Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
6301. voice not working at all - in Technical Support/Bugs [original thread]
Does it work with other games? Have you checked your PS3's "accessory settings" page to make sure it's turned on there? The PS3 doesn't always turn headsets on by default when you plug them in/sync them up. Beyond that, do you know the people you...
- by Garrett Blacknova - at 2012.12.03 10:45:00
|
6302. voice not working at all - in Technical Support/Bugs [original thread]
Quick question: Have you turned voice on? It's off by default with push-to-talk on by default. Most people reverse both of these settings. Also, you can either be in the team channel or your squad channel - most organised squads only talk on thei...
- by Garrett Blacknova - at 2012.12.03 10:24:00
|
6303. new build - in General Discussions [original thread]
Pretty sure they confirmed the next build is coming this month, but I haven't heard a specific date yet.
- by Garrett Blacknova - at 2012.12.03 10:16:00
|
6304. militia AV weapons, and vehicles shouldn't be readily available as they are ... - in General Discussions [original thread]
Jason Pearson wrote: Should just remove all the starter fits 'cept Triage, make people actually pay cash for what they're using. It's unfair that someone can solo with a Militia Swarm Launcher and a nanohive very easily (Done it, come at me.) ...
- by Garrett Blacknova - at 2012.12.03 09:39:00
|
6305. Reviving Requirements - in Rookie Training Grounds [original thread]
Some players just spam the "respawn" button without waiting to see if they're going to be revived. And I'm pretty sure there's a "cooldown" on repeatedly reviving someone - they can't be revived toos oon after they've already been revived. Also,...
- by Garrett Blacknova - at 2012.12.03 09:30:00
|
6306. Headshot multiplier - in Rookie Training Grounds [original thread]
I don't know the exact numbers for every weapon, but I can say that the modifier is different based on weapon type, and I can also say that range applies a modifier to damage as well. At point-blank, aim for a teammate's torso and hold L1 to aim ...
- by Garrett Blacknova - at 2012.12.03 09:28:00
|
6307. Scout Summary This Build - in General Discussions [original thread]
In the E3 build, I consistently ran Scout. I preferred the look of the Assault, but I found the Scout performed better for how I played. Now, I can't survive in a Scout long enough to justify it with most of my fittings. I have a few Dragonfly su...
- by Garrett Blacknova - at 2012.12.03 09:15:00
|
6308. Let's make some Unofficial Patch Notes - in General Discussions [original thread]
Scurvy Granger wrote: Charged Sniper Rifles now 1-hit kill everything Reduced rate of fire on all Sniper Rifles Range on Swarm Launchers increased Vehicles require a squad leader wil vehicle reinforcement skill in order to field Added slight re...
- by Garrett Blacknova - at 2012.12.03 09:07:00
|
6309. militia AV weapons, and vehicles shouldn't be readily available as they are ... - in General Discussions [original thread]
knght mare wrote: in eve all you start off with is a small ship the worst gun and mining laser you then have to earn new skills so you can buy new ships and weapons you get some ships from the training missions after that you're on your own. in...
- by Garrett Blacknova - at 2012.12.03 08:00:00
|
6310. will there be more sound effects in the next build? - in General Discussions [original thread]
Reimus Klinsman wrote: Easy solution to not being heard.. Walk. Because that doesn't completely negate the Scout's speed advantage...
- by Garrett Blacknova - at 2012.12.03 07:50:00
|
6311. [Feedback] Noob is Having a Blast - in Feedback/Requests [original thread]
Hi! Welcome, and good to hear a positive opinion of the game from someone else (cheerful is often left to be my job, although I'm not the only one). Also, good to hear a NEW player who's not raging about "this/that/the other is OP! NERF EVERYONE B...
- by Garrett Blacknova - at 2012.12.03 07:45:00
|
6312. FIX REQ:Colission with other players - in Feedback/Requests [original thread]
Had one time where a guy dropped down on top of me and got "stuck" in me. I couldn't melee him, and my Shotgun wasn't dealing damage. He killed BOTH of us with a melee attack. That was... odd.
- by Garrett Blacknova - at 2012.12.03 07:28:00
|
6313. The 'Unofficial' official DS3 layout ideas thread @CCP Wolfman - in Feedback/Requests [original thread]
Ideal control scheme: L3 to crouch. L2 as a Sprint button. Triangle for weapon switch (and ONLY weapon switch). Circle to throw a grenade. Keep square as reload, but ALSO make it the "interact" button - climbing ladders, hacking, etc. R2 would re...
- by Garrett Blacknova - at 2012.12.03 07:24:00
|
6314. CCP please allow scouts to earn and gain WP, SP, and ISK. - in Feedback/Requests [original thread]
Two things: 1. In a squad, a good Scout should be the Squad Leader. Mark a squadmate with a defend order while you're moving, or while there are no "high value" targets. When you find an important target, mark it as the squad objective. 2. They'...
- by Garrett Blacknova - at 2012.12.03 07:08:00
|
6315. The OP Assault Rifle - in Feedback/Requests [original thread]
Ludvig Enraga wrote: Shotguns are a LITTLE underpowered. e. g. I can sneak up on a Heavy at close range and shoot at upper back/head area and they still survive and retaliate. And if you could one-shot Heavies, Shotguns would be horrifically ...
- by Garrett Blacknova - at 2012.12.03 06:57:00
|
6316. Larger Font Size - in Feedback/Requests [original thread]
I have a 32" TV and have no problems, and would dislike significantly larger fonts. But I'm all for an OPTIONAL font size increase. As long as it isn't required, and you can keep the current font size, or at least close to it.
- by Garrett Blacknova - at 2012.12.03 06:47:00
|
6317. will there be more sound effects in the next build? - in General Discussions [original thread]
SickJ wrote: Enkidu Camuel wrote: ... also just a question, talking about sounds effects, it's possible that in the future we would be able to hear our mercs voices? like for example "cover me!" or "I'm kitten pinned down here!" that would b...
- by Garrett Blacknova - at 2012.12.03 06:43:00
|
6318. Best Idea Ever - in General Discussions [original thread]
Exmaple Core wrote: AUR snowballs. Pay to lol Fixed.
- by Garrett Blacknova - at 2012.12.03 06:36:00
|
6319. militia AV weapons, and vehicles shouldn't be readily available as they are ... - in General Discussions [original thread]
Pent'noir wrote: Too some extent I agree. Anyone can jump in a free starter fit and do the nearly the same dmg as someone who has specialized in it (talking about swarm launchers). The difference between starter and specialized isn't that much....
- by Garrett Blacknova - at 2012.12.03 06:20:00
|
6320. The funniest and dumbest frag ever on Dust 514 ? - in General Discussions [original thread]
I... just got to make someone's LAV explode with my Militia Shotgun... Just saying. Oh sure, I had a friendly with a Forge Gun up on the hill, but it was MY name and MY Shotgun on the kill feed.
- by Garrett Blacknova - at 2012.12.03 05:51:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
First page | Previous page | Next page | Last page |