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321. What is the purpose of the SP Cap? - in General Discussions [original thread]
A'Real Fury wrote: Noc Tempre wrote: A'Real Fury wrote: Personally I would raise the SP cap to 1 mil SP per week, with a corresponding increase in the SP formula per battle I.e. each battle would give more SP then it currently produces. ...
- by GVGMODE - at 2013.06.18 17:56:00
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322. What is the purpose of the SP Cap? - in General Discussions [original thread]
Just don't even bother playing after you cap, why should anybody keep playing a horrible game after he/she hits the cap. I have previously stated my point of view on this matter and have been shot down by other players, maintaining the gap between...
- by GVGMODE - at 2013.06.18 17:53:00
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323. CCP updates on aiming problem? - in General Discussions [original thread]
CCP Eterne wrote: 5aEKUXeRJGJ27kCDnDVYak4q wrote: Mintchip can you please advise the upper management that it is vital for Dust to have a smooth and functional aiming experience? (As in the very first thing people expect when they play a fir...
- by GVGMODE - at 2013.06.18 17:31:00
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324. CCP updates on aiming problem? - in General Discussions [original thread]
"aiming is not a problem in Dust 514" WTF were you thinking, stop pulling a Microsoft's Xbox One and for God sake stop hearing to Scott Rudi in the background Doesn't CCP Shangai understands that when they make changes using a broken aim system,...
- by GVGMODE - at 2013.06.18 17:01:00
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325. Do you have faith in Dust? - in General Discussions [original thread]
Not anymore, if next patch doesn't fixes the frame rate, hit detection and weapon ranges. I will be gone to a game that fullfils my minimum desires for an fps
- by GVGMODE - at 2013.06.18 16:45:00
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326. What is the purpose of the SP Cap? - in General Discussions [original thread]
To maintain the new players at the bottom, slowly building into some skill tree for a dropsuit, weapon or module just for it to be nerfed in the next monthh... therefore new players will always be at the bottom
- by GVGMODE - at 2013.06.18 16:41:00
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327. Gamming Mouse - in General Discussions [original thread]
ReGnYuM wrote: GVGMODE wrote: I have played PC games in a competitive environment but I would like to ask those with mouse, what do youguys think of the Roccat Kone XTD? How well does it works in Dust ? and how op are the macro setups for th...
- by GVGMODE - at 2013.06.16 14:08:00
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328. Gamming Mouse - in General Discussions [original thread]
I have played PC games in a competitive environment but I would like to ask those with mouse, what do youguys think of the Roccat Kone XTD? How well does it works in Dust ? and how op are the macro setups for the mouse? Roccat Kone XTD A gam...
- by GVGMODE - at 2013.06.16 14:02:00
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329. 20 year plan is needed. - in Feedback/Requests [original thread]
I mean in 5 years a link between a console game and a PC game will not be "ground breaking" ... it will be expected to exist.
- by GVGMODE - at 2013.06.15 19:24:00
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330. Extend HMG range - in Feedback/Requests [original thread]
why not 5 grenades
- by GVGMODE - at 2013.06.15 19:20:00
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331. Extend HMG range - in Feedback/Requests [original thread]
Real life HMG should be allowed to be used by other dropsuits if they have the strenght. Heavy dropsuit should have 20 slots (5High, 5Low, 5 weapon and 5 equipment) I mean it should be "too big to fail"
- by GVGMODE - at 2013.06.15 19:14:00
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332. 20 year plan is needed. - in Feedback/Requests [original thread]
In my opinion a 10 year plan doesn't seems to fit anymore the timeline for Dust 514 since I consider that the fixes, new content and balancing is moving extremely slow, that is if we take into account the "improvements" of several builds during th...
- by GVGMODE - at 2013.06.15 18:57:00
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333. unbalenced game = 2 hour frustration fest - in Feedback/Requests [original thread]
The game is not hard, I started playing it some time ago when other players were running proto and advances gear and there I was with militia gear, I run with standard gear not even advanced yet and I still do decent either solo or in a squad. D...
- by GVGMODE - at 2013.04.11 12:18:00
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