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121. Announcement:Destructive Data Mining: The Expert Challenge [27 June - 2... - in Announcement and Events [original thread]
CCP Logibro wrote: Listen up mercenaries! Weapon manufacturers around New Eden are working hard on new experimental weapons. As part of their research, they are requesting the aid of mercenaries everywhere in a bid to find experts and generate ...
- by Gabriel Ceja - at 2014.06.26 04:08:00
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122. LOL, 2 weeks on Vacation and HotFix Bravo comes out... - in General Discussions [original thread]
Eko Sol wrote: Alright. So, at first, I thought it was going to be awesome watching all of the nerfs on vehicles b/c it would make AV so much easier. Now it is so unbelievably easy NO ONE IS USING VEHICLES. And the few that do get completely an...
- by Gabriel Ceja - at 2014.06.24 22:12:00
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123. (feedback) shield tanks - in Feedback/Requests [original thread]
jaksol JAK darnson wrote: Lorhak Gannarsein wrote: You're terrible. Spend some money and make some good fittings. Hell, I'm having a great time with a fully MLT fit Sica rather than my Particle cannon. my tanks cost 300k a pop ad i have...
- by Gabriel Ceja - at 2014.06.24 19:48:00
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124. Tanks for the memories... - in General Discussions [original thread]
So it has been a while since the higher tier tank variants have been removed and I know when it comes to tanks there is probably still some things that have to be tested out but I would just like to know will higher tier tank variants such as the ...
- by Gabriel Ceja - at 2014.06.24 08:32:00
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125. [Idea] Give the assault 2 primary slots and delete commandos - in Feedback/Requests [original thread]
Never! Commando for life!!! Minmatar commando Special Attack : Falco Punch
- by Gabriel Ceja - at 2014.06.24 07:57:00
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126. CHANGE RAILGUNS BACK NOW! - in Feedback/Requests [original thread]
Nope they are perfectly fine now and it feels really good reading this post knowing that these changes have made quite an impact on all those who would use multiple damage mod railguns, awesome job on this one ccp finally my 20 mill plus sp into v...
- by Gabriel Ceja - at 2014.06.24 00:04:00
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127. Announcement:Dev Blog: Hotfix Bravo is now live! - in Announcement and Events [original thread]
This hot fix is awesome except for one minor detail and that's the new hmg reticle on blaster turrets I like the reticle itself but it's the fact that it spreads out and disappears almost immediately after only firing nonstop for just a few second...
- by Gabriel Ceja - at 2014.06.18 20:37:00
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128. Sticky:Hotfix Bravo - Closed for Feedback - in Feedback/Requests [original thread]
Finally the damage mods are getting a well deserved nerf but what I wanna know is will you be limited to one per fit or will they still be able to stack because I believe it would be better off making it limited to one. As for the armor rep mods ...
- by Gabriel Ceja - at 2014.06.12 07:12:00
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129. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
I like all this a lot especially the turrets part however I have to disagree with you on the tank vs tank being in a good place right now, it is decent at best because right now it is really unbalanced because of the vehicle damage mod the damage ...
- by Gabriel Ceja - at 2014.05.22 09:11:00
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130. Liking what you guys did... - in Feedback/Requests [original thread]
With the hardeners. Now that the hardeners have been nerfed hardener stacking isn't as big of a problem as it was before. However I believe the next step should be to nerf the vehicle damage mods. Since the hardeners are weaker now there isn't a n...
- by Gabriel Ceja - at 2014.04.01 09:18:00
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131. Evolution who?????? - in General Discussions [original thread]
I find it funny that you're here complaining about one death and being two shot by a tank when you run nothing but rail tanks with stacked damage mods or hardeners and when you do use your blaster tank as soon as you get popped by another tank, li...
- by Gabriel Ceja - at 2014.03.08 08:12:00
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132. sniper profeciency skill - in Feedback/Requests [original thread]
This sounds pretty damn good.
- by Gabriel Ceja - at 2014.03.08 06:56:00
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133. Idea for small turrets - in Feedback/Requests [original thread]
Alright so as of right now there isn't many people putting small turrets on their tanks for a couple of reasons. One of the reasons is that they don't put small turrets to save cpu and pg for modules or a better large turret, the other reason is t...
- by Gabriel Ceja - at 2014.03.08 06:10:00
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134. The Real Reason Tanks Are Hard To Kill - in Feedback/Requests [original thread]
Click on the link to take a look at a possible solution for this that is fair, reasonable, and simpler. https://forums.dust514.com/default.aspx?g=posts&m=1858385#post1858385
- by Gabriel Ceja - at 2014.03.07 10:54:00
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135. A Quick Message To The AV Community - in General Discussions [original thread]
Take a look at this, I believe this would be a good solution to adress the problem with tanks. https://forums.dust514.com/default.aspx?g=posts&m=1858385#post1858385
- by Gabriel Ceja - at 2014.03.07 10:42:00
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136. Announcement:Dev Blog: Expanding The Arsenal With Uprising 1.8 - in Announcement and Events [original thread]
As it stands right now av isnt too bad it's actually pretty strong if you're not getting the result you want maybe you should try the proto before complaining about it...but if you feel this nerf is a bit much than you need to take a look at this ...
- by Gabriel Ceja - at 2014.03.06 21:43:00
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137. Damn murder taxies - in Feedback/Requests [original thread]
The LAV for a limited time now with a Heavy surprise inside of each one
- by Gabriel Ceja - at 2014.03.01 09:01:00
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138. SENTINELS: RR Vs HMG? - in Feedback/Requests [original thread]
Yup it is pretty crazy when you got a heavy with a rail rifle charging straight into the HMG with no fear and to top it off winning the battle at such close range where the HMG is suppose to be dominant and most efficient.
- by Gabriel Ceja - at 2014.03.01 08:37:00
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139. [Request] 20gj Blaster and 80gj Blaster overhaul - in Feedback/Requests [original thread]
Honestly the Large Blaster Turret is good the way it is, the only thing that is really killing it in the tank to tank battle is hardener stacking because when one hardener is on it can still do good enough damage(depending on the level of the turr...
- by Gabriel Ceja - at 2014.03.01 08:26:00
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140. The Large Missile Turret - in Technical Support/Bugs [original thread]
A lot of the times the large missile turrets full auto fire doesn't work and so I am pretty much forced to go semi-auto instead and its alright against infantry because I like to fire one missile at a time for precision but against tanks or instal...
- by Gabriel Ceja - at 2014.02.28 10:20:00
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