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301. Balancing Scout + A small Possible Buff to Assault - in General Discussions [original thread]
Ridire Greine wrote: Logistic suits don't need any kind of nerf or buff, I feel they're fine as is. I'm not proposing a nerf or buff. Just a shift towards their intended role, so they aren't doing everything they're meant to do AND everything...
- by Garrett Blacknova - at 2014.04.25 13:51:00
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302. How are people fooled by the Cloak? - in General Discussions [original thread]
Jack McReady wrote: https://www.youtube.com/watch?v=R3Lfy7J1c4I => non moving scout, invisible at 14m, slightly visible at full sprint 15m away on a darker area. then he sprints further 15m away and you could not see him anymore till he jump...
- by Garrett Blacknova - at 2014.04.25 13:44:00
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303. Balancing Scout + A small Possible Buff to Assault - in General Discussions [original thread]
Ridire Greine wrote: Garrett Blacknova wrote: Better option. We used to have 45dB and it was awful because you literally couldn't hide from anything. The best solution is to leave the profile as-is, but reduce the dampening bonus on cloaks...
- by Garrett Blacknova - at 2014.04.25 13:30:00
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304. Milita Shotguns shouldnt be that strong - in General Discussions [original thread]
Django Quik wrote: Those must be some damn terrible sentinel fits to go down to a militia shotgun in just 2 shots - 2 shots doesn't even do 1000 damage, especially considering the resistances and poor damage profile against armor. 3 shots is mo...
- by Garrett Blacknova - at 2014.04.25 13:26:00
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305. Balancing Scout + A small Possible Buff to Assault - in General Discussions [original thread]
Better option. We used to have 45dB and it was awful because you literally couldn't hide from anything. The best solution is to leave the profile as-is, but reduce the dampening bonus on cloaks to 10 or 15%, which would have the same result whil...
- by Garrett Blacknova - at 2014.04.25 13:19:00
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306. Milita Shotguns shouldnt be that strong - in General Discussions [original thread]
buzzzzzzz killllllllll wrote: xxwhitedevilxx M wrote: Buff heavies HP!! we need more HP! More HP! Also, buff tanks HP and resistances and lower their price! did you read 1.7 patchnotes? You mean the ones you just quoted him reading out ...
- by Garrett Blacknova - at 2014.04.25 13:15:00
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307. Gunnlogi 6k Buffer fit surprizingly not Fail Fit - in General Discussions [original thread]
Kigurosaka Laaksonen wrote: Garrett Blacknova wrote: the resistance bonus from shield and armour skills What skills are those? I'm coming off less than 8 hours' sleep in the past 4 days. I don't remember and am not at my PS3 to check. B...
- by Garrett Blacknova - at 2014.04.25 13:12:00
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308. Gunnlogi 6k Buffer fit surprizingly not Fail Fit - in General Discussions [original thread]
I had a similar fitting on a Sica pre-1.8 with Missiles and "just in case" reppers. I have a selection of Missile Gunnlogis now, including one with the same focus on HP. When you consider the resistance bonus from shield and armour skills, if you...
- by Garrett Blacknova - at 2014.04.25 13:05:00
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309. I'm having fun again - in General Discussions [original thread]
ishtellian wrote: I tried to go JLAV and the blueberry wouldn't get out =S I almost spilled a mouthful of drink on my keyboard reading this...
- by Garrett Blacknova - at 2014.04.25 13:01:00
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310. CCP: Any plans on making Dust 514 seem more "sci-fi"? - in General Discussions [original thread]
In terms of vision, it needs to be mentioned that DUST mercs are literally never - N-E-V-E-R - using their "naked eyes" to see. We have no vision slits in our helmets. There are cameras and other forward-facing sensors which record things in a wi...
- by Garrett Blacknova - at 2014.04.25 12:54:00
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311. 6 days to Fanfest: NPE by Iron Wolf Saber - in General Discussions [original thread]
Isaac The Soldier wrote: That's funny. I didn't even know that there were more than one CPM. They should rename it to COO - Council Of One.
- by Garrett Blacknova - at 2014.04.25 12:40:00
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312. Milita Shotguns shouldnt be that strong - in General Discussions [original thread]
It's way too easy to kill 3 non-brick-tanked Assault suits, or 3 Scouts with 3 shots from a Militia Sniper Rifle without reloading too. And it's way too easy to run through 3 players at once when you get behind them with a Militia SMG and they're...
- by Garrett Blacknova - at 2014.04.25 12:34:00
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313. How are people fooled by the Cloak? - in General Discussions [original thread]
Jack McReady wrote: on some maps you cant even see the shimmer of the walking scout 20m in front of you because of the bright light level, just saying if you are unaware of this fact, well then you are a scrub On some maps, in the right li...
- by Garrett Blacknova - at 2014.04.25 12:31:00
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314. scout friends - in General Discussions [original thread]
Good Scouts run solo. Great Scouts stay close enough to benefit their teammates, but far enough not to be exposed. Either way, you look like you're running away from your friends if they don't know how to Scout.
- by Garrett Blacknova - at 2014.04.24 03:33:00
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315. Heavies really do need a slight HP reduction... - in General Discussions [original thread]
Heavies and Scouts both need nerfs. Logis are borderline OP, but not too bad. Looks like the problem is with Assault suits, actually. Maybe THOSE should get fixed. Like I've said elsewhere, reduce the module slots on Logi suits (and reduce PG/CP...
- by Garrett Blacknova - at 2014.04.22 20:46:00
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316. 1.8 made me an hipster!! - in General Discussions [original thread]
I was a Shotgun Scout before it was cool.
- by Garrett Blacknova - at 2014.04.22 11:34:00
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317. dust has too much customisation. - in General Discussions [original thread]
Take a look any Armored Core game then get back to us about how DUST has too much customisation.
- by Garrett Blacknova - at 2014.04.22 11:24:00
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318. Kill feed. - in General Discussions [original thread]
It's nice to see how OP those cloaked Shotgun Scouts are, right guys?
- by Garrett Blacknova - at 2014.04.22 10:39:00
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319. so... rep tanked Maddys - in General Discussions [original thread]
Harpyja wrote: Stupid Blueberry wrote: Scheneighnay McBob wrote: Isn't that what gallente are supposed to be good at? Armor repair is active in EVE. But it can also be perma-ran, depending on skills and the fit obviously. And if t...
- by Garrett Blacknova - at 2014.04.22 10:33:00
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320. Suit Scan Precision shows while in Vehicle? - in General Discussions [original thread]
Vehicles have their own scan profile and precision. Unfortunately, their profile is bugged. It's meant to be something stupid like 200, but I think they left off the "2" in that equation. Or both the 0s.
- by Garrett Blacknova - at 2014.04.21 20:59:00
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