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6241. REQUEST -- points for rehacking...MANDATORY - in Feedback/Requests [original thread]
The Black Jackal wrote: Actually, rehacking a point after it's been hacked takes alot longer. Literally twice the time it takes to initially 'hack' the point. So that balance is there. I've often killed the guy who's just hacked said point. Had...
- by Garrett Blacknova - at 2012.12.05 11:28:00
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6242. Skill point cap as simple multiple of passive points - in Feedback/Requests [original thread]
So basically, the further you "level up" (or the closest you come to leveling up in DUST), the more active SP you can earn? So someone who creates a character on day one then abandons the game for 6 months will have a huge head-start on a fresh p...
- by Garrett Blacknova - at 2012.12.05 10:44:00
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6243. Wii U and Dust 514 - in General Discussions [original thread]
daniel philp wrote: ATR Kuan Ti wrote: nintendo has tooo meny kids on it im talking 14 and under and XBox does not? or the PS3? I'm sorry but what ur saying it that only 14 year olds play Wii U and no other Consoles... Look at the g...
- by Garrett Blacknova - at 2012.12.05 10:21:00
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6244. Bullet dodging - in Feedback/Requests [original thread]
I've only seen one first-person game with any kind of "roll" function that worked well, and that was Mirror's Edge, and it wasn't used for dodging. Dodge functions in FPS games never work well. Dodge functions in multiplayer games are usually som...
- by Garrett Blacknova - at 2012.12.05 10:04:00
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6245. Pretty please, with sugar on top, I only have one wish... - in General Discussions [original thread]
dudeytron wrote: Yeah - 3 point map is a sniper fest. If your team lose point B, it's incredibly difficult to get it back - due to snipers camping it. One or two good counter-snipers can turn that around. So can a tank.
- by Garrett Blacknova - at 2012.12.05 09:55:00
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6246. Spawning is TERRIBLE - in General Discussions [original thread]
Finn Kempers wrote: Quake spawns. I'd almost put those memories back in their box *shudders*
- by Garrett Blacknova - at 2012.12.05 09:53:00
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6247. Redline camping (revision) - in General Discussions [original thread]
Simpler solution: No WPs earned, and no kills counted, while you're in the red zone. You can still kill enemies, but you don't get credit for doing so. K/D doesn't go up, and no WP so no credit towards an Orbital Strike.
- by Garrett Blacknova - at 2012.12.05 09:47:00
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6248. Just a quick question? - in General Discussions [original thread]
Rumple Stumble wrote: When you launch into a game is it more important to capture everything that is not a null cannon and then continue to ignore the null cannons and let the enemy have them, then to capture the null cannons and then worry abo...
- by Garrett Blacknova - at 2012.12.05 08:18:00
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6249. 16 man strategy? - in General Discussions [original thread]
2 Snipers. Suit type doesn't matter. 2 profile-dampened Scouts. First spawn for each is a Dragonfly or Skinweave/Militia fitting with SMG/Pistol and a Drop Uplink. Afterwards, they can bring ARs or Shotguns at their discretion. The Uplink fittings...
- by Garrett Blacknova - at 2012.12.05 07:37:00
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6250. Railgun tanks= defenseless - in General Discussions [original thread]
Small Missile Turrets work just fine against infantry. Small Blasters aren't bad either. My alt's LOLTank with Missile Turrets all around typically has me jumping into the gunner seats (with Militia Small Missile Turrets) to gun down infantry if...
- by Garrett Blacknova - at 2012.12.05 04:26:00
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6251. Could there be some drop ship love in the future. :) - in General Discussions [original thread]
Crm234 wrote: gunners shouldn't be able to shoot their own ship , its over looked coding that really needs to be fixed. I believe that helicopter guns are mounted on gyroscopes stands that are configured to stop movement if the angle will hurt ...
- by Garrett Blacknova - at 2012.12.05 04:21:00
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6252. Farming, so what. - in General Discussions [original thread]
DJINN Riot wrote: Timothy Reaper wrote: It's not just SP, it's also WP. Enough WP gets you an Orbital Bombardment. Before they took the temporary measure of removing repair SP we were dodging Precision Strikes every minute and a half. T...
- by Garrett Blacknova - at 2012.12.05 04:17:00
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6253. Devs - Will DUST have Trophies? - in General Discussions [original thread]
People who keep trying to use DCUO as an example of a free-to-play game with trophies, you're missing two VERY important points that have already been covered and nobody's even pretending to argue against (either because they can't read or because...
- by Garrett Blacknova - at 2012.12.05 04:16:00
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6254. ZION MEMBERS ARE A BUNCH OF - in General Discussions [original thread]
CURSE YOU SINBOTO SIMMONS!!! I was expecting an epic troll thread full of hilarious rage and stuff!!! And you posted THAT? So not fair. Constructive and friendly posts are a DISAPPOINTMENT. You should have tried harder... (also, +1)
- by Garrett Blacknova - at 2012.12.05 04:06:00
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6255. [Suggestion / Debate] HeadShot damage multiplier ! - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Actually their legs and other body parts are covered in shields and armor, so you just shot their shields and armor, not their legs. The loss of suit environment control and the power of our weapons justify a 1 hit ...
- by Garrett Blacknova - at 2012.12.04 16:26:00
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6256. Regarding Skinweave suits. - in General Discussions [original thread]
TiMeSpLiT--TeR wrote: I have them since I bought the Merc Pack. ...? Merc Pack doesn't give you the Skinweave suits. It, for a couple of days, gave players the MAG tribute suits, but the Skinwweave suits have only been made available becaus...
- by Garrett Blacknova - at 2012.12.04 15:54:00
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6257. why unreal engine? why not killzone or crytek engine? - in General Discussions [original thread]
first1NFANTRY wrote: I am scratching my head trying to comprehend why ccp chose the mediocre unreal engine when it's been proven not effective on the ps3 hardware. so why couldn't they use the killzone or crytek engine? both these engines run l...
- by Garrett Blacknova - at 2012.12.04 15:51:00
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6258. Stolen tank? - in General Discussions [original thread]
Jason Pearson wrote: Garrett Blacknova wrote: 1. No friendly fire means you don't get crushed by a friendly vehicle driving into you, only if it gets dropped on you somehow. So again, how did they achieve that? Do not be so naive. It's ...
- by Garrett Blacknova - at 2012.12.04 15:18:00
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6259. PSN Maintenance could be Problematic - in General Discussions [original thread]
Tony Calif wrote: Unless there is a smarter solution, disconnect all Dusters during psn maintenance. That's probably the easiest solution. A more difficult, but probably better option would be to have a "lockdown" period during - or surroun...
- by Garrett Blacknova - at 2012.12.04 15:10:00
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6260. [Suggestion / Debate] HeadShot damage multiplier ! - in Feedback/Requests [original thread]
Overlord Ulath wrote: Question. Is it 150% OF NORMAL DAMAGE, or is it 150% DAMAGE BONUS? BIG difference there. It's a MULTIPLIER (damage x 150%) not a BONUS (damage + 150%).
- by Garrett Blacknova - at 2012.12.04 14:36:00
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