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KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2012.09.11 14:20:00 -
[61] - Quote
Can we get the written description of new pistol and the Scrambler Rifle pretty please? I am especially interested in the Scrambler Rifle. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2012.09.11 21:26:00 -
[62] - Quote
KAGEHOSHI Horned Wolf wrote:Can we get the written description of new pistol and the Scrambler Rifle pretty please? I am especially interested in the Scrambler Rifle.
Anyone? Someone did it for the Plasma Cannons, can't it also be done for the Scrambler Rifles? |
EVICER
63
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Posted - 2012.09.11 21:54:00 -
[63] - Quote
Zion Shad wrote:For those that didn't make it to the blog here are the Drop Suits. Keep in mind some of these are not real and are just place holders for another Item.Assault Shock Assault Dropsuit - Increased Shields/Shield Recharge Spectre Assault Dropsuit - Increased Turn-speed/Stamina Avenger Assault Dropsuit - (spectre) Berserk Assault Dropsuit - (spectre) Infiltrator Assault Dropsuit - (shock) Vanguard Assault Dropsuit - (shock) 'Dren' Assault Dropsuit 'Neo' Assault Dropsuit 'Primordial' Assault Dropsuit 'Quafe' Assault Dropsuit 'Orchid' Assault Dropsuit 'Covenant' Assault Dropsuit B-Series Assault Dropsuit - Advanced variant of Type-II Vk.1 Assault Dropsuit - Prototype variant of Type-II Scout Breach Scout Dropsuit - Increased weapon damage/ammo capacity SpecOps Scout Dropsuit - Reduced scan signature/increased hacking speed Insurgent Scout Dropsuit - (Breach) Mauler Scout Dropsuit - (Breach) Raider Scout Dropsuit - (SpecOps) Hunter Scout Dropsuit - (SpecOps) 'Dren' Scout Dropsuit 'Neo' Scout Dropsuit 'Quafe' Scout Dropsuit 'Thale' Scout Dropsuit B-Series Scout Dropsuit - Advanced variant of Type-II Vk.1 Scout Dropsuit - Prototype variant of Type-II Heavy Atlas Heavy Dropsuit - Sacrifices heavy weapons for equipment slots Titan Heavy Dropsuit - Increased protection/reduced mobility Beholder Heavy Dropsuit - (titan) Guardian Heavy Dropsuit - (titan) Shrike Heavy Dropsuit - (atlas) Wraith Heavy Dropsuit - (atlas) 'Eon' Heavy Dropsuit 'Neo' Heavy Dropsuit 'Venom' Heavy Dropsuit B-Series Heavy Dropsuit - Advanced Variant of Type-II Vk.1 Heavy Dropsuit - Prototype Variant of Type-II Atlas A-Series Heavy Dropsuit Atlas Vk.0 Heavy Dropsuit Titan A-Series Heavy Dropsuit Titan Vk.0 Heavy Dropsuit Logi Sigma Logistics Dropsuit - Increased hack speed Omen Logistics Dropsuit - Better repair tool usage Cyber Logistics Dropsuit - (sigma) Trojan Logistics Dropsuit - (sigma) Operator Logistics Dropsuit - (omen) Savior Logistics Dropsuit - (omen) 'Dren' Logistics Dropsuit 'Fossil' Logistics Dropsuit 'Neo' Logistics Dropsuit B-Series Logistics Dropsuit - Advanced Variant of Type-II Vk.1 Logistics Dropsuit - Prototype Variant of Type-II Sigma A-Series Logistics Dropsuit Sigma Vk.0 Logistics Dropsuit Omen A-Series Logistics Dropsuit Omen Vk.0 Logistics Dropsuit I dont know how I feel about the premades..kinda feel like it makes it easier for some mentally challenged individuals to figure the game out.maybe perhaps even take some of the versatility out of charecter creation but on the plus side maybe people will stop complaining when they see a heavy moving quickly etc etc...I hope this isnt a turn in the direction of getting rid of the skills and just unlocking these premades.....that would suck me thinks.I can also hear the complaints if these are AUR suits.Which I wouldnt have a problem with .I currently dont see a point of buying of spending AUR right now for a vk.0 just because its a different color,but then again its saves you the ISK for rocking proto.Which even getting MVP will not pay for the fit.
But sir thank you for your diligence and researching... Making me feel a little better about dealing with the current bug issue's.
edit +1 |
Zion Shad
ZionTCD Legacy Rising
1620
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Posted - 2012.09.11 22:27:00 -
[64] - Quote
There is a lot to come to this game, but rest a sure that no number of new items will mask the current Bugs and Issues. We've spoke of them and CCP knows. So I say bring on the new stuff along with the fixes this game needs.
Invalid Fittings
Game Freezes
Hit Detection
Loss of Comms
These are not all the issues, but they are being address and by the 22nd to the 24th will see if they are taken care of.
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Ten-Sidhe
Osmon Surveillance Caldari State
414
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Posted - 2012.09.12 00:01:00 -
[65] - Quote
none of those suit variants are pre-made, they just are alternates. like the type-ii heavy has less armor but more shield, or the breech ar has higher damage but lower rof. |
Maximus Stryker
Villore Sec Ops Gallente Federation
393
|
Posted - 2012.09.20 15:00:00 -
[66] - Quote
so looking forward to this... |
Jin Robot
Tronhadar Free Guard Minmatar Republic
330
|
Posted - 2012.09.20 15:05:00 -
[67] - Quote
I want to be a spec ops scout ninja. |
Cerebral Wolf Jr
Immobile Infantry
760
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Posted - 2012.09.20 15:46:00 -
[68] - Quote
Zion Shad wrote: Corporation Management: +10 Member capacity of Corporation per level Megacorporation Management: +50 member capacity of Corporation per level
This will mean Dust corps can have a total of 300 members to start
I have a cap of 6300 members in my corp.
:colbert: |
jenza aranda
BetaMax.
1005
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Posted - 2012.09.20 16:54:00 -
[69] - Quote
actually empire control is also in the game files |
Mode Torsen
ZionTCD Legacy Rising
11
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Posted - 2012.09.20 17:26:00 -
[70] - Quote
I really hope this next build fixes the basic freezing and crashes. Drones, and squad buffing is all cool. Faction warfare, etc.
All of these items are awesome, and I'm really excited for them, but fix the basic crashes, freezes, and glitches.
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Sora U'vasi
4
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Posted - 2012.09.20 17:32:00 -
[71] - Quote
Elijah Revan wrote:Can't wait for my waser wifles! lol, bump! is that a refrence to fallout 3? |
Phantomnom
Bragian Order Amarr Empire
505
|
Posted - 2012.09.20 17:39:00 -
[72] - Quote
Zion Shad wrote:Basic Auto-Detonator - Bomb that goes off upon death that's strong enough to kill nearby infantry
Bu-bu-but this isn't Call Of Duty! |
Maximus Stryker
Villore Sec Ops Gallente Federation
393
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Posted - 2012.09.20 17:56:00 -
[73] - Quote
Phantomnom wrote:Zion Shad wrote:Basic Auto-Detonator - Bomb that goes off upon death that's strong enough to kill nearby infantry Bu-bu-but this isn't Call Of Duty!
CCP Cmdr Wang wrote: The following topics were discussed by the dev team this week regarding gameplay issues in the beta:
Ambush GÇ£Default spawn pointsGÇ¥ still the biggest issue to players for this game mode Update: there are lots of fixes to address this issue (and its not just telling you guys to use more drop uplinks! )
Players dislike the wording of Basic Auto-Detonator Update: This item is not in-game yet and will not be a weapon that gets easy kills.
Other Suggestions and Feedback/Requests
[SUGGESTION] Effective range on weapons - A new feature that offers target intel will address this issue with effective range on weapons plus damage types and damage modifers.
[FEEDBACK] Why gunplay feels GÇ£offGÇ¥ (Sensitivity, ADS, POV, Grenade throwing) - There is an improved FPS system which will address many of the issues that should be in the next update.
[REQUEST] Item compare - This is planned for a later release, there will be a new tab to compare the current item with your favored one.
[FEEDBACK] Infinite missile tracking - Currently missiles do have a max range and life time, there will be more tweaks for this.
[REQUEST] Weapon customization: Subsystem, Rigging, Slots, or Add-ons - The design for this is ready, but it is a very large task to implement it in-game. Expect this at a later date.
That's it for this week, we appreciate your feedback/comments so keep up the good work!
Please see above Bold and Underlined |
Maximus Stryker
Villore Sec Ops Gallente Federation
393
|
Posted - 2012.09.20 18:03:00 -
[74] - Quote
Mode Torsen wrote:I really hope this next build fixes the basic freezing and crashes. Drones, and squad buffing is all cool. Faction warfare, etc.
All of these items are awesome, and I'm really excited for them, but fix the basic crashes, freezes, and glitches.
i have next to zero knowledge of game design/development but I have read/heard that:
BAD PLAN = put out content, fix all bugs, put out more content, fix all new bugs & repeat bugs, put out more content, fix all new bugs & repeat bugs etc.
BETTER PLAN = put out content, fix a few bugs, put out content, put out content, fix a lot of bugs, put out content, fix a few bugs, put out content, put out content, fix a lot of bugs etc.
point is that it is sometimes better just to release a lot of the content first then fix everything once because you may be fixing the same problem multiple times if you fix after every release of content... |
Deadly Mitauchi
SONS of LEGION RISE of LEGION
140
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Posted - 2012.09.20 18:11:00 -
[75] - Quote
Zion Shad wrote:Shiro Mokuzan wrote:No info on the pilot dropsuit? Sorry no details were given in market. I want to know about this one just as bad.
Hopefully they will support more than 300 players per corp or we may have an issue.
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Phantomnom
Bragian Order Amarr Empire
505
|
Posted - 2012.09.20 18:18:00 -
[76] - Quote
Maximus Stryker wrote:Please see above Bold and Underlined
It's a bomb that rewards you with potential kills because you died, I'd call it an easy kill. |
Sees-Too-Much
332
|
Posted - 2012.09.20 18:25:00 -
[77] - Quote
Phantomnom wrote:Maximus Stryker wrote:Please see above Bold and Underlined It's a bomb that rewards you with potential kills because you died, I'd call it an easy kill. You're assuming that
A) it gets kills a large portion of the time and
B) the kills it gets justifies the isk cost and
C) it gets you more kills/fewer deaths than another item in the same slot would.
Since I doubt all those assumptions are necessarily always true, I don't think it'd qualify as an easy kill mod. |
Phantomnom
Bragian Order Amarr Empire
505
|
Posted - 2012.09.20 18:27:00 -
[78] - Quote
Sees-Too-Much wrote:Phantomnom wrote:Maximus Stryker wrote:Please see above Bold and Underlined It's a bomb that rewards you with potential kills because you died, I'd call it an easy kill. You're assuming that A) it gets kills a large portion of the time and B) the kills it gets justifies the isk cost and C) it gets you more kills/fewer deaths than another item in the same slot would. Since I doubt all those assumptions are necessarily always true, I don't think it'd qualify as an easy kill mod.
You die, it attempts a kill for you. What's not easy about that? People cry about CoD all the damn time and then go and welcome one of its most iconic features with open arms. I don't have much of a problem with it, but it's a hell of a funny double standard. |
Kipla Bloud
Villore Sec Ops Gallente Federation
0
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Posted - 2012.09.20 20:23:00 -
[79] - Quote
Phantomnom wrote:Sees-Too-Much wrote:Phantomnom wrote:Maximus Stryker wrote:Please see above Bold and Underlined It's a bomb that rewards you with potential kills because you died, I'd call it an easy kill. You're assuming that A) it gets kills a large portion of the time and B) the kills it gets justifies the isk cost and C) it gets you more kills/fewer deaths than another item in the same slot would. Since I doubt all those assumptions are necessarily always true, I don't think it'd qualify as an easy kill mod. You die, it attempts a kill for you. What's not easy about that? People cry about CoD all the damn time and then go and welcome one of its most iconic features with open arms. I don't have much of a problem with it, but it's a hell of a funny double standard.
Depends on many things, if its blast radius is very small, then it will only affect CQC weapons like melee and shotguns, and whether it will have friendly fire or not. (Remembered this from the old Bullfrog Syndicate games, lol). |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.10.05 21:59:00 -
[80] - Quote
Hopefully the awesome things will come next build. |
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Mobius Kaethis
Planetary Response Organisation Test Friends Please Ignore
306
|
Posted - 2012.11.11 05:52:00 -
[81] - Quote
Isaa Quade wrote:Drones? Drone installations? WUT?! Are they launching the rogue drone horde-mode feature?!
Actualy yes that is the plan for PVE!
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DJINN Riot
63
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Posted - 2012.11.13 08:34:00 -
[82] - Quote
Zion Shad wrote:This is a direct Copy and Paist from a Post by Aeon Amadi, a member ZionTCD. Find the Complete list at DUSTOffNews.Blogspot.comWe did a Cast on the Front page of the ZionTCD site and went over the list with DEVs listening on IRC. Check out the cast at ZionTCD.enjin.com just click play This information is publicly available on Eve Online and was retrieved via the market search. Beneath is entirely speculative, and nothing is set in stone - everything here is subject to change so don't freak out. But do freak out. So, after delving hard-core into the very fabric of all that is the item-base of Eve Online here's what I found:
This is a really awesome list, it would be nice if you updated every build, underlining and bolding the equipment that has made its way to beta already.
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Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.11.13 13:39:00 -
[83] - Quote
Teh boner alert!!!
No, seriously this is all good news. Just want it here now. I want it; I want it now! Needs mah 'Crusader' class dropsuit!
On the flip side though with so much "new" stuff they really should do a wipe and refund skill points to CEO's for corporation purposes. |
Ty 'SweetCheeks' Borg
Seraphim Initiative. CRONOS.
192
|
Posted - 2012.11.13 13:46:00 -
[84] - Quote
From what I gather, there won't be a wipe at all next build. That it if rumours are true.
Besides if they do wipe we're gonna need a serious SP gain increase to even be able to test most of the things. |
Vallud Eadesso
Subdreddit Test Alliance Please Ignore
63
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Posted - 2012.11.13 20:45:00 -
[85] - Quote
Kipla Bloud wrote:Phantomnom wrote:Sees-Too-Much wrote:Phantomnom wrote:Maximus Stryker wrote:Please see above Bold and Underlined It's a bomb that rewards you with potential kills because you died, I'd call it an easy kill. You're assuming that A) it gets kills a large portion of the time and B) the kills it gets justifies the isk cost and C) it gets you more kills/fewer deaths than another item in the same slot would. Since I doubt all those assumptions are necessarily always true, I don't think it'd qualify as an easy kill mod. You die, it attempts a kill for you. What's not easy about that? People cry about CoD all the damn time and then go and welcome one of its most iconic features with open arms. I don't have much of a problem with it, but it's a hell of a funny double standard. Depends on many things, if its blast radius is very small, then it will only affect CQC weapons like melee and shotguns, and whether it will have friendly fire or not. (Remembered this from the old Bullfrog Syndicate games, lol).
It won't be an issue in DUST, and if you get killed by it, you unfortunately had your eyes closed. People seem to overlook the reason that perk existed in CoD4. In that game, it was what us game designers call "Flow Control" the faster the FPS, the more flow control needed. In a single player game, this is achieved with map design, enemy spawn placements and triggered events.
Now we need to ask why this is in multiplayer at all: It's simple, it's stops people running and gunning with the lightest armours, the hardest hitting guns, duel wielding them if possible, and one shooting people before that person even realises the enemy is there. You may notice what happened with the COD games after COD4? Everyone and their fu**ing dog ran around with light duel shotgun builds. Marytrdom perk controlled and prevented this.
Then people in the CoD community complained about mines and claymore because they too acted as Flow Control, and now you have a perk that lets you run past mines. You see why these Flow Controls are needed? It stops the proliferation of 'undesirable' play styles that are infuriating to face and skill-less to play as.
This skill will be great for holding building interiors, as it should be, but in a game as slow as DUST, it will RARELY kill you, only hold you back, as it should. In fact it should only kill you if you rush. |
Tyrus 4
Amarr Templars Amarr Empire
83
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Posted - 2012.11.13 20:52:00 -
[86] - Quote
The poop-out-a-grenade-when-you-die skill is an anti-teabag device.
thats really all it ever was in COD. thats all it would ever be here. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.11.13 20:53:00 -
[87] - Quote
Anti-teabag device = flow control.
Try and prove me wrong. |
Vance Alken
Subdreddit Test Alliance Please Ignore
94
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Posted - 2012.11.13 23:32:00 -
[88] - Quote
If they want a suicide bomb module it should be like Dystopia's cortex bomb, starts countdown at low life, only explodes if you survive long enough. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.11.13 23:52:00 -
[89] - Quote
When are we going to see the the other 2 tournament unlock images? The tournament is over, yet there are 2 more yet to be unlocked. I'm guessing that they are the crusader and pilot suit. I really want to see what the crusader suit looks like. |
crazy space
ZionTCD Legacy Rising
879
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Posted - 2012.11.13 23:56:00 -
[90] - Quote
I picked the best corp : )
gonna be a member even in 10 years |
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