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6261. [Suggestion / Debate] HeadShot damage multiplier ! - in Feedback/Requests [original thread]
I'll just add that in close quarters, Shotguns get 150% efficiency when aiming close to the head. You have to get very close to get it, but you also don't have to line up as precisely on the head.
- by Garrett Blacknova - at 2012.12.04 14:09:00
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6262. [request and suggestions] Various usefull options for fitting screen - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Duplicate\Copy Fit Function I think that, like me, every time people want to try new weapons or see the effect of a specific module, they create a new fit that is usually pretty close to the fits they were using b...
- by Garrett Blacknova - at 2012.12.04 14:07:00
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6263. Permanent non-militia suits should not be cost-free - in Feedback/Requests [original thread]
The cost of the non-Merc Pack BPOs is prohibitive unless they're your primary AUR expenditure. They AREN'T game-changing, and (again, with the exception of the Dragonfly) they still require the relevant SP investment. There's NOTHING about ANY o...
- by Garrett Blacknova - at 2012.12.04 13:49:00
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6264. Request. Look what you say and look what you do (Balance System) - in Feedback/Requests [original thread]
1. Longer Warbarge time. Players should have time to build up a team, sort out squad leaders, ready up, etc. before the match starts. The 30 seconds we get now is insufficient. 2. Higher limit (not full teams) before starting a battle. I think at ...
- by Garrett Blacknova - at 2012.12.04 13:30:00
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6265. [REQUEST] Chat available also during reloads - in Feedback/Requests [original thread]
This thread should stay on the front page more.
- by Garrett Blacknova - at 2012.12.04 13:19:00
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6266. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: did you get any feedback on your idea from devs ? It's worth poking Wang on tweeter to know more. Personnaly, i'm fond of this first for the "makes more sense" part of it than just appearing out of nowhere. And then,...
- by Garrett Blacknova - at 2012.12.04 13:16:00
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6267. Team Killing with Bluedot LAV's - in Technical Support/Bugs [original thread]
So from what I've seen, landing on someone while you're in the LAV works, but beyond that, you HAVE to jump out before it hits, or the game treats the impact as friendly fire and deals no damage. It would be funnier if there was a reason beyond "...
- by Garrett Blacknova - at 2012.12.04 11:34:00
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6268. voice not working at all - in Technical Support/Bugs [original thread]
Sir Meode wrote: you have a UVT?? i know mine just ran out and had to buy another from the market. And you don't need UVT for voice chat in squad or team chat channels.
- by Garrett Blacknova - at 2012.12.04 10:13:00
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6269. voice not working at all - in Technical Support/Bugs [original thread]
parko7890 wrote: yeah it works with other games and was working fine until the last patch, and the people are in the same squad as me Same squad, but that doesn't clarify whether they're in squad chat or not, whether you're in the same channe...
- by Garrett Blacknova - at 2012.12.04 10:12:00
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6270. Lost a tank - in Technical Support/Bugs [original thread]
Ouch. I've been fortunate enough to only lose tanks when I screw up (so far). That would hurt. Hope you made at least a decent portion of their cost back? Also, bump.
- by Garrett Blacknova - at 2012.12.04 09:41:00
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6271. been gone for a while, did they ever fix mouse input? - in General Discussions [original thread]
There's mention of the mouse sensitivity being a known issue. It's been tracked and is being worked on. No word on if it will be fixed in the next build as far as I've seen, but hopefully it does. That's due sometime this month, by the way, but ag...
- by Garrett Blacknova - at 2012.12.04 09:34:00
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6272. DUST514 on PC and xbox... apperently Amazon still has it's hopes up. - in General Discussions [original thread]
Early on, the game was being worked on as a multi-platform release. Microsoft were trying to shaft CCP horribly, and for that reason (among others) the devs decided to move to PS3 exclusivity. Basically, one of the core problems was that Microsof...
- by Garrett Blacknova - at 2012.12.04 09:12:00
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6273. [Request] TAR + Moded Controllers -> Fix this - in Feedback/Requests [original thread]
Cyn Bruin wrote: Nerf the TAR. Could care less about it, it's all about the Duvolle. Can't do anything about modded controllers, unless CCP becomes CCCP and goes door to door taking them away from crying nerds. Capping the firing rate at ...
- by Garrett Blacknova - at 2012.12.04 08:51:00
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6274. (Request) Fixing Forge Guns. - in Feedback/Requests [original thread]
Lavirac JR wrote: Sorry 3 Forge Gunners should be able to take out a tank quickly if it does not retreat, that is what they do. Your problem is you want to solo this game in a tank, that should not happen. Get infantry support and those Swarmer...
- by Garrett Blacknova - at 2012.12.04 08:42:00
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6275. Isaa Quade's big bag of ideas - in Feedback/Requests [original thread]
WHz DS9899 wrote: Last one should be called ISK profit, which should be there instead of ISK gain. Nobody cares how much theygot from a single match;they care how much they profitted from it. Good luck on that when there's a player-controlled...
- by Garrett Blacknova - at 2012.12.04 08:37:00
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6276. profile dampener in low and high slots - in Feedback/Requests [original thread]
Needless Sacermendor wrote: Seeing as how very few people even read the forums ... especially anything outside general discussion ... I'll give you some inside information ... Both firing your weapon and running cause you to immediately pop up...
- by Garrett Blacknova - at 2012.12.04 08:30:00
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6277. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Terram Nenokal wrote: Spawning from the air for objectives and random spawning would be excellent, but only if we get a bit of air control based on our mass. Would also be nice to start the descent cloaked and when you start air controlling or...
- by Garrett Blacknova - at 2012.12.04 08:14:00
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6278. Vehicle extraction. - in Feedback/Requests [original thread]
So I've been thinking about this, and have some ideas. 1. The vehicle can ONLY be recalled if it's empty, or if the owner is the only person in the vehicle. 2. If the owner is in the vehicle, it immediately kicks them out, and either way, the ve...
- by Garrett Blacknova - at 2012.12.04 08:06:00
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6279. [Request] Inactive Squad Leaders - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Garrett Blacknova wrote: As Squad Leader, you can assign another player in your squad as Squad Leader. As Squad Leader, you should be given notification that you're Squad Leader. As NON-Squad Leader, you should...
- by Garrett Blacknova - at 2012.12.04 07:57:00
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6280. how many people will play...... - in General Discussions [original thread]
Knightshade Belladonna wrote: First few weeks will witness about 800,000 downloads , 1 month in of that 800k only 180k will be playing, 2 months after launch numbers drop further to 150k active players. The first quarter will see drastic number...
- by Garrett Blacknova - at 2012.12.04 07:41:00
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