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501. HUD - in Feedback/Requests [original thread]
I for one can't wait to see how the racial variants for the HUDs will be different. Some customization would be nice though. I could set it to give me some kind of alert when either my shield, armor, or both gets to a certain percentage of my cho...
- by Gaelon Thrace - at 2013.06.26 15:52:00
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502. [Request] Country flag in player info - in Feedback/Requests [original thread]
shaman oga wrote: Robert JD Niewiadomski wrote: Instead of flag (down with them!) how about connection quality indicator, battle server setting and mic present? Why not both? For me the flag is very important, especially for squads. Examp...
- by Gaelon Thrace - at 2013.06.26 15:33:00
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503. The game is impossible for new players. - in General Discussions [original thread]
nukel head wrote: Why isn't it? Not everyone has time or energy left at the end of the day for all the Eve drama, but we do enjoy the game. I don't see any reason why it can't grow to have something for everyone - just like a real giant expans...
- by Gaelon Thrace - at 2013.06.26 15:25:00
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504. [Request] Country flag in player info - in Feedback/Requests [original thread]
Please no. Robert JD Niewiadomski wrote: Instead of flag (down with them!) how about connection quality indicator, battle server setting and mic present? Yes.
- by Gaelon Thrace - at 2013.06.26 14:37:00
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505. Beam Cannon for heavies. - in Feedback/Requests [original thread]
http://youtu.be/7eI42tTT_Qo?t=11s
- by Gaelon Thrace - at 2013.06.26 08:15:00
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506. [REQUEST] Configurable Vehicle Settings - in Feedback/Requests [original thread]
+1 And I don't even use vehicles.
- by Gaelon Thrace - at 2013.06.26 01:25:00
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507. Announcement:Dev Blog: Uprising 2 and Beyond - in Announcement and Events [original thread]
Liner ReXiandra wrote: And that's why we're getting a brand new commando suit next. (but I'm guessing not for all races either, right?) What makes you think we won't get all racial variants for the commando suit? You know how the assault an...
- by Gaelon Thrace - at 2013.06.26 01:15:00
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508. New matchmaking. Look ccp! - in Feedback/Requests [original thread]
Again Gaelon Thrace wrote: http://youtu.be/-mv_zxFjP6Q?t=20m42s Now can everybody please stop posting about it until the next patch is released? I'm tired of seeing threads about stuff that's already being addressed. Wait a few weeks for ...
- by Gaelon Thrace - at 2013.06.26 00:23:00
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509. Starting Aurum - in Feedback/Requests [original thread]
My post from the "New Player Experience" thread: Gaelon Thrace wrote: Give all new players a handful of starting Aurum and explain what it is and how it's used. This will allow them to try out some of the gear that doesn't have a militia versio...
- by Gaelon Thrace - at 2013.06.25 23:59:00
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510. The game is impossible for new players. - in General Discussions [original thread]
T4K3RoftheSOUL wrote: Stands Alone wrote: they will be implementing a new matchmaking system within the next 3 weeks. you can all stop your noob whining now where is this info located... Has it been leaked by anybody important? http://y...
- by Gaelon Thrace - at 2013.06.25 23:23:00
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511. [REQUEST] More Movement Options! - in Feedback/Requests [original thread]
+1 to everything in the OP
- by Gaelon Thrace - at 2013.06.25 22:45:00
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512. Generic Passive SP vs Skill Training - in Feedback/Requests [original thread]
Daedric Lothar wrote: I dont want to have to login to my PS3 every day or every other day to train. Its hard enough doing that for EVE. At least for EVE I got an app that tells me when to login when I don't have time. I doubt that will ever hap...
- by Gaelon Thrace - at 2013.06.24 15:56:00
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513. CPM Topic: How would you design New Player Experience? - in Feedback/Requests [original thread]
Give all new players a handful of starting Aurum and explain what it is and how it's used. This will allow them to try out some of the gear that doesn't have a militia version (specialized dropsuits such as scout and assault/certain weapons like t...
- by Gaelon Thrace - at 2013.06.24 15:43:00
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514. Generic Passive SP vs Skill Training - in Feedback/Requests [original thread]
I support EVE style skill training.
- by Gaelon Thrace - at 2013.06.24 14:29:00
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515. CCP change the SP gain to full passive - in General Discussions [original thread]
J-Lewis wrote: A fully passive system with an active player interaction component would be better than what we have now. By component I mean something like having to log on every now and then to... oh, IDK... set a new skill to train? Crazy...
- by Gaelon Thrace - at 2013.06.22 06:21:00
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516. (suggestion) how about jetpack - in Feedback/Requests [original thread]
Buster Friently wrote: I support this idea, but as I've said before, I think this should be a dropsuit, not necessarily a module. Taking an equipment slot would make the most sense to me.
- by Gaelon Thrace - at 2013.06.20 08:22:00
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517. Ascension cables, Jetpacks, and Nano Jump Drives, Oh My: Giving the Scout a Purp... - in Feedback/Requests [original thread]
Vell0cet wrote: I can see your point, and the jump pack does sound cool but is maybe too overpowered? What's the counter to it? If you can essentially teleport to wherever you want within a large radius almost instantaneously, how are people s...
- by Gaelon Thrace - at 2013.06.20 04:56:00
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518. Ascension cables, Jetpacks, and Nano Jump Drives, Oh My: Giving the Scout a Purp... - in Feedback/Requests [original thread]
Vell0cet wrote: So what specifically do you dislike about the jetpack? Are you concerned it will be overpowered? too prevalent? Essentially jump packs would open up opportunities for tactical maneuvering with sudden bursts of speed such as ...
- by Gaelon Thrace - at 2013.06.19 06:53:00
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519. [REQUEST] More equipment ideas. - in Feedback/Requests [original thread]
Skipper Jones wrote: I had no clue what they meant by stasis webifier. http://wiki.eveonline.com/en/wiki/Item_Database:Ship_Equipment:Electronic_Warfare Target Painters would be nice too.
- by Gaelon Thrace - at 2013.06.19 05:30:00
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520. [REQUEST] More equipment ideas. - in Feedback/Requests [original thread]
Skipper Jones wrote: - Anti-movement trapper thingy (couldn't think of a name): About the size of a Remote Explosive, except when people walk near them they can't move for ~3 seconds. It's good for when you're getting chased and you want to ge...
- by Gaelon Thrace - at 2013.06.19 05:14:00
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