? so then you guys wouldn't get redlined. that's why. grow up? how about you nerds quit ducking and diving in an attempt to turn this...
- by Garrett Blacknova - at 2012.11.18 13:21:00
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6863. [suggestion] Dear Santa. - in Feedback/Requests [original thread]
Good read. Thanks for sharing. Also, +1.
- by Garrett Blacknova - at 2012.11.18 13:07:00
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6864. [Suggestion] The Yellow Zone. - in Feedback/Requests [original thread]
Cross Atu wrote: Garrett Blacknova wrote: Cross Atu wrote: I agree that is a short fall, and honestly even the removal of the war points suggested in the OP is a somewhat imperfect solution in that it's something of a violation to the set...
- by Garrett Blacknova - at 2012.11.18 13:06:00
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6865. Breach shotgun - in General Discussions [original thread]
Reout Karaal wrote: Btw. Look at Shotgun Proficiency... either the description is wrong or I don't get something -- it allows you access to best shotty models and... deteriorates your pumping speed at the same time? WTH. Description is backwa...
- by Garrett Blacknova - at 2012.11.18 12:47:00
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6866. Laser Rifles vs vehicles - in General Discussions [original thread]
Ydubbs81 RND wrote: Yeah, I haven't used them for infantry as yet. If I do, it would be a long distance game. CQC, I'm guessing you would get smoked as you're waiting for it to hit optimal levels. But for the tanks, it holds promise.... Just w...
- by Garrett Blacknova - at 2012.11.18 12:38:00
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6867. I'd almost forgotten the hit detection issues yesterday... - in General Discussions [original thread]
KripnawtiQ Prime wrote: Sir Petersen wrote: And what? Did you forget you are playing a Beta version of the game? Nobody on this forum would argue that this game is incomplete. CCP is allowing people to PAY for access to this game throug...
- by Garrett Blacknova - at 2012.11.18 12:36:00
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6868. My proposition to balance vehicles, turrets, and AV - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Keep in mind there are no militia shield extenders for vehicles. Militia Shield Extender exists for vehicles, but doesn't have a BPO version. Militia Heavy Shield Extender not only exists, but has a BPO version as well.
- by Garrett Blacknova - at 2012.11.18 12:00:00
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6869. [Suggestion] The Yellow Zone. - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Honestly, i like the idea of force fielded area better. Some sort of installation that would be added around the starting CRU of every team. This installation would create a force field of say a 100m radius. No shots wo...
- by Garrett Blacknova - at 2012.11.18 11:56:00
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6870. [Suggestion] The Yellow Zone. - in Feedback/Requests [original thread]
Cross Atu wrote: I agree that is a short fall, and honestly even the removal of the war points suggested in the OP is a somewhat imperfect solution in that it's something of a violation to the setting (clearly a mechanic being enforced rather t...
- by Garrett Blacknova - at 2012.11.18 11:46:00
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6871. [Feedback/Request] HAVs ruin "jump in and play" experience - in Feedback/Requests [original thread]
Noc Tempre wrote: Fix the maps. They are wide open kill boxes. Where is the cover and structure you'd expect of a facility? This too.
- by Garrett Blacknova - at 2012.11.18 10:37:00
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6872. Laser Rifles vs vehicles - in General Discussions [original thread]
Bucktooth Badger wrote: With the couple of laser threads on at the moment, I've been inspired to give the laser a go. What a great weapon, but more importantly though, thanks all for all the helpful information etc. It's refreshing to see somet...
- by Garrett Blacknova - at 2012.11.18 10:17:00
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6873. [Feedback/Request] HAVs ruin "jump in and play" experience - in Feedback/Requests [original thread]
Honestly, a well-fitted HAV is SUPPOSED to be a force to be reckoned with on the battlefield. Even in public matches. In most HighSec matches, which is where matchmaking happens, that well-fitted tank will be worth more than the combined total you...
- by Garrett Blacknova - at 2012.11.18 10:08:00
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6874. Average TV & DUST 514 - in Feedback/Requests [original thread]
A lot of UE3 games (NOT all of them, but it's a common problem that only a few devs have found ways around) have texture loading issues. But waiting a few seconds should fix it if that's the problem you're having. The graphics START blurry (actual...
- by Garrett Blacknova - at 2012.11.18 09:37:00
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6875. voice chat - in Feedback/Requests [original thread]
In addition to voice chat being turned off by default, push to talk is on by default, so you have to either hold left on the d-pad to speak, or turn that off in the option menu while you're swtiching voice on.
- by Garrett Blacknova - at 2012.11.18 09:33:00
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6876. [Suggestion] The Yellow Zone. - in Feedback/Requests [original thread]
Was thinking about this after I'd posted, and realised that letting a team farm points from spawn-camping their opponents was a stupid suggestion. But the reason I came up with it was because I didn't think it was any more fair to punish a team f...
- by Garrett Blacknova - at 2012.11.18 09:29:00
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6877. Enemy markers - in Feedback/Requests [original thread]
If they shoot in your line of sight, they light up regardless of scan profile. But if you're looking the wrong way, you're still screwed. Watch likely sniper positions, and you'll sometimes get a flash of the target as your crosshairs roll over th...
- by Garrett Blacknova - at 2012.11.18 09:19:00
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6878. How many people ??? - in General Discussions [original thread]
Paero wrote: is this guy the troll of the Dust forums? No. There's more than one. He's only A troll, not THE troll.
- by Garrett Blacknova - at 2012.11.18 09:07:00
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6879. I'd almost forgotten the hit detection issues yesterday... - in General Discussions [original thread]
Sir Petersen wrote: And what? Did you forget you are playing a Beta version of the game? No, but the past few days, and particularly yesterday, I've had a REALLY good run, and almost forgot there was still a problem. Got it beaten back into ...
- by Garrett Blacknova - at 2012.11.18 09:04:00
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6880. How I've Taken out dropships. - in General Discussions [original thread]
KripnawtiQ Prime wrote: If so many players are using forge guns then where the f**k are they? Did everybody just discover forge guns today or do they just never pull them out in game? :) I see at least a couple of Forge Guns in almost every g...
- by Garrett Blacknova - at 2012.11.18 09:03:00
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