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601. Range Amplifiers - in General Discussions [original thread]
Lorhak Gannarsein wrote: Garrett Blacknova wrote: Range Amp skill WITHOUT the mod gives you enough of a buff to see anything less than prof 3 Shotgunners coming and turn before they're close enough to one-shot you in a Starter Fit. Just say...
- by Garrett Blacknova - at 2014.04.04 13:07:00
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602. Cloak/Scout QQ FAQ - in General Discussions [original thread]
+1 But you spelt "kitten" wrong. lrn2censor.
- by Garrett Blacknova - at 2014.04.04 13:02:00
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603. [Poll] General Consensus about Cloaks - in General Discussions [original thread]
My vote goes on the following two options: 1. Increase volume of decloak sound for players other than the one cloaked. 2. Provide education for players on what cloaked suits look like. Unfortunately, they're conspicuous in their absence from the...
- by Garrett Blacknova - at 2014.04.04 12:47:00
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604. Will AUR be unfair when the Player Market comes out? - in General Discussions [original thread]
AUR items can't be "made" by players. AUR items can ONLY be bought through the AUR market OR the player marketplace. AUR items don't give players anything they can't get with ISK in the NPC marketplace. In order to inject more AUR items into the ...
- by Garrett Blacknova - at 2014.04.04 12:41:00
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605. Range Amplifiers - in General Discussions [original thread]
Range Amp skill WITHOUT the mod gives you enough of a buff to see anything less than prof 3 Shotgunners coming and turn before they're close enough to one-shot you in a Starter Fit. Just saying.
- by Garrett Blacknova - at 2014.04.04 12:38:00
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606. Thale Vs. free suits = 2 shots - in General Discussions [original thread]
RemingtonBeaver wrote: I don't see a problem with that. It's a Thales. I can one shot a proto with a militia forge gun , providing I'm accurate. A headshot with the most powerful sniper weapon in the game shoud take down any suit. That shoul...
- by Garrett Blacknova - at 2014.04.04 12:33:00
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607. Thale Vs. free suits = 2 shots - in General Discussions [original thread]
If you can't one-shot a free fitting with a Thale's, you missed. You may have missed in the right direction to still hurt the target, but you still missed.
- by Garrett Blacknova - at 2014.04.04 12:28:00
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608. How is the cloak OP? - in General Discussions [original thread]
JARREL THOMAS wrote: Lorhak Gannarsein wrote: JARREL THOMAS wrote: and also 75% bonus on an advance suit is 128/248 cpu 8.75/52 pretty low on pg but still high on cpu and I was using basic as example. 330 base CPU (at proto, which you ...
- by Garrett Blacknova - at 2014.04.04 12:25:00
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609. How is the cloak OP? - in General Discussions [original thread]
Black SlaverX wrote: Ludvig Enraga wrote: Black SlaverX wrote: There is absolutely no down side to fitting one. You get: -visual concealment -a free stacking penalty free complex profile dampner -1 free undodgable shot from the weapon of...
- by Garrett Blacknova - at 2014.04.04 12:22:00
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610. We are leaving Dust, and here is why. - in General Discussions [original thread]
Other than the usual "wahhh cloaks" QQ, this is a well-reasoned post. You obviously either: a) haven't played enough to judge how valuable a cloak ISN'T, or b) have poor enough situational awareness to be exploited as an easy target. Hope to see...
- by Garrett Blacknova - at 2014.04.04 09:53:00
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611. Interesting discovery about the different server regions. - in General Discussions [original thread]
Michael Arck wrote: Oceanic reminds me of a barren wasteland with rubberbands All we need now are bottlecaps, and we'll be able to call ourselves the Fallout server. CCP, add bottlecaps. Then nerf them because they're OP.
- by Garrett Blacknova - at 2014.04.04 08:45:00
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612. Your game, Pre and Post 1.8 - in General Discussions [original thread]
Went 0/9 with a win and the second-highest score on my team today to test out how viable supporting the team can be in 1.8 - confirmed teamwork is more OP than ever. Had more than 5.0 K/D on Scout fittings in several matches (no cloak and no bric...
- by Garrett Blacknova - at 2014.04.04 08:41:00
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613. Am I wrong??? - in General Discussions [original thread]
No you're not wrong. This is how you fit an Assault for EWAR. The main advantage a Scout suit would have over you is scan precision. They can FIND enemies better than you can WHILE still being able to hide just as well as you do.
- by Garrett Blacknova - at 2014.04.04 08:36:00
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614. Biggest Dirtbags in Dust - in General Discussions [original thread]
Better list. 1. People. 2. Lamp posts.
- by Garrett Blacknova - at 2014.04.04 08:34:00
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615. So why does a Large blaster outrange swarms? - in General Discussions [original thread]
There are two possible reasons for this: 1. Because Blasters are the short-ranged vehicle turret, that's why they have longer range than Small Railgun Turrets. 2. Because Blasters are the anti-infantry turret, that's why they deal full damage to ...
- by Garrett Blacknova - at 2014.04.04 08:30:00
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616. EWAR on Assaults - in General Discussions [original thread]
Assaults are currently the UP suit in the game. If they get a buff to their slot layout and PG/CPU, then they'll have enough slots to get a decent tank AND still be capable of handling a decent EWAR fitting. As a side effect of the proposed chan...
- by Garrett Blacknova - at 2014.04.04 08:23:00
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617. Something about the Cal Scout... - in General Discussions [original thread]
OP provides anecdotal evidence. Another person counters with anecdotal evidence that contradicts OP's experiences as evidence that the conclusion was wrong. OP cries logical fallacy against the person for relying on anecdotal evidence. Pot, meet ...
- by Garrett Blacknova - at 2014.04.04 08:16:00
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618. Lock the battle servers! - in General Discussions [original thread]
Rusty Shallows wrote: richiesutie 2 wrote: LAVALLOIS Nash wrote: KingBabar wrote: Let me take a Wild Guess here: You're American? You dont have to have a US passport to understand the concept that Australia/New Zealand is a smal...
- by Garrett Blacknova - at 2014.04.04 08:05:00
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619. Lock the battle servers! - in General Discussions [original thread]
Fuzzy McTickles wrote: ok so forget Region locking then. what would you implement into the game to stop MCC camping? Uhhhh... any of the competent anti-afk measure that were proposed alongside the thorough shooting-down of what CCP ended up ...
- by Garrett Blacknova - at 2014.04.03 08:50:00
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620. MY opinion on Cloaks and scouts - in General Discussions [original thread]
Hecarim Van Hohen wrote: I've said it before and I'll keep saying it, RE's should not be throwables like they are now but instead should require time to set them (0.75-1.25sec? 1.25-1.5sec?) REs are designed to be thrown and stuck onto object...
- by Garrett Blacknova - at 2014.04.03 08:47:00
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