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boba's fetta
Thukker Tribe Holdings Inc. Gathering Of Nomadic Explorers
22
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Posted - 2013.04.21 11:57:00 -
[31] - Quote
ive been running with a advanced swarm launcher today. get height and you can keep the field clear of tanks lavs and drop ships. tanks are not op they go down pretty damm fast popped several with 3-4 volleys. installtions are laughably easy to take out. though supply depots and cru's are pain to take out due to there hp ammount.
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Garrett Blacknova
Codex Troopers
2567
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Posted - 2013.04.21 13:17:00 -
[32] - Quote
You know what would be a really awesome way to make sure tanks aren't OP?
Make it so that you have to spend money to buy tanks, but can get a decent anti-tank Starter Fit. They could even have a starting class that's AV-oriented and has its own unique Starter that's also focused on the AV role.
...
*looks at the "Dire Sentinel" fit on one of his alts*
...
Oh. Right. |
Medic 1879
The Tritan Industries RISE of LEGION
107
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Posted - 2013.04.21 13:24:00 -
[33] - Quote
Me and a blueberry took out a Sagaris the other day, I said on team I have flux nades anyone have AV nades on one guy said yes I told him to meet me where the tank kept patroling when it came through I fluxed it he AV'd it he got the kill I got the assist. This tactic took all of about 30 seconds of co-ordination to set up. Tanks are not OP they just require team work an asset sorely lacking in most players. |
Cal Predine
StarKnight Security
38
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Posted - 2013.04.21 13:50:00 -
[34] - Quote
I hear this a lot - tanks are OP/ no they're not, and then folks start getting offensive. Not good.
And of course, it's all opinion. So let's try a subjective test, eh? Simply ask yourself these two questions...
- Is it common or possible for any one infantryman (or small group, let's say no more than three of them to keep things balanced) to skill and equip themselves in such a way that they dominate the field to the extent that it's just plain *dull* for all other players, both allied and opposing that individual or small team?
- Is it common or possible for any one vehicle crew (or crew in a single vehicle) to skill and equip themselves in such a way that they dominate the field to the extent that it's just plain dull for all other players, both allied to and opposing that vehicle.
Now, I know what the answer to this question is, and I hope CCP has stats enough that they know too. If they're smart, they'll ignore all the self-serving noise we hear on the forums, and balance the game on these stats, so it's enjoyable and relevant for all players. |
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