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6261. Hit detection still isn't good enough - in General Discussions [original thread]
Ourors wrote: uh, the fact that people need to lead shots is WHY the hit detection looks so bad. Fixed. It's still not hit detection. And after a good run going back and forth between laggy and non-laggy games, I've found what I think is ca...
- by Garrett Blacknova - at 2012.08.19 17:11:00
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6262. Marketplace Guide (Updated: August 29th. WEAPONS NOW AVAILABLE) - in General Discussions [original thread]
Bump for awesome. But you did make a spelling error - "Sniper Rigle" instead of "Rifle" Still, very nice to see, and well done.
- by Garrett Blacknova - at 2012.08.19 17:07:00
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6263. Most orbital strikes in one game - in General Discussions [original thread]
I'm not saying it's original and new, but it's still a better system than a killstreak. And whether you were joking or not, other people were running with it, and I was pointing out that it's about squad-based achievements, not individual ones. Mo...
- by Garrett Blacknova - at 2012.08.19 16:35:00
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6264. Am I the only one who missed this!? - in General Discussions [original thread]
Starmap was accessible from the menu in the previous build as well.
- by Garrett Blacknova - at 2012.08.19 16:27:00
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6265. Is instant matches being balanced? - in General Discussions [original thread]
1. Team starts losing. 2. People on losing team quit. 3. Space on losing team means more Instant Battle players are thrown into a match their team is already losing. 4. Loss rate for players who don't drop from games skyrockets. I don't think peo...
- by Garrett Blacknova - at 2012.08.19 16:26:00
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6266. Most orbital strikes in one game - in General Discussions [original thread]
I've managed to trigger an Orbital Strike's availability by hacking a Supply Depot. I can safely say that wasn't a killstreak. It's squad-based, not an individual achievement.
- by Garrett Blacknova - at 2012.08.19 16:18:00
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6267. Snipers :( - in General Discussions [original thread]
WT Sherman wrote: Read Marine Sniper, a book about Carlos Hathcock who was more or less the father or modern snipers/recon. He held the longest shot for around 40 years as well as the record for verified kills. Really? You sure about that? C...
- by Garrett Blacknova - at 2012.08.19 15:37:00
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6268. "Best" equipment for precursor phase 3 - in General Discussions [original thread]
Ourors wrote: Debacle Nano wrote: They aren't there. They're from the Merc pack. If you want something similar, use the 'Cavity' Grenades. well that's disturbing i'd cry "pay to win!", which would be kind of accurate, but i bet ccp will...
- by Garrett Blacknova - at 2012.08.19 15:33:00
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6269. Ambush - in General Discussions [original thread]
Bwooticus wrote: Or atleast add a second default spawn point for each team at opposite map sides. Then you can give people the option for random spawn or spawn at that specific point. Then randoms people would group up better. I have a build ...
- by Garrett Blacknova - at 2012.08.19 15:31:00
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6270. The Game has REALLY slowed down... - in General Discussions [original thread]
Icy Tiger wrote: With the recent update increasing prices and decreasing Skill Point gain, while still keeping diminishing returns in place, the game has slowed down by a lot. Most games have only infantry combat, a couple LAVs here and there, ...
- by Garrett Blacknova - at 2012.08.19 15:26:00
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6271. Ambush - in General Discussions [original thread]
Jak Teston wrote: I have nothing against the existence of ambush, it's just that I don't want to have anything to do with it. I wouldn't mind if the devs implemented first person mining where the player has to move his six-axis controller to ma...
- by Garrett Blacknova - at 2012.08.19 15:23:00
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6272. Woes - in General Discussions [original thread]
As a console gamer, and not an EVE player, I have to say... Welcome to New Eden. This is the kind of FPS the console market has been waiting for. We need MORE games like this.
- by Garrett Blacknova - at 2012.08.19 15:20:00
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6273. Hit detection still isn't good enough - in General Discussions [original thread]
Khulam Alkon wrote: there is definately an issue with hit detection if i'm shooting at a stationary target and have to use an entire mag (using bursts of fire of course) and only getting a few hits with each burst at very close range... I can...
- by Garrett Blacknova - at 2012.08.19 15:14:00
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6274. Snipers :( - in General Discussions [original thread]
Getting in close negates a Sniper's advantage if you can approach them from behind. At range, you need a Tactical AR or your own Sniper. Or a teammate counter-sniping for you while you deal with enemies in close.
- by Garrett Blacknova - at 2012.08.19 14:55:00
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6275. Skill books - in General Discussions [original thread]
You already HAVE Dropsuit Command. You can't NOT have it. If you bought the skillbook, you wasted your money, it's useless. If Upgrade Skill is an option, buying the skillbook is unnecessary.
- by Garrett Blacknova - at 2012.08.19 14:10:00
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6276. Hit detection still isn't good enough - in General Discussions [original thread]
Taco Dropsuit wrote: Do you have a source to back that up? Doing that would be heavy on the server and they have to optimize every bit to even be able to include a 4v4 map. Making games is not an easy task, buddy. No hitscan at all? yea righ...
- by Garrett Blacknova - at 2012.08.19 14:01:00
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6277. Hit detection still isn't good enough - in General Discussions [original thread]
Taco Dropsuit wrote: Saying "you have to shoot ahead" only applies to VERY SLOW projectiles, regular projectiles don't even have a "flying speed', they're "instant hit", which is a lot easier for the server as it doesn't have to keep the state ...
- by Garrett Blacknova - at 2012.08.19 13:18:00
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6278. DS3 Controller ?? - in General Discussions [original thread]
Veigar Mordekaiser wrote: The Black Jackal wrote: The KB / M Turn speed isn't gimped... not really... It's simply that you can actually run out of mousepad if you move your mouse faster than your dropsuit is capable of turning, causing you ...
- by Garrett Blacknova - at 2012.08.19 13:14:00
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6279. Skill books - in General Discussions [original thread]
In the previous build, when you bought skills through the skill screen or market, it said "purchase and use skillbook?" and now it only gives the purchase option regardless of how you get it. Probably to support trading and players buying each ot...
- by Garrett Blacknova - at 2012.08.19 12:33:00
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6280. CANT KILL A THING ANYMORE - in General Discussions [original thread]
Dewie Cheecham wrote: The Problem: CCP listened to self professed FPS "pros", and turned Aim Assist off entirely Though you can turn it back on, it seems to be a reduced variant. The aim assist in the previous version was broken and ruined a...
- by Garrett Blacknova - at 2012.08.19 12:24:00
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