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6321. [Request] Inactive Squad Leaders - in Feedback/Requests [original thread]
As Squad Leader, you can assign another player in your squad as Squad Leader. As Squad Leader, you should be given notification that you're Squad Leader. As NON-Squad Leader, you should be able to REQUEST LEADER POSITION through the Squad menu, ...
- by Garrett Blacknova - at 2012.12.03 05:31:00
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6322. (Request) Fixing Forge Guns. - in Feedback/Requests [original thread]
DarkShadowFox wrote: not when swarms that can avert cover and dont go to your last positon and two of those coupled with a forge gun, yup say bye bye.. I love how tank players keep spamming this argument and ignore the fact that players who u...
- by Garrett Blacknova - at 2012.12.03 05:27:00
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6323. FIX REQ:Colission with other players - in Feedback/Requests [original thread]
Particularly bad for snipers, because it automatically makes you stand up. It also doesn't help that it frequently registers fall damage when you drop back to the ground from a lower height than if you just pressed the jump button.
- by Garrett Blacknova - at 2012.12.03 05:16:00
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6324. militia AV weapons, and vehicles shouldn't be readily available as they are ... - in General Discussions [original thread]
Reimus Klinsman wrote: Garrett Blacknova wrote: There's no good reason - none at all - for this to happen. Removing the only Militia AV option is a terrible idea. There NEEDS to be some form of Militia-level counter to EVERY playstyle. Swa...
- by Garrett Blacknova - at 2012.12.03 05:14:00
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6325. So, keyboard and mouse is STILL gimped, 3 months later - in Feedback/Requests [original thread]
HECATONCHIRES GYGES wrote: its not a PC game.....if there are options when it comes to consoles its a set of default button configurations....they arent going to spend that much time on the code so you can map your 26+button keyboard. Obvious...
- by Garrett Blacknova - at 2012.12.03 04:51:00
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6326. REQ;"SPOT"WP for using Scanning moduels - in Feedback/Requests [original thread]
I think you might want to look at this . Quote: [REQUEST] Scan Assists - more incentives for its usage Update: The dev team will be working on adding new features for the scanner in future updates such as adding more rewards for various gam...
- by Garrett Blacknova - at 2012.12.03 04:42:00
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6327. CODEWISH DUVALL TACTICAL - in Feedback/Requests [original thread]
Problem with the Codewish is that it has lowered PG/CPU requirements as well as the prerequesites dropped. That, along with the Broadside HMG, are basically the only pay-to-win items in the game.
- by Garrett Blacknova - at 2012.12.03 04:12:00
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6328. {request} Nova Knives - in Feedback/Requests [original thread]
I can see a few things that could do with being changed. 1. Nova Knives need to benefit from buffs to melee. Stimulants don't buff Knives at the moment. This is a problem and needs to be fixed. The same can be said for general melee skill - it sh...
- by Garrett Blacknova - at 2012.12.03 03:50:00
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6329. (Request) Fixing Forge Guns. - in Feedback/Requests [original thread]
DarkShadowFox wrote: no Ive seen higher fit tanks taken out in a matter of minutes. Minutes. MINUTES. If a Heavy suit is being shot at, and doesn't have sufficient cover, his lifespan is measured in SECONDS. Tanks are fine. Tank weapons ar...
- by Garrett Blacknova - at 2012.12.03 03:38:00
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6330. will there be more sound effects in the next build? - in General Discussions [original thread]
Zekain Kade wrote: Calgoth Reborn wrote: Zekain Kade wrote: Like, oh i dunno... foot steps? Like similar to the ones you hear when waiting around in the war barge? i would really like to hear my merc, and the others around me running thro...
- by Garrett Blacknova - at 2012.12.03 03:21:00
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6331. militia AV weapons, and vehicles shouldn't be readily available as they are ... - in General Discussions [original thread]
There's no good reason - none at all - for this to happen. Removing the only Militia AV option is a terrible idea. There NEEDS to be some form of Militia-level counter to EVERY playstyle. Swarms are the ONLY option you have for AV at Militia lev...
- by Garrett Blacknova - at 2012.12.03 02:59:00
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6332. is there any way to install the dust beta on my 2nd ps3 so when i have company w... - in General Discussions [original thread]
You can't have your ONE account in the beta running on TWO separate PS3s at the same time. If you want to team up with someone, you need an alt account and you need a second beta key.
- by Garrett Blacknova - at 2012.12.03 02:49:00
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6333. The problem with Heavies. - in General Discussions [original thread]
Finn Kempers wrote: I see no reason ever to go beyond T1 stats suits, simply because ever since the change to reduce uber guys killing everyone they all have the same armour and shield amounts. Increased PG/CPU and slots means you can equip m...
- by Garrett Blacknova - at 2012.12.03 02:21:00
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6334. INB4FORGENERF - in General Discussions [original thread]
EnglishSnake wrote: Garrett Blacknova wrote: Sir Meode wrote: I think you miss the point. Its a HAV it should take more than one person to bring it down and currently thats not how its working My 200,000 ISK Sica only dies to a lone Fo...
- by Garrett Blacknova - at 2012.12.02 16:00:00
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6335. Swarm Launcher Skill - in Feedback/Requests [original thread]
An additional 30 - 60 damage is pretty consistent with my higher-tier Swarm Ops compared with my character with no SPs allocated to AV gear. It definitely makes a difference.
- by Garrett Blacknova - at 2012.12.02 15:39:00
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6336. Logoff? - in Feedback/Requests [original thread]
There are currently 3 ways to change character: 1. Quit game and re-enter. 2. Glitch the game when entering the skill menu (sometimes others, but skill menu does it more often for me) and get booted back to character select. 3. Sign out of PSN wi...
- by Garrett Blacknova - at 2012.12.02 15:37:00
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6337. INB4FORGENERF - in General Discussions [original thread]
Sir Meode wrote: I think you miss the point. Its a HAV it should take more than one person to bring it down and currently thats not how its working My 200,000 ISK Sica only dies to a lone Forge Gunner if I screw up. It usually takes 2 - 3 in...
- by Garrett Blacknova - at 2012.12.02 15:12:00
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6338. [REQUEST] Starting teamchat - in Feedback/Requests [original thread]
I still want players to start in team chat. I also still want voice to default to on. I also still want push-to-talk to default to off. +1.
- by Garrett Blacknova - at 2012.12.02 15:07:00
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6339. Did you really make it possible to play with mouse and gamepad in the same match... - in Feedback/Requests [original thread]
Stinker Butt wrote: On this current build you can turn extremely fast using a mouse, even if you're a heavy. This is a dramatic change from the last build and should be fixed for balance. Move is still very buggy right now. I use it almost ex...
- by Garrett Blacknova - at 2012.12.02 15:06:00
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6340. Swarm Launcher Skill - in Feedback/Requests [original thread]
Larger blast radius is GREAT for catching players out when they jump from their LAV at the last second. Pretty sure the Prof skill is a good one too.
- by Garrett Blacknova - at 2012.12.02 15:01:00
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