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481. Scouts: Upcoming Weapons Combos and Role Analysis - in Feedback/Requests [original thread]
I run Gallente shotgun/SMG scout and I came to the same conclusion immediately upon reading the dev blog. Lead with shotty, sweep with SMG. Increased swap speed in 1.2 should make this easier to pull off. As for future development of scouts, all I...
- by Gaelon Thrace - at 2013.07.04 05:11:00
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482. [Roadmap Feedback] PvE isn't on the roadmap? Disappointed :( Info please? - in Feedback/Requests [original thread]
Sinboto Simmons wrote: Someone said at one point that in it's current form that an npc drone took up just as much , or more, space in the sver then a player hence why they may have not been added I'm most likely wrong though That was the rea...
- by Gaelon Thrace - at 2013.07.01 17:29:00
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483. New Players vs the most OP thing in DUST. - in Feedback/Requests [original thread]
+1 for the first sentence alone
- by Gaelon Thrace - at 2013.07.01 04:33:00
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484. [Request] 3D Social interaction - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Who wants to talk strategy in the War Room with a working map table while watching the barge jump gates and warp to the planet? Yes.
- by Gaelon Thrace - at 2013.06.30 05:40:00
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485. [Request] new wepon/equipment morter drone and target painter. - in Feedback/Requests [original thread]
What is with the obsession on here with fitting equipment in weapon slots?
- by Gaelon Thrace - at 2013.06.29 16:18:00
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486. new weapon/device - forcefield generator - in Feedback/Requests [original thread]
They've already said we'll be getting a shield bubble soon.
- by Gaelon Thrace - at 2013.06.29 15:05:00
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487. Will we see 24 v 24 in uprising 1.2? - in Feedback/Requests [original thread]
Forlorn Destrier wrote: They have also said that the code is best with 16v16 for now, no matter what the maps were designed for. For now, we stick with 16v16. I wonder if it would really be that big of a performance issue to add 4 more player...
- by Gaelon Thrace - at 2013.06.28 20:48:00
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488. [request] Nova Bow - in Feedback/Requests [original thread]
Lightning Bolt2 wrote: ... with an arc on the arrows... ...basicly a mid-long ranged weapon ... Good luck hitting anything at long range with a precision weapon that you have to arch. By precision I mean there's no area of effect, so you eit...
- by Gaelon Thrace - at 2013.06.28 19:49:00
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489. Second Hand Markets and Transferring Assets - in Feedback/Requests [original thread]
SoonGäó Player to player ISK transfers are coming in the next update. This is just the first step in opening up the market for Dust players. I don't know when we're getting it, but what you're asking for is somewhere on the roadmap.
- by Gaelon Thrace - at 2013.06.28 04:47:00
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490. [Request] Drone Ships - in Feedback/Requests [original thread]
Gaelon Thrace wrote: If I can find the video footage where they actually address player deployed drones I'll post a link here . Found it.
- by Gaelon Thrace - at 2013.06.27 10:02:00
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491. [Request] Drone Ships - in Feedback/Requests [original thread]
Eris Ernaga wrote: darkiller240 wrote: This is a great idie but it been already asked (a lot) and respoded in the same way PS3 is not powerfull enough to support drones on a battlefield But were getting them for pve? Those drones will ...
- by Gaelon Thrace - at 2013.06.27 09:39:00
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492. Fix Scout speed!!! - in Feedback/Requests [original thread]
From Costa Rica wrote: I say take it to a stupidly high level and then we tone it down from there. Give us, criptonian speed. And after we can-¦t push the Dpad forward cause we run trough the map in 5s we dial it down. +1 if we can also ge...
- by Gaelon Thrace - at 2013.06.26 23:23:00
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493. [Request] More to do - in Feedback/Requests [original thread]
I agree with wanting more to do. PVE is coming SoonGäó Loyalty points for FW would be nice.
- by Gaelon Thrace - at 2013.06.26 21:10:00
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494. it's over? I just got here! - in Feedback/Requests [original thread]
Sgt Buttscratch wrote: yeah, game under 25% needs to lock. I joined a defeat screen yesterday Same here.
- by Gaelon Thrace - at 2013.06.26 18:57:00
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495. Add SP cap info to Neocom - in Feedback/Requests [original thread]
Blerf Naster wrote: Additionally, putting SP cap info in the character selection screen might be worth considering; I'm sure those players who somehow manage to keep multiple characters capped out would appreciate it. Not completely sure, bu...
- by Gaelon Thrace - at 2013.06.26 17:15:00
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496. CCP Should Sell Respec Tokens with limits - in General Discussions [original thread]
Cross Atu wrote: To all Mercs in support of respecs please read and respond to in detail my posts #19 & #92. In this thread. As well as post #14 by Malkai Inos. There's a lot of ground to cover and the issues presented within those pos...
- by Gaelon Thrace - at 2013.06.26 17:06:00
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497. Squading, Sniper syndrome, Blast radius - in Feedback/Requests [original thread]
Mika Astrates wrote: Squad up.... there should be a time for players to roll into squads or be kicked from the game... Funny thing is I could swear I read somewhere in game that if you weren't in a squad when the battle started then you wou...
- by Gaelon Thrace - at 2013.06.26 17:00:00
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498. Loud music at first deployment. - in Feedback/Requests [original thread]
Ansiiis The Trustworthy wrote: It is too loud to hear other people talk... The first deployment is the most important one too - sometimes people need to specify spawn locations and fitting management but the loud music at the start of the game ...
- by Gaelon Thrace - at 2013.06.26 16:54:00
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499. Respec System - in Feedback/Requests [original thread]
zapfrog wrote: The current structure makes it very difficult to try new equipment and vehicles. What if I want to try a heavy, a tank, be a pilot? New players that make spec mistakes or want to try other classes, vehicles, etc. will quickly ge...
- by Gaelon Thrace - at 2013.06.26 16:50:00
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500. CCP Should Sell Respec Tokens with limits - in General Discussions [original thread]
OP PLS STAHP or at least learn to use the search function and post in one of the many respec threads that already exist before starting a new one. Hawkin P wrote: Daedric Lothar wrote: Speaking of tokening things just because they are fun, h...
- by Gaelon Thrace - at 2013.06.26 16:22:00
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