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Lynn Beck
Wake N' Bake Inc Top Men.
1007
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Posted - 2014.04.04 06:51:00 -
[1] - Quote
Is innately wrong.
Something to do with its' Hitbox, strafing %, or just simply its' fitting freedom.
SOMETHING is OP about this.
I ran a basic Caldari Light frame today, testing out the fits thag were killin me the most to figure out WHY AN HMG WITH 2 DMG MODS CANNOT KILL A CALSCOUT BEFORE HE SHOTGUNS ME FROM 15m AWAY. /rant end, now to be objective.
In my min scout, i can't strafe 6m away from a heavy/Hmg combo and win. In my unbonused Caldari frame however, only Proto HMG's have a chance to kill me.
I'm not exaggerating either. Mh-82's never killed me. duvole Ar's never killed me. ACR's never touched me.
I had a tank of 380 or so shield, ran Bk-42(standard light frame)
I consistently did better than my Advanced Minscout/Galscout or my proto MinCommando.
CCP i'm not going to shout 'THIS IS OP!' But i want you to double check your numbers, please.
Also can we have a confirmation the CalScout doesn't have a smaller hitbox than the Min?
I refuse to gve honor to your 'god' so therefore i dual tank.
Also i feel itchy. Anybody got a tube of Rust-It?
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Nocturnal Soul
Immortal Retribution
2664
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Posted - 2014.04.04 06:53:00 -
[2] - Quote
I think its because secretly all there suits show up as proto basic frames in battle but....
Its alright everyone, no need to worry it's just an Amarr scout :(
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Taeryn Frost
Zumari Force Projection Caldari State
210
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Posted - 2014.04.04 06:54:00 -
[3] - Quote
I get killed in my cal scout all the time.
Must mean the hitbox is fine. |
Nocturnal Soul
Immortal Retribution
2664
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Posted - 2014.04.04 06:54:00 -
[4] - Quote
Also your sig is a sin.
Its alright everyone, no need to worry it's just an Amarr scout :(
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Lynn Beck
Wake N' Bake Inc Top Men.
1007
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Posted - 2014.04.04 06:57:00 -
[5] - Quote
Taeryn Frost wrote:I get killed in my cal scout all the time.
Must mean the hitbox is fine. If you're an idiot that stands still or tries to tank a Hmg heavy in one go.
Also using statements like 'i killed someone in a calscout/i die in calscouts' as testaments to how they're NOT inherently powerful is not a valid argument.
I could say 'Lol scramblers aren't that good, i die in every fight i use tem in!' I could simply be standing still in a minscout, or not shooting at all just to prove some ridiculous point.
When 1 caldari scout can mop the floor with 5-6 guys in a row, there's something to be double checking.
I refuse to gve honor to your 'god' so therefore i dual tank.
Also i feel itchy. Anybody got a tube of Rust-It?
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Lynn Beck
Wake N' Bake Inc Top Men.
1007
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Posted - 2014.04.04 06:58:00 -
[6] - Quote
Nocturnal Soul wrote:Also your sig is a sin. Thanks.
I refuse to gve honor to your 'god' so therefore i dual tank.
Also i feel itchy. Anybody got a tube of Rust-It?
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Asha Starwind
DUST University Ivy League
718
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Posted - 2014.04.04 07:03:00 -
[7] - Quote
Lynn Beck wrote:Taeryn Frost wrote:I get killed in my cal scout all the time.
Must mean the hitbox is fine. If you're an idiot that stands still or tries to tank a Hmg heavy in one go. Also using statements like 'i killed someone in a calscout/i die in calscouts' as testaments to how they're NOT inherently powerful is not a valid argument. I could say 'Lol scramblers aren't that good, i die in every fight i use tem in!' I could simply be standing still in a minscout, or not shooting at all just to prove some ridiculous point. When 1 caldari scout can mop the floor with 5-6 guys in a row, there's something to be double checking.
...and your testimony is more valid, why?
Mad Bomber - 50% less profile
Return dumbfire to Swarms
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Taeryn Frost
Zumari Force Projection Caldari State
210
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Posted - 2014.04.04 07:03:00 -
[8] - Quote
Lynn Beck wrote:
When 1 caldari scout can mop the floor with 5-6 guys in a row, there's something to be double checking.
That's what I mean.
When 1 cal scout (me) can be killed by a variety of weapons and frames then the hitbox is probably alright, maybe...
I certify my testing methods. |
Shion Typhon
Intara Direct Action Caldari State
458
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Posted - 2014.04.04 07:05:00 -
[9] - Quote
Lynn Beck wrote:Taeryn Frost wrote:I get killed in my cal scout all the time.
Must mean the hitbox is fine. If you're an idiot that stands still or tries to tank a Hmg heavy in one go. Also using statements like 'i killed someone in a calscout/i die in calscouts' as testaments to how they're NOT inherently powerful is not a valid argument. I could say 'Lol scramblers aren't that good, i die in every fight i use tem in!' I could simply be standing still in a minscout, or not shooting at all just to prove some ridiculous point. When 1 caldari scout can mop the floor with 5-6 guys in a row, there's something to be double checking.
Is your evidence published in peer reviewed science journal? Not seeing much empirical evidence in your first post. |
Lynn Beck
Wake N' Bake Inc Top Men.
1007
|
Posted - 2014.04.04 07:08:00 -
[10] - Quote
Asha Starwind wrote:Lynn Beck wrote:Taeryn Frost wrote:I get killed in my cal scout all the time.
Must mean the hitbox is fine. If you're an idiot that stands still or tries to tank a Hmg heavy in one go. Also using statements like 'i killed someone in a calscout/i die in calscouts' as testaments to how they're NOT inherently powerful is not a valid argument. I could say 'Lol scramblers aren't that good, i die in every fight i use tem in!' I could simply be standing still in a minscout, or not shooting at all just to prove some ridiculous point. When 1 caldari scout can mop the floor with 5-6 guys in a row, there's something to be double checking. ...and your testimony is more valid, why? I'm not going to go right out and say something is OP. About it, or that 'This is broken, fix X!' As i don't know what X is.
However i'm curious.
How many fittings bugs did we have?(Lp ak.0 commando, with 3 weapons)(caldari and Amarr scouts having no skill requirements)
They could have easily messed something up with the Calscouts numbers- Strafe % of walk speed, damage %(how much of Lw fire you take(tanks have this as like 14 or something)) I'm just asking CCP if everything is alrifht and bug free.
I refuse to gve honor to your 'god' so therefore i dual tank.
Also i feel itchy. Anybody got a tube of Rust-It?
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Lynn Beck
Wake N' Bake Inc Top Men.
1007
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Posted - 2014.04.04 07:10:00 -
[11] - Quote
Shion Typhon wrote:Lynn Beck wrote:Taeryn Frost wrote:I get killed in my cal scout all the time.
Must mean the hitbox is fine. If you're an idiot that stands still or tries to tank a Hmg heavy in one go. Also using statements like 'i killed someone in a calscout/i die in calscouts' as testaments to how they're NOT inherently powerful is not a valid argument. I could say 'Lol scramblers aren't that good, i die in every fight i use tem in!' I could simply be standing still in a minscout, or not shooting at all just to prove some ridiculous point. When 1 caldari scout can mop the floor with 5-6 guys in a row, there's something to be double checking. Is your evidence published in peer reviewed science journal? Not seeing much empirical evidence in your first post. Since when do i need a Phd in Neckbeard to state my opinion that 'Something is not right...'?
Also who are you to state that you're correct in stating 'calscouts are fine, shaddap!'
I refuse to gve honor to your 'god' so therefore i dual tank.
Also i feel itchy. Anybody got a tube of Rust-It?
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Alena Ventrallis
PAND3M0N1UM Lokun Listamenn
1128
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Posted - 2014.04.04 07:12:00 -
[12] - Quote
I havent seen any abberrant behavior in mine. Sounds like more player skill than anything wrong.
Best PVE idea I've seen.
Fixed link.
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Lynn Beck
Wake N' Bake Inc Top Men.
1007
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Posted - 2014.04.04 07:16:00 -
[13] - Quote
Alena Ventrallis wrote:I havent seen any abberrant behavior in mine. Sounds like more player skill than anything wrong. See this is the thing that's making me curious, it's only to Level 1, and i have an easier time playing it than my Adv gal/min scouts.
It just seems like SOMETHING isn't right- checked stats and compared to my Min, and there doesn't seem anything ridiculously wrong.(aside from the typical Caldari theme of 'it's caldari, so we have better everything shield related to your minmatar')
I refuse to gve honor to your 'god' so therefore i dual tank.
Also i feel itchy. Anybody got a tube of Rust-It?
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
3932
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Posted - 2014.04.04 07:27:00 -
[14] - Quote
It seems that shield based defenses are more nimble than those armor based ones...
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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Marc Rime
362
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Posted - 2014.04.04 07:47:00 -
[15] - Quote
Could have something to do with who happens to be playing that HMG heavy. Against some people, I'm dead the moment they turn around, while against others I... well, I'm not. I was going to say I stand a fair chance, but TBH all HMG heavies are bloody scary when they're facing your way. |
Korvin Lomont
United Pwnage Service RISE of LEGION
880
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Posted - 2014.04.04 07:55:00 -
[16] - Quote
Lynn Beck wrote:Is innately wrong.
Something to do with its' Hitbox, strafing %, or just simply its' fitting freedom.
SOMETHING is OP about this.
I ran a basic Caldari Light frame today, testing out the fits thag were killin me the most to figure out WHY AN HMG WITH 2 DMG MODS CANNOT KILL A CALSCOUT BEFORE HE SHOTGUNS ME FROM 15m AWAY. /rant end, now to be objective.
In my min scout, i can't strafe 6m away from a heavy/Hmg combo and win. In my unbonused Caldari frame however, only Proto HMG's have a chance to kill me.
I'm not exaggerating either. Mh-82's never killed me. duvole Ar's never killed me. ACR's never touched me.
I had a tank of 380 or so shield, ran Bk-42(standard light frame)
I consistently did better than my Advanced Minscout/Galscout or my proto MinCommando.
CCP i'm not going to shout 'THIS IS OP!' But i want you to double check your numbers, please.
Also can we have a confirmation the CalScout doesn't have a smaller hitbox than the Min?
You may be right I had some serious troubles to kill Cal scouts with my Sg in some cases, but I always blamed the terrible SG hit detection for this until this happens with my SMG as well. I don't know if that is related to the suits or simply lag... |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10271
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Posted - 2014.04.04 07:55:00 -
[17] - Quote
I suspect something must be wrong with the hit detection on a strafing Caldari light. Its only a suspicion though. They are by far the hardest light suits to kill for me, and I use an anti-shield weapon (assault scrambler rifle on an Amarr commando). There might actually be nothing wrong with it, and there may be nothing that needs to be done with them, but it really feels like something is just off.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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Garrett Blacknova
Codex Troopers
4856
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Posted - 2014.04.04 08:16:00 -
[18] - Quote
OP provides anecdotal evidence. Another person counters with anecdotal evidence that contradicts OP's experiences as evidence that the conclusion was wrong. OP cries logical fallacy against the person for relying on anecdotal evidence.
Pot, meet kettle. |
Lynn Beck
Wake N' Bake Inc Top Men.
1007
|
Posted - 2014.04.04 08:46:00 -
[19] - Quote
KAGEHOSHI Horned Wolf wrote:I suspect something must be wrong with the hit detection on a strafing Caldari light. Its only a suspicion though. They are by far the hardest light suits to kill for me, and I use an anti-shield weapon (assault scrambler rifle on an Amarr commando). There might actually be nothing wrong with it, and there may be nothing that needs to be done with them, but it really feels like something is just off. EDIT: How does their strafe speed compare to the Minmatar light suits?
I haven't run a strafe race with the Calscout, but it -feels- like it's not strafing at thr 95% it should. Feels more like a 98% or something. Again this is all my opinion, but no other scout gives me these problems.
Even 900hp galscouts are possible to kill.
Since when can a scout stand 20m away, strafe in a 2-3m wide area, and dodge 85-90% of my HMG's shots?
He doesn't 'appear' to even move out of my crosshairs.
Naturally though, because i can't kill something, means i'm a bad player.
Just seems offset.
I refuse to gve honor to your 'god' so therefore i dual tank.
Also i feel itchy. Anybody got a tube of Rust-It?
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Lynn Beck
Wake N' Bake Inc Top Men.
1007
|
Posted - 2014.04.04 08:48:00 -
[20] - Quote
Garrett Blacknova wrote:OP provides anecdotal evidence. Another person counters with anecdotal evidence that contradicts OP's experiences as evidence that the conclusion was wrong. OP cries logical fallacy against the person for relying on anecdotal evidence.
Pot, meet kettle. I say something is wrong.
Idiot blueberry says "i Iz bad at calscout, therefor calscout iz balensd" Then complains that i'm calling him out.
I refuse to gve honor to your 'god' so therefore i dual tank.
Also i feel itchy. Anybody got a tube of Rust-It?
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1pawn dust
Algintal Core Gallente Federation
110
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Posted - 2014.04.04 08:57:00 -
[21] - Quote
Lynn Beck wrote:Is innately wrong.
Something to do with its' Hitbox, strafing %, or just simply its' fitting freedom.
SOMETHING is OP about this.
I ran a basic Caldari Light frame today, testing out the fits thag were killin me the most to figure out WHY AN HMG WITH 2 DMG MODS CANNOT KILL A CALSCOUT BEFORE HE SHOTGUNS ME FROM 15m AWAY. /rant end, now to be objective.
In my min scout, i can't strafe 6m away from a heavy/Hmg combo and win. In my unbonused Caldari frame however, only Proto HMG's have a chance to kill me.
I'm not exaggerating either. Mh-82's never killed me. duvole Ar's never killed me. ACR's never touched me.
I had a tank of 380 or so shield, ran Bk-42(standard light frame)
I consistently did better than my Advanced Minscout/Galscout or my proto MinCommando.
gal scout is like the cal one, only better in everyway so maybe you just had a good game or something
CCP i'm not going to shout 'THIS IS OP!' But i want you to double check your numbers, please.
Also can we have a confirmation the CalScout doesn't have a smaller hitbox than the Min?
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Stupid Blueberry
Nova Corps Marines Ishuk-Raata Enforcement Directive
115
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Posted - 2014.04.04 08:59:00 -
[22] - Quote
Lynn Beck wrote:Is innately wrong.
Something to do with its' Hitbox, strafing %, or just simply its' fitting freedom.
SOMETHING is OP about this.
I ran a basic Caldari Light frame today, testing out the fits thag were killin me the most to figure out WHY AN HMG WITH 2 DMG MODS CANNOT KILL A CALSCOUT BEFORE HE SHOTGUNS ME FROM 15m AWAY. /rant end, now to be objective.
In my min scout, i can't strafe 6m away from a heavy/Hmg combo and win. In my unbonused Caldari frame however, only Proto HMG's have a chance to kill me.
I'm not exaggerating either. Mh-82's never killed me. duvole Ar's never killed me. ACR's never touched me.
I had a tank of 380 or so shield, ran Bk-42(standard light frame)
I consistently did better than my Advanced Minscout/Galscout or my proto MinCommando.
All I read was shotgun. If my scout gets nerfed over the shotgun I'm gonna be mad as hell.
CCP i'm not going to shout 'THIS IS OP!' But i want you to double check your numbers, please.
Also can we have a confirmation the CalScout doesn't have a smaller hitbox than the Min?
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Salviatino Maiano
Eternal Beings Proficiency V.
127
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Posted - 2014.04.04 09:15:00 -
[23] - Quote
in 1.8,
the player makes the suit, the suit doesn't make the player.
As a cal scout i can fight and kill many players, but, many players can kill me just as easy. As a scout i know what i must do before each encounter and if i don't prepare for that i don't come out alive. When i run my assault alt I "stay aware, stay alive" for scout encounters. I no longer run around without checking my back or running without teammates. I move slower using cover and I am always on the look for shimmers or distortions.
When i encoutner a scout... sometimes i win, sometimes i lose, if i get complacent, i get dead. sry dude i just think a lot of players are going through some pains with the new content. give it time if your still having issues 20 days from now, you know when this stuff has actually been out for a month. Then maybe its time to address it.
I'm right behind you...
http://www.youtube.com/watch?feature=player_embedded&v=29eS4dXgT58#t=36
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axis alpha
Red Star. EoN.
300
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Posted - 2014.04.04 09:17:00 -
[24] - Quote
You sound a bit rediculous and paranoid
We won't follow the deceiver.
You let this be your warning.
The path of the wretched is burning..
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Cat Merc
Ahrendee Mercenaries Dirt Nap Squad.
8056
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Posted - 2014.04.04 09:22:00 -
[25] - Quote
Cal scouts are pretty much the ultimate combat suit. Passive scanning so you can detect everyone? Check AMAZING regeneration? Check High speed? Check Fast strafing? Check
etc'.
The Gal Scout may have the highest HP ceiling, but the plates reduce speed, and Cal scout has a regen the Gal scout can never achieve.
My intentions is to have a fun game for everyone.
If I seem to be biased, I have good hard data to back it up.
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Warbot Titan X
Ancient Exiles. Dirt Nap Squad.
36
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Posted - 2014.04.04 09:33:00 -
[26] - Quote
I strafe wildly, but always get shredded by hmg's up close. I always try to avoid heavies.
I want your cal scout suit please. We can exchange.
The scout pants commands me - closed beta vet
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Korvin Lomont
United Pwnage Service RISE of LEGION
881
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Posted - 2014.04.04 09:44:00 -
[27] - Quote
Cat Merc wrote:Cal scouts are pretty much the ultimate combat suit. Passive scanning so you can detect everyone? Check AMAZING regeneration? Check High speed? Check Fast strafing? Check
etc'.
The Gal Scout may have the highest HP ceiling, but the plates reduce speed, and Cal scout has a regen the Gal scout can never achieve.
The only thing the gal scout has in favor over the other suits is one really useful skill bonus and one partly and the repair. The highest amount of HP can still achieve the Amarr scout...
Compared to the cal scout the suit is rather meh, buts its funny that everyone is complaining about the gal scout especially when they are saying he has the highest eHP...this shows the lack of game knowledge these folks have.
The Cal scout is amazing and from my experience the most used scout suit so far |
Monkey MAC
Rough Riders..
2375
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Posted - 2014.04.04 09:59:00 -
[28] - Quote
Would go a long way to explaining a very weird firefight I had last night. Spent 3min against a ca and amarr scout. Both stood infront of me, super chop strafing.
Amarr goes down no problem, bish bash bosh, 10 secs Then the cal scout, just wouldn't get hit, I even ran at him jumped over him and shot him in the top of the dome, still nothing. This was using and ACR and Ion Pistol
FYI, I killed with my very last shot with the Ion Pistol, the guy was a terrible aim.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Cat Merc
Ahrendee Mercenaries Dirt Nap Squad.
8060
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Posted - 2014.04.04 18:08:00 -
[29] - Quote
Korvin Lomont wrote:Cat Merc wrote:Cal scouts are pretty much the ultimate combat suit. Passive scanning so you can detect everyone? Check AMAZING regeneration? Check High speed? Check Fast strafing? Check
etc'.
The Gal Scout may have the highest HP ceiling, but the plates reduce speed, and Cal scout has a regen the Gal scout can never achieve. The only thing the gal scout has in favor over the other suits is one really useful skill bonus and one partly and the repair. The highest amount of HP can still achieve the Amarr scout... Compared to the cal scout the suit is rather meh, buts its funny that everyone is complaining about the gal scout especially when they are saying he has the highest eHP...this shows the lack of game knowledge these folks have. The Cal scout is amazing and from my experience the most used scout suit so far Honestly, for SCOUTING, Gal scout is awesome.
But for combat, nothing beats the Cal Scout.
My intentions is to have a fun game for everyone.
If I seem to be biased, I have good hard data to back it up.
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CRNWLLC
Screwy Rabbit ULC
166
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Posted - 2014.04.04 18:47:00 -
[30] - Quote
Lynn Beck wrote:Taeryn Frost wrote:I get killed in my cal scout all the time.
Must mean the hitbox is fine. If you're an idiot that stands still or tries to tank a Hmg heavy in one go. Also using statements like 'i killed someone in a calscout/i die in calscouts' as testaments to how they're NOT inherently powerful is not a valid argument. I could say 'Lol scramblers aren't that good, i die in every fight i use tem in!' I could simply be standing still in a minscout, or not shooting at all just to prove some ridiculous point. When 1 caldari scout can mop the floor with 5-6 guys in a row, there's something to be double checking.
Well, shields do receive a 10% bonus against HMGs (via the HMG's 10% penalty against shields), so it's possible that has something to do with it. Also, if it was an Amarr or Gallente sentinel, it would receive neither an armor nor shield bonus to hybrid - blaster weapons, further tipping the scales.
In any case, would it be acceptable for 1 Gal scout to mop the floor with 5 - 6 guys in a row? Or for a Minnie assault? Or an Amarr comando? That is, are you suggesting that only certain suits should be capable of killing more than a handful of reds in a row?
My other dropsuit is a Python.
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