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5141. The railgun near C in manus peak. - in Feedback/Requests [original thread]
Vaerana Myshtana wrote: Militia Swarm Launcher. +1 Assault - Anti Armour [Starter Fit] You may have seen it before.
- by Garrett Blacknova - at 2013.03.11 16:24:00
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5142. Lowsec and nullsec: free for all OB - in Feedback/Requests [original thread]
Not until we have Skyfire Batteries up and running. But when DUST bunnies can fire back, I'm game.
- by Garrett Blacknova - at 2013.03.11 16:22:00
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5143. [Feedback] Assault Rifle Range - in Feedback/Requests [original thread]
RINON114 wrote: The range on an AR is garbage as it is. You can barely touch people who you can see a mile off. If you can see em, you can hit them: that should be part of the game Tell that to my Shotgun. As hilarious as that would be... no...
- by Garrett Blacknova - at 2013.03.11 16:20:00
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5144. This game has gotten VERY boring... - in General Discussions [original thread]
DUST Fiend wrote: Basically what I've gathered from this is that CCP needs to fix afk farming +1 Quote: Oh, and this game is boring as **** right now. -1
- by Garrett Blacknova - at 2013.03.11 16:03:00
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5145. Sniper protection? - in General Discussions [original thread]
Svarta Solis wrote: What do you think of the idea of sniper specific armour, or other protection, that comes with drawbacks of course. Worth pursuing or a waste of time? Needs a lore-based reason. The current Sniper Rifles in DUST use Railgun...
- by Garrett Blacknova - at 2013.03.11 16:01:00
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5146. Vehicle Self-Destruct - in General Discussions [original thread]
There's a limit to the number of vehicles allowed in play at any one time. Self-destruct is something you want to happen if the enemy is trying to hack your high-tier HAV though, because losing it is better than having it used against you (until ...
- by Garrett Blacknova - at 2013.03.11 15:37:00
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5147. Sniper protection? - in General Discussions [original thread]
Concept Proof wrote: If you get hit in the head, you are dead. It doesn't matter that you are using prototype assault with n+1 shields and armor. With Field Mechanics above level 3, and two Militia Shield Extenders on a Militia Assault, you ...
- by Garrett Blacknova - at 2013.03.11 15:19:00
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5148. What do others think of DUST 514? - in General Discussions [original thread]
Billi Gene wrote: he's correct about using aurum being pay to win... in essence. he said something along the lines of using aurum to reduce reload speed, yes? well go buy an active and passive skill point booster and tell me that he was wron...
- by Garrett Blacknova - at 2013.03.11 15:10:00
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5149. "Stable" variants? - in General Discussions [original thread]
Same for Stable Repair Tool.
- by Garrett Blacknova - at 2013.03.11 15:04:00
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5150. Droplinks only for squad spawning? WTF? - in General Discussions [original thread]
Jack Boost wrote: I saw one logi with 0/0 kd and 1400 wp ... only from DL... it is posible that he got it from his squad only? Nope... He dont shoot, repair, assist, revive etc. only DL There are Uplinks which allow people outside of your s...
- by Garrett Blacknova - at 2013.03.11 14:58:00
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5151. Scout suit is underestimated. - in General Discussions [original thread]
Sleepy Zan wrote: The being better at countering HMGs is out right wrong, and for the CQC-fitted suit going after the long range is just an ineffective method entirely. You use long range weapons to most effectively take out enemies at long ran...
- by Garrett Blacknova - at 2013.03.11 14:49:00
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5152. Droplinks only for squad spawning? WTF? - in General Discussions [original thread]
There was a recent update where this was "fixed" Because some Uplinks which WEREN'T meant to work like this (including the Militia Blueprint versions) were allowing everyone to spawn there. There's now supposedly a type (probably the Merc Pack on...
- by Garrett Blacknova - at 2013.03.11 14:18:00
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5153. getting kinda worried - in General Discussions [original thread]
ICECREAMK1NG wrote: Django Quik wrote: There are suppoosedly over a million dust accounts now, so no shortage of playerbase. However, matchmaking is done relatively regionally (not exclusively though), so you will find you keep bumping into...
- by Garrett Blacknova - at 2013.03.11 14:07:00
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5154. Sniper protection? - in General Discussions [original thread]
To answer the actual question, Sniper Rifles deal approximately equal damage against both armour and shields, but because your shields will be taking the hits first, and are more likely to have regen capabilities, they're probably the best option ...
- by Garrett Blacknova - at 2013.03.11 14:05:00
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5155. Scouts are awesome! - in General Discussions [original thread]
Sleepy Zan wrote: Garrett Blacknova wrote: Sleepy Zan wrote: Re-FLex is actually one of the best scouts in the game, he knows how to use the suit to it's potential. Then he should know that it's not as disadvantaged as he's claiming it ...
- by Garrett Blacknova - at 2013.03.11 13:58:00
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5156. Scout suit is underestimated. - in General Discussions [original thread]
Sleepy Zan wrote: Garrett Blacknova wrote: Sleepy Zan wrote: That is a wonderful example of a selective and close minded view point on this, thank you.You fail to acknowledge any of the assault suit's advantages and how they may or may no...
- by Garrett Blacknova - at 2013.03.11 13:44:00
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5157. Scouts are awesome! - in General Discussions [original thread]
Sleepy Zan wrote: Re-FLex is actually one of the best scouts in the game, he knows how to use the suit to it's potential. Then he should know that it's not as disadvantaged as he's claiming it to be in this thread.
- by Garrett Blacknova - at 2013.03.11 13:30:00
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5158. The return of the ProtoBears. - in General Discussions [original thread]
Disposable Meatbag wrote: I dont see a problem with proto gear. But it does annoy me to see CCP let someone spend real money to use that proto gear at level 3. The SP investment makes more difference than the gun does anyway. If you run Stan...
- by Garrett Blacknova - at 2013.03.11 13:12:00
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5159. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
I miss this thread. Thank you, whoever salvaged it from the depths of the forums.
- by Garrett Blacknova - at 2013.03.11 13:04:00
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5160. [Feedback] Assault Rifle Range - in Feedback/Requests [original thread]
Gusk Hevv wrote: We better stop these threads or CCP will overnerf the plasma rifle when other ARs come and break the only decent gallente weapon in game :( Gallente also do Shotguns. And will be making the Plasma Cannon later as well.
- by Garrett Blacknova - at 2013.03.11 12:58:00
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