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3761. "For Factional Warfare and Corporation battles we are adding a latency indi... - in General Discussions [original thread]
Himiko Kuronaga wrote: CCP Nullarbor wrote: When the "fps drops to 3" this is generally the playstation hardware not keeping up with what is happening in game. Fortunately we've made some big improvements for Uprising in that area as well....
- by Garrett Blacknova - at 2013.04.21 19:21:00
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3762. question about gallante heavy - in General Discussions [original thread]
Draxus Prime wrote: all frame sizes for all races in uprising confirmed. 6 new suits Someone has to say it... Source? I haven't seen this info confirmed anywhere yet. Only that new suits are coming, and that there will be a full range "even...
- by Garrett Blacknova - at 2013.04.21 13:35:00
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3763. Assault Mass Driver - in General Discussions [original thread]
Have you checked your PS Move settings? Turn the "deadzone" settings to 0 on both height and width. It'll probably make more of a difference than setting the right sensitivity option. If you've already done that, try tweaking the settings BOTH w...
- by Garrett Blacknova - at 2013.04.21 13:32:00
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3764. ATTN DEV that it concerns - in General Discussions [original thread]
Spec Ops Cipher wrote: Didn't bother reading replies, so someone might have beat me to it. The booster gives you 50% more SP, your potential sp per week never changes, but with booster, you can earn more from that same amount. Why do you think ...
- by Garrett Blacknova - at 2013.04.21 13:23:00
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3765. How to stop players whining tanks are OP. - in General Discussions [original thread]
You know what would be a really awesome way to make sure tanks aren't OP? Make it so that you have to spend money to buy tanks, but can get a decent anti-tank Starter Fit. They could even have a starting class that's AV-oriented and has its own u...
- by Garrett Blacknova - at 2013.04.21 13:17:00
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3766. remove the floor from the MCC - in Feedback/Requests [original thread]
pegasis prime wrote: Im not sure if this would be a sollution to afk farming and the like. Firstly keep the current sp and isk gain system but with a twist the isk and sp gain system could remain innactive untill you are within the wepon that y...
- by Garrett Blacknova - at 2013.04.21 13:10:00
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3767. [Suggestion] Corporation shares and stock market - in Feedback/Requests [original thread]
This would require careful designing to avoid breaking the systems already in place, and it would probably collapse under the weight of its own complexity in DUST. Any competent and intelligent CEO would ensure that they retain at least a 50% shar...
- by Garrett Blacknova - at 2013.04.21 12:48:00
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3768. Sniper rifle damage off a bit? - in Feedback/Requests [original thread]
Militia Sniper Rifle has 0.5s longer reload time (yes, it matters) and only 3 shots instead of the Standard/Advanced/Protoype base variant's 5. Charge Sniper has massive per-shot damage even compared to the Prototype versions, and yet it doesn't c...
- by Garrett Blacknova - at 2013.04.21 12:33:00
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3769. No Gauss Rifle - in General Discussions [original thread]
Gauss Rifle needs to come with larger maps, and a range buff to Sniper Rifles, Railguns and Lasers. Gallente AR has short-mid coverage, Scrambler Rifle has similar range, Minmatar Rifle has slightly longer range with higher damage falloff, and Ga...
- by Garrett Blacknova - at 2013.04.21 12:22:00
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3770. [Feedback & Suggestion] Introduce electronic deception modules, for FF. - in Feedback/Requests [original thread]
Low enough Scan Profile and good distance between yourself and the enemy = you don't have a "hat". Nobody can see which team you're on, but your teammates are firing your way = enemy assumes that you're a friendly and lets you circle around behin...
- by Garrett Blacknova - at 2013.04.21 12:09:00
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3771. Clock - in Feedback/Requests [original thread]
There was a thread a while back asking for a clock on the Neocom that's set to New Eden Standard Time (which, in spite of being identical to GMT, is technically not a timezone for Earth, and therefor not GMT). The dev response was (paraphrased) "...
- by Garrett Blacknova - at 2013.04.21 12:01:00
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3772. remove the floor from the MCC - in Feedback/Requests [original thread]
Sloth9230 wrote: slypie11 wrote: DeadlyAztec11 wrote: Bojo The Mighty wrote: Then they will AFK on the ground...solves nothing. You can kill them on the ground... unless their in the redzone My LAV says high. So do 90% of play...
- by Garrett Blacknova - at 2013.04.21 11:57:00
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3773. remove the floor from the MCC - in Feedback/Requests [original thread]
Terrible ideas for how to solve the AFK problem: -This one. -Many others, most of which are never going to be posted because, like this one should have, they fail the pre-posting "is this really a good idea?" test. VALID solutions to the problem...
- by Garrett Blacknova - at 2013.04.21 11:56:00
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3774. Gladiator Arena (E-Sports) suggestion thread - in Feedback/Requests [original thread]
I vote for CUSTOM matches in any arena mode the game includes. -Skill bonuses: On/Off -Allowed gear: subsections for Militia, Standard, Advanced and Prototype, with checkmarks for each -Squads: Yes/No -Off Map Support: checkmarks again, with Prec...
- by Garrett Blacknova - at 2013.04.21 11:07:00
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3775. [Request] Remove "Supremacy Goods" from game for Uprising - in Feedback/Requests [original thread]
I say they need to adjust these items to work more in line with how other AUR items work - balance them properly against the equivalant ISK item/weapon instead of making them functionally superior - whether that's because of directly superior capa...
- by Garrett Blacknova - at 2013.04.21 10:58:00
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3776. [Request] Making HAVs more tactical & squad-oriented - in Feedback/Requests [original thread]
This gives me an idea. Drivers/pilots should be re-designated as "vehicle commanders". Anyone in any seat in the vehicle should be able to bring up the module wheel with R2, not just the commander. The vehicle commander will have the ability to ...
- by Garrett Blacknova - at 2013.04.21 10:47:00
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3777. what ore you most excited to see at fanfest? - in General Discussions [original thread]
Icy Tiger wrote: Fighters, Gunships, and Speeders, and Rogue Drones have not been confirmed. CCP is being cryptic, and whenever someone asks about more flight options, they say "Watch Fanfest", which I believe is an allusion to the Assault Dr...
- by Garrett Blacknova - at 2013.04.21 10:12:00
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3778. Officer weapons and uprising. - in General Discussions [original thread]
jpmannu wrote: Altina McAlterson wrote: Ankoku Daishogun wrote: simple question ccp, officer weapon staying in assets after uprising is releaased or not? if not, are we getting refunded for them ? if yes, what are you basing their values ...
- by Garrett Blacknova - at 2013.04.21 10:08:00
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3779. AUR Items and The New Eden Economy - in General Discussions [original thread]
The only problem with AUR items is that at present, some are directly superior to any ISK version of the same item. Until that imbalance is fixed, there will always be problems with AUR items. When it's fixed, there will be no problems. You nee...
- by Garrett Blacknova - at 2013.04.21 10:07:00
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3780. All assets being destroyed and turned into ISK. - in General Discussions [original thread]
Sloth9230 wrote: Cosgar wrote: To my understanding it's only purchased/injected skillbooks, assets being removed from the game and (yet to be specified) AUR items. Stuff unavailable from the marked like limited edition and officer gear shoul...
- by Garrett Blacknova - at 2013.04.21 09:23:00
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