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141. just letting you guys know, pulling out works - in General Discussions [original thread]
Head shots terminate clones.
- by GRIM GEAR - at 2014.01.15 04:58:00
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142. CCP Remnant confirms scouts will lose a sidearm but gain an equipment - in General Discussions [original thread]
Aero Yassavi wrote: Wait, I had a thought. Will this change only be to scout suits, or light frames and scout suits? If it is the former, that will be great in differentiating the basic from the specialized. Or maybe it will be a new variant...
- by GRIM GEAR - at 2014.01.13 11:01:00
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143. A million isk says... - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: When TTK is "readjusted" brick tank protos are gonna be ridiculous and the heavies turn into gods. Along with any non high DPS weapon like the mass driver being totally useless. Watch, damage mods will be useless and ...
- by GRIM GEAR - at 2014.01.13 10:47:00
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144. Let's talk dust: If it ain't hated it's not preforming. - in General Discussions [original thread]
You seem to be good at preforming, have I just stumbled onto something here?
- by GRIM GEAR - at 2014.01.13 10:45:00
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145. Just used the Gatsun's Min-7 in a downtime match. - in General Discussions [original thread]
Yeah i am pretty sure i swore when you killed me a couple of times that battle.
- by GRIM GEAR - at 2014.01.11 11:39:00
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146. Greetings, fellow fatties! - in General Discussions [original thread]
I think you have forgotten that Amarr suits generally have one less slot than the other races. It's more likely that the other racial heavy suits will have a combined total of 6 slots between high and low slots.
- by GRIM GEAR - at 2014.01.11 11:36:00
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147. Scout Registry / Killboard - in General Discussions [original thread]
This may seem a bit cheeky posting this but here goes, If there's any scouts out their looking for a corporation join (The Enclave Syndicate). Our public chat channel is (enclave gathering) come and squad up with us. Plus if you need some traini...
- by GRIM GEAR - at 2014.01.10 11:47:00
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148. Scout Registry / Killboard - in General Discussions [original thread]
It looks like scout's are more viable now than what they will be with the next patch. Let's face it losing the the passive profile dampening is going to be the last straw for me anyway as a minja scout. I will have to change to Ginja as the cloak ...
- by GRIM GEAR - at 2014.01.09 23:56:00
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149. Just Say NO to the Cloaky Combat Scout. - in General Discussions [original thread]
KA24DERT wrote: So it seems that the " title="forums.dust514.com/default.aspx?g=posts&m=1699636#post1699636 ">direction of cloaking in this game is headed towards having a Cloaky Combat Scout. The current proposed cloaking mechanics s...
- by GRIM GEAR - at 2014.01.09 23:41:00
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150. CPM: Petition to CCP Regarding Cloaks - in General Discussions [original thread]
Kain Spero wrote: Kallas Hallytyr wrote: I agree that, done poorly, a cloaking mechanic would be terrible for the game. However, we do not have all the numbers and we still have time to cause changes. Once we have the full statistics for the...
- by GRIM GEAR - at 2014.01.09 22:42:00
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151. Scout Registry / Killboard - in General Discussions [original thread]
The 50% reduction to fitting a cloak for scout suits is a joke when taking into consideration that assault suits have 30% more cpu, i hate to think how much more cpu logis have. I also want to add that the three racial scout suits being Minmata...
- by GRIM GEAR - at 2014.01.09 22:28:00
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152. I cannot seem to find the 1.8 patch notes.. - in General Discussions [original thread]
So in other words everyone is most likely getting worked up over nothing and I just made a pointless thread.
- by GRIM GEAR - at 2014.01.08 05:05:00
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153. I cannot seem to find the 1.8 patch notes.. - in General Discussions [original thread]
Some help in the right direction would be great......
- by GRIM GEAR - at 2014.01.08 04:59:00
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154. Scout Registry / Killboard - in General Discussions [original thread]
The shot gun proficiency should be changed back to 3% damage per level like it was in Chromosome and the current proficiency 3% faster ROF per level should replace the shot guns current operations skill, which is a reduction to shot gun spread per...
- by GRIM GEAR - at 2013.12.24 08:51:00
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155. Please - in General Discussions [original thread]
Amarr gets a bonus to heat reduction build up on laser weapons about 5% per level. Caldari get's a 2% bonus to shield extenders per level. Gallente get a 5% reduction for their light weapon fitting costs per level. Minmatar get a 5% bonus to th...
- by GRIM GEAR - at 2013.12.24 08:34:00
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156. Who'd be down with getting rid of Auto-Aim? - in General Discussions [original thread]
I would just like to say. How many of you that want CCP to get rid of aim assist are actually using aim assist right now as we speak?
- by GRIM GEAR - at 2013.12.24 08:13:00
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157. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: Quil Evrything wrote: Scout Registry wrote: @ Quil On Shotgun Damage * A Prototype Shotgun can OHK a merc, if and only if he has no more than 500 HP. ... Can you explain for us why you oppose improvements to Shot...
- by GRIM GEAR - at 2013.12.24 08:03:00
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158. Racial slurs New Eden style.... - in General Discussions [original thread]
Amarr (Ah-Maaa) working as intended.
- by GRIM GEAR - at 2013.12.24 07:57:00
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159. BALANCING ISSUES - The Rifles - in General Discussions [original thread]
KING CHECKMATE wrote: Bethhy wrote: SCR OHKO's proto assault suit's don't let them fool you ;) Most SCR users have charged shot's hitting at about 480-520+ damage then you add the headshot. Most brick tanked logi's limp away and are like "...
- by GRIM GEAR - at 2013.12.20 05:08:00
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160. SCR or RR? - in General Discussions [original thread]
That would depend if you like it sharp and pointy or long and thick to stick it where your sun don't shine.
- by GRIM GEAR - at 2013.12.20 04:57:00
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