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4501. 9 Tanks FTW - in General Discussions [original thread]
You know this should only be possible if the enemy team called in 5 tanks and you stole 4 of them, right?
- by Garrett Blacknova - at 2013.03.24 01:28:00
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4502. firecracker got band from form - in General Discussions [original thread]
Raitenjuro wrote: Most of the players in our corp are not this bad a spelling....... at* If you're going to make fun of someone's mistakes, you should avoid making any yourself.
- by Garrett Blacknova - at 2013.03.24 01:11:00
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4503. New build on June 4th??? - in General Discussions [original thread]
Harkon Vysarii wrote: I heard Fanfest but then again.....internet rumours...... There was a rumour going around that it was coming before fanfest, but a couple of dev comments in the forums, while not 100% confirmation, have implied that it'l...
- by Garrett Blacknova - at 2013.03.24 01:07:00
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4504. Do no skill weapons have a place in a skill based game? - in General Discussions [original thread]
Crimson Moon V wrote: Sloth9230 wrote: Crimson Moon V wrote: Situational awareness=/=Weapon skill. . Situational awareness is important with all weapons, but I would say it's more important with SLs because they have to lock on and can...
- by Garrett Blacknova - at 2013.03.24 01:02:00
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4505. What's the deal with good players from good corps staying in the MCC - in General Discussions [original thread]
RECON BY FIRE wrote: There is definately a period of time where you have to get used to Dust regardless of skill, but if youre still going 0-6 a lot after a month Im sorry to tell you, but you just arent very good at this game. You likely just ...
- by Garrett Blacknova - at 2013.03.24 00:48:00
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4506. Yeah... I'm gonna go ahead and say infantry only Ambush is a -horrible- idea - in General Discussions [original thread]
Rasatsu wrote: Sloth9230 wrote: Rasatsu wrote: So Paper wants a no-Rock game mode? I'm sure Paper loves Rock, you might be thinking Scissors here... No, it's part of the meta-game; if Paper has a no-Rock game mode it will look as if S...
- by Garrett Blacknova - at 2013.03.24 00:42:00
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4507. you can shoot through the debris. - in General Discussions [original thread]
Also, about half the terrain glitches like Manus Peak objective C used to, sending you sliding all over the place when you take half a step too close.
- by Garrett Blacknova - at 2013.03.24 00:05:00
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4508. Once a majority of players have all skills capped . . . - in General Discussions [original thread]
1. There will always be more skills to train. 2. There will always be alts to train up. 3. There will always be blueberries.
- by Garrett Blacknova - at 2013.03.24 00:04:00
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4509. There's a fire in the sky... But it's not supposed to be there! - in General Discussions [original thread]
It's a weekend event. We're all currently fighting on Caldari Prime, and there's a crashed Titan just up the road from the battlefield. I'm sorry if this isn't a convenient time for you, but it's not like they parked there on purpose.
- by Garrett Blacknova - at 2013.03.24 00:02:00
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4510. Yeah... I'm gonna go ahead and say infantry only Ambush is a -horrible- idea - in General Discussions [original thread]
Vermaak Doe wrote: Segregation of the player base isn't a good enough reason that infantry only is a bad idea? A lot of people are getting the impression that Ambush will be turned into an infantry-only mode. NOT that we'll get a new mode wi...
- by Garrett Blacknova - at 2013.03.23 19:43:00
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4511. New Game Mode Being "Considered"... Infantry Only Ambush! - in General Discussions [original thread]
Do I want a mode with no vehicles? Not really. If they add a mode with no vehicles, will I play it? Only when I'm with a squad and other people want to do so. If they remove vehicles from Ambush, will I be upset? Yes. I'll be very upset. If they a...
- by Garrett Blacknova - at 2013.03.23 19:36:00
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4512. What's the deal with good players from good corps staying in the MCC - in General Discussions [original thread]
Roy Ventus wrote: Richard Sebire wrote: The idle mechanic and the distance traveled mechanic will put an end to this one. When implemented, if you do not engage or get engaged with an enemy in a set time, you will get booted with 0 isk and 0...
- by Garrett Blacknova - at 2013.03.23 19:23:00
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4513. Sniper Rifle Quite Broken - in General Discussions [original thread]
There are a few places where you can wallhack as well.
- by Garrett Blacknova - at 2013.03.23 18:42:00
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4514. New Game Mode Being "Considered"... Infantry Only Ambush! - in General Discussions [original thread]
gbghg wrote: k/dr Kills per... doctor? That would be an interesting stat. Yes, I know what you meant, but I'm sleep-deprived (it's almost 8am. I'm not normally up this late), and that was the first thing that came to mind when I saw it.
- by Garrett Blacknova - at 2013.03.23 18:40:00
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4515. I need some help - in General Discussions [original thread]
USB multi-plug adaptor?
- by Garrett Blacknova - at 2013.03.23 17:01:00
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4516. Inertia Dampener - in General Discussions [original thread]
gbghg wrote: DUST Fiend wrote: Garrett Blacknova wrote: DUST Fiend wrote: You can belly flop out of the MCC and survive in some suits, it's quite amusing. Those suits don't include a Dragonfly Scout. Just saying. Challenge accep...
- by Garrett Blacknova - at 2013.03.23 16:40:00
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4517. FALCO PUNCH - in General Discussions [original thread]
I've killed a Sica with my Toxin SMG once. I had a little help from a couple of guys with Forge Guns, but I got the kill, so.... sorry guys. I'm awesome, and you just helped me out a little.
- by Garrett Blacknova - at 2013.03.23 15:46:00
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4518. Sniper Rifle Quite Broken - in General Discussions [original thread]
There are issues with terrain doing strange things to hit detection. There are issues with hit detection in general (although not as bad as there used to be). And the fact of server-side hit detection means you have to lead your shots based on l...
- by Garrett Blacknova - at 2013.03.23 14:38:00
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4519. A crazy idea or discussion - in General Discussions [original thread]
HighSec matchmaking could be SP-based, so there's a cap on total player numbers in the battle, but NOT a cap on each team's size, and the game will keep teams within a certain % of each other's total SP count. That way, really high-level players w...
- by Garrett Blacknova - at 2013.03.23 14:27:00
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4520. Tested mouse for first time and Heavy got SpeedScout turning.. - in General Discussions [original thread]
Laheon wrote: Garrett Blacknova wrote: The game is designed with hard caps on turning speed for the different suits. That's a deliberate mechanic that was built into the game as part of the balance between suits. Those are an intentional de...
- by Garrett Blacknova - at 2013.03.23 14:24:00
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