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701. [FEEDBACK] If rails are fixed[CCP should read] - in Feedback/Requests [original thread]
Purely out of curiousity: Have anyone held an 8v8 Corp Tank Battle before? Asking, since this is definitely one of the ways to get impressions of the feasibility of different builds, as long as both sides agree to some basic rules (let HAVs spawn...
- by G Torq - at 2013.03.13 09:44:00
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702. DEV Topic/Discussion: Orbital Drop Spawns - in General Discussions [original thread]
Fivetimes Infinity wrote: It'd look cool but it'd have gameplay ramifications, the most obvious of which is that you're falling in from the sky, presumably with an inertial dampener. People will see you when you spawn, sometimes. There's also t...
- by G Torq - at 2013.03.11 19:59:00
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703. DEV Topic/Discussion: Orbital Drop Spawns - in General Discussions [original thread]
My impressions and comment... How to do Orbital Drops / HALO jumps How to counter the Drops Various Alternatives 1st - How to do Orbital Drops / HALO jumps This section deals with how to Drop, seen from the Merc's side, and op...
- by G Torq - at 2013.03.11 16:14:00
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704. [Feedback] Assault Rifle Range - in Feedback/Requests [original thread]
Iskandar Zul Karnain wrote: Why are you sniping from 100m? Use a LR, or a TAR... Its not the AR range thats the problem, its your choice of weapon for your range. TAR is good in the ca 100m range, especially against less-adept snipers :)
- by G Torq - at 2013.03.11 14:43:00
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705. I'm beginning to miss it.... - in Manus Peak [original thread]
CCP LogicLoop wrote: We are currently doing some work on the Manus Peak ambush. I am considering extending the game-play area into a couple of the smaller infrastructure areas along the C row to allow for some more diverse play. What are your m...
- by G Torq - at 2013.03.09 10:37:00
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706. Black Eagles Event - in General Discussions [original thread]
CCP Eterne wrote: The spread of times is basically as much as we are capable of doing now for manpower reasons [....] Need help?
- by G Torq - at 2013.03.06 16:49:00
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707. Hand Signals - in Rookie Training Grounds [original thread]
swannee wrote: I ran up to a (random) dropship pilot, and shot towards the location i wanted to go...tried it with an AR and a sniper rifle. With the AR he took me to the closest objective in the direction i shot, and wit the Sniper rifle he to...
- by G Torq - at 2013.02.27 12:48:00
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708. When Taking on a Heavy - in Rookie Training Grounds [original thread]
pegasis prime wrote: Assaults 1) Exile AR - complex damage mods - attacking heavys from range with this rife was easy running strait at them wasent ( get the point) If using the Exile or regular AR, fire in rapid bursts to keep the aim on t...
- by G Torq - at 2013.02.27 09:05:00
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709. Hand Signals - in Rookie Training Grounds [original thread]
When calling in vehicles, I fire a short burst at the ground where I'm calling it in. Sort of a "Dont stand here or deploy anything here". Unfortunately, this only seems to excite blueberries, who start shooting at me.
- by G Torq - at 2013.02.27 07:34:00
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710. The tactical assault rifle - in Rookie Training Grounds [original thread]
0 Try Harder wrote: G Torq wrote: Problem was that when people died from TARs, they screaming "cheater", "modded controller" etc - then, as you observe, CCP decided to listen to the people dying instead of us players. Yah, but I have to ...
- by G Torq - at 2013.02.26 07:46:00
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711. Sticky:CCP player gathering in Boston, March 23rd - in Announcement and Events [original thread]
CCP Guard wrote: I'm planning this event and will be planning other similar ones and it would be a lot of fun to meet some of you guys there and get your feedback. Up until now I've been doing stuff for the capsuleers but in this brave new worl...
- by G Torq - at 2013.02.25 11:16:00
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712. The tactical assault rifle - in Rookie Training Grounds [original thread]
0 Try Harder wrote: Scheneighnay McBob wrote: The reason they were given so much recoil was because people were using modded controllers Some were, but the majority of deaths from the Tac AR were not done by people using modded controlle...
- by G Torq - at 2013.02.24 15:21:00
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713. Official Sony Headset causes unplayable lag - in Technical Support/Bugs [original thread]
ongoing tests: The "Lag" appears to be controls resetting
The issue appears to be RF interference or input-"noise"
Other things can cause the same issue, plausible same Root Cause
@1: Controls Resetting When the issue comes up,...
- by G Torq - at 2013.02.24 11:02:00
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714. The tactical assault rifle - in Rookie Training Grounds [original thread]
I finally switched back to the TAR, and murdered a pile of people right away. The recoil is high to avoid modded controllers/mice - instead of reducing the firing rate (...), they added recoil beyond what should have been done. It is also "easie...
- by G Torq - at 2013.02.23 17:28:00
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715. #DUST514inPS4 - in General Discussions [original thread]
Please follow this link . After this, read this link , particularly bullets 15 and 11, but also 6, 11, 14, 16 and .. f'it, just read the whole thing.
- by G Torq - at 2013.02.23 12:32:00
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716. HAVs: Blue-dot gunners, Yes/No? - in Rookie Training Grounds [original thread]
Question: Is it OK as a blue-dot to enter a HAV uninvited, and operate a turret? Am asking as I've "jumped through" HAVs a couple of times to get past them inside compounds (In-and-out quickly), and generally noticing that people use them alo...
- by G Torq - at 2013.02.23 12:08:00
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717. [Request for DEV info on Drop Uplinks] - in Technical Support/Bugs [original thread]
LXicon wrote: yes, i put this in "Technical Support/Bugs" because i'm looking for technical support, not a request for a new feature. i wanted a single thread looking for DEV answers on 1 thing. @G Torq : there are lots of posts by players sa...
- by G Torq - at 2013.02.23 08:54:00
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718. [Request for DEV info on Drop Uplinks] - in Technical Support/Bugs [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=571811#post571811
- by G Torq - at 2013.02.22 20:11:00
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719. Official Word: Drop Uplinks for squad only, or whole team? - in General Discussions [original thread]
Arrant Leet wrote: G Torq wrote: Arrant Leet wrote: I see people saying things on both sides of the fence. I want to know if it's only for your squad or the whole team. Someone recently said that since all the "no squad" players are in a ...
- by G Torq - at 2013.02.22 20:03:00
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720. Drop Uplinks outside of squad are OP (something to try in ambush) - in General Discussions [original thread]
From previous posts by other people: Hacked uplink is visible to team Regular uplinks are visible to players, who have seen them.
- by G Torq - at 2013.02.22 18:59:00
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