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5961. SENSITIVITY - in General Discussions [original thread]
Th3rdSun wrote: Just so you guys know,0 is faster than 100.Makes absolutely no sense,but that's the way it is,unless that hotfixed that recently. I've tried my sixaxis controller on 0 and 100, with every suit type, and if there's a difference...
- by Garrett Blacknova - at 2012.11.14 02:27:00
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5962. SENSITIVITY - in General Discussions [original thread]
Boss Dirge wrote: Garrett Blacknova wrote: Boss Dirge wrote: So the complaint in general is about turning speed? Your over suit agility affects how fast you turn. Wouldn't exactly be fair if you have a mouse with sensitivity cranked in a ...
- by Garrett Blacknova - at 2012.11.14 01:59:00
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5963. SENSITIVITY - in General Discussions [original thread]
Boss Dirge wrote: So the complaint in general is about turning speed? Your over suit agility affects how fast you turn. Wouldn't exactly be fair if you have a mouse with sensitivity cranked in a heavy suit and you can turn on a dime would it? ...
- by Garrett Blacknova - at 2012.11.14 01:34:00
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5964. CCP: Instead of a match with the Dev's, a voice feedback/input session. - in General Discussions [original thread]
Stormy Geddon wrote: you'll log in and all your drop suits will be neon pink and your guns will shoot dandelions. I know a few people who would probably quite enjoy themselves if that happened. Especially during a tournament or corp match.
- by Garrett Blacknova - at 2012.11.14 01:07:00
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5965. New Items to Come to DUST514 - in General Discussions [original thread]
Xavier Hastings wrote: Vance Alken wrote: If they want a suicide bomb module it should be like Dystopia's cortex bomb, starts countdown at low life, only explodes if you survive long enough. I would just like to blow myself up whenever I c...
- by Garrett Blacknova - at 2012.11.14 01:02:00
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5966. Someone actually used a dropship like a transport today - in General Discussions [original thread]
Knightshade Belladonna wrote: Garrett Blacknova wrote: Knightshade Belladonna wrote: Nano hives don't work that way anymore. You drop one and 10 guys run through it, you only get 1 ressuply wp bonus for a set time. Probably because people...
- by Garrett Blacknova - at 2012.11.14 01:01:00
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5967. 7 threads posted by a bad troll - in General Discussions [original thread]
...or you could try ignoring the troll instead of joining in? Post constructively in constructive threads to push his comments further down the page (and they'll be locked soon anyway).
- by Garrett Blacknova - at 2012.11.13 23:14:00
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5968. Assault pack and Blast Pack ? - in General Discussions [original thread]
KryptixX wrote: HowDidThatTaste wrote: we need some sorta heavy love. Maybe the blast pack will have something for the heavies! +1 No officer heavy suit or HMG for me. I think a BPO Forge Gun would be a thing of beauty. Might even c...
- by Garrett Blacknova - at 2012.11.13 23:11:00
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5969. Someone actually used a dropship like a transport today - in General Discussions [original thread]
Bhor Derri wrote: You are missing the big picture blasters aren't supposed to be weak it is the broken nature of balance that makes people (like me) QQ . So far few of the things that are imbalanced are: armor is broken but shields are OP hybri...
- by Garrett Blacknova - at 2012.11.13 22:49:00
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5970. VIle Gallenteans - in General Discussions [original thread]
Xavier Hastings wrote: Tell me, are these beliefs you hold "true," or are they designed by your State to justify rebellion? I won't speak for the OP, but I hold true to my personal belief that Caldari have all the coolest-looking stuff. And ...
- by Garrett Blacknova - at 2012.11.13 22:40:00
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5971. tank balance thread number 27364 - in General Discussions [original thread]
Nomed Deeps wrote: I think alot of the problem is all of the AV weapons have delays to fire yet tanks can spew constant, unlimited fire from three different points. Therefore, even if there are multiple forge gunners, the forge gunners can all ...
- by Garrett Blacknova - at 2012.11.13 21:51:00
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5972. Integrated Interface Management System & Active Infantry Module Discussion - in General Discussions [original thread]
J'Jor Da'Wg wrote: Bumping in reference to the tweet from CCP. Maybe I can get a dev's opinion on this? :) Tweet from CCP? Link?
- by Garrett Blacknova - at 2012.11.13 21:22:00
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5973. New Items to Come to DUST514 - in General Discussions [original thread]
Anti-teabag device = flow control. Try and prove me wrong.
- by Garrett Blacknova - at 2012.11.13 20:53:00
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5974. any plan for PvE content? - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: I want this for PVE. Zombies are overdone, and I want the zombie fad to just die. But... Sansha's Nation...
- by Garrett Blacknova - at 2012.11.13 20:02:00
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5975. ISK rewards and being penalized - in General Discussions [original thread]
In that case, [BUG] improper payouts: I spent less time in a match than it took to spawn, and I got paid 50,000 ISK. I literally didn't have time to spawn before the match ended by time limit. EDIT: And my team lost. It wasn't even including any...
- by Garrett Blacknova - at 2012.11.13 18:27:00
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5976. Planning Ahead; Being Cautious or Overthinking It? - in General Discussions [original thread]
My gameplan is less solid than yours. I think "make it up as I go along" is about my limit. Found a few interesting people in various places, been invited to a corp, helped out friends with another corp, had issues getting back into the corp I w...
- by Garrett Blacknova - at 2012.11.13 17:28:00
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5977. Tanks are too overpowered... - in General Discussions [original thread]
Mavado V Noriega wrote: Garrett Blacknova wrote: Jason Pearson wrote: Scrubs don't like it when tanks stay out of the battle in the red line, but then complain when tanks roll out onto the field I just don't understand? Oh great Infantry ...
- by Garrett Blacknova - at 2012.11.13 15:54:00
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5978. A plague - in General Discussions [original thread]
Pranekt Tyrvoth wrote: So what you're saying is, despite that you apparently had a wall of 3-5 large meatshields, you still managed to die seven times, and that you supported some very mediocre heavies. As a heavy player I completely understa...
- by Garrett Blacknova - at 2012.11.13 15:23:00
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5979. How do mercenaries fit into the Dust ecosystem? - in General Discussions [original thread]
The big thing you're missing is... We might not NEED to be seen as important by EVE players. We're going to make names for ourselves in DUST, on the ground, where we're fighting. EVE pilots might only notice the big name planet-owning corps on ...
- by Garrett Blacknova - at 2012.11.13 15:13:00
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5980. How do mercenaries fit into the Dust ecosystem? - in General Discussions [original thread]
Some independent corps will probably operate as actual mercenaries, fighting for whoever pays them. Individuals or corporations who build up a reputation for being skilled and loyal to a client will prosper, because people will hire them to help ...
- by Garrett Blacknova - at 2012.11.13 15:05:00
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