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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Matticus Monk
Ordus Trismegistus
856
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Posted - 2013.12.24 01:07:00 -
[121] - Quote
I would love to see it go away. |
DootDoot
Da Short Buss
138
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Posted - 2013.12.24 04:37:00 -
[122] - Quote
Ryme Intrinseca wrote:DootDoot wrote:Ask the KB/M users if they can even tell if they are facing off against a DS3 or KB/M user... the only hint you get is when auto aim locks on and there is no escaping the bullets, jumping, running... even running behind cover your still getting hit. That's just lag, i.e. you were hit when you were out of cover and it didn't register on your end until you were in cover. I have a 25mb/s connection and this happens frequently everyday. Where your getting hit even when behind cover.
If it happened once and a while sure... it happens all the time and is more to do with Giant hitboxes that get bigger when sprinting then it is a latency issue.
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pinsolbaby
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
2
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Posted - 2013.12.24 05:24:00 -
[123] - Quote
'Yall need to calm down. I think CCP has finally hit the "Golden-zone." At the moment everything is pretty well balanced. The people that don't need aim-assist should be good enough to kill people that are bad enough to require aim assist. You guys just want something to kick and scream about. Cut CCP some slack. I would like to see you try to design a game, code everything, market it, and FUND it.
Swarm Launchers= useless / AV grenades= semi-useless
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FAKIR REDETTa
0uter.Heaven
45
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Posted - 2013.12.24 05:26:00 -
[124] - Quote
ccp make the ds3 worthless plz |
CRISIS BATTLESUIT
The Southern Legion The Umbra Combine
18
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Posted - 2013.12.24 05:31:00 -
[125] - Quote
There is no reason to get rid of aim assist. Its not that bad now after the 1.7 patch CCP definitely toned it down. |
DootDoot
Da Short Buss
139
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Posted - 2013.12.24 05:35:00 -
[126] - Quote
CRISIS BATTLESUIT wrote:There is no reason to get rid of aim assist. Its not that bad now after the 1.7 patch CCP definitely toned it down.
LOl proof? there has been nothing done to aim assist since its implementation and has been quoted multiple times from developers regarding this.
@Fakir Redetta wtf are you talking about? |
Sgt Kirk
SyNergy Gaming EoN.
3811
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Posted - 2013.12.24 05:40:00 -
[127] - Quote
The arguments im seeing for aim assist are pretty hilarious. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
731
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Posted - 2013.12.24 05:56:00 -
[128] - Quote
Cat Merc wrote:Ah, forum warriors.
Crying that the aiming sucks in this game in comparison to other games, then CCP introduces aim assist which is why aiming works in other games, and you QQ about it.
False. Plenty of games out there that worked remarkably well w/o AA. I know MAG had minimal AA and it was a darn good game. Someone has mentioned the new KZ being w/o AA. Hell, even clunky controls of Dust could be used to, but AA has got to go.
Oh, sht! I just learned you can make a signature! Thanks, CCP! Forums are getting better!
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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
732
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Posted - 2013.12.24 05:59:00 -
[129] - Quote
pinsolbaby wrote:'Yall need to calm down. I think CCP has finally hit the "Golden-zone." At the moment everything is pretty well balanced. The people that don't need aim-assist should be good enough to kill people that are bad enough to require aim assist. You guys just want something to kick and scream about. Cut CCP some slack. I would like to see you try to design a game, code everything, market it, and FUND it.
I think were were kinda FUNDING it as it was still in development and running microtransactions already while not even being half ready for release. High five for novel monetization models in gaming industry : D
Oh, sht! I just learned you can make a signature! Thanks, CCP! Forums are getting better!
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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
732
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Posted - 2013.12.24 06:01:00 -
[130] - Quote
Bethhy wrote:Ryme Intrinseca wrote: Point still stands that all the big, successful PS3 FPS uses aim assist. I'm talking BF, COD, KZ, MAG even. It just reflects technical limitations of the controller. Why did Guerrilla drop AA for KZ:SF? Because the DS4 is better and the limitation is no longer there.
Final question, what input do you think competition-level FPS players use given the choice? KB/M. Without aim assist for controller, KB/M is simply better - not just a little, but a lot. That wasn't evident in Dust prior to 1.4 simply because KB/M input was such a mess. Unless you want KB/M to be deliberately gimped or removed, AA has to stay.
Battlefield 3 didn't have Aim assist for a long time. The whole reason Aim assist is in BF3 is to do with hit detection issues that never got fixed. and this is well documented. Killzone on ps4 has no aim assist. CoD is lol? http://www.pcgamer.com/2013/03/13/call-of-duty-red-orchestra-2-interview/ Developers of shooters around the world have been coming to this conclusion about Aim assist. DUST jumping on the bandwagon as it's on the way out makes no sense. You can say that KB/M was messed in the beginning, But it wasn't in Chromosome it was amazing.. Guess what? Same people still on top all of them still DS3 users. The Learning curve around aiming for yourself is what Made DUST addicting from the start in Chromosome, then you would get into the community and the persistent skill system and you would quit other games because they felt a waste of time. Now it's so easy and the gun fights are so meaningless the day to day play of DUST has turned into a grind. Instead of a series of stimulating engagements that test your personal ability. When everyone has their own aiming ability, Strengths and weaknesses it develops an entire dynamic around the gun game. And in a game where every death costs real assets... it's essential.
You write too well. Filthy intellectuals...
Oh, sht! I just learned you can make a signature! Thanks, CCP! Forums are getting better!
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BattleCry1791
PFB Pink Fluffy Bunnies
277
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Posted - 2013.12.24 06:43:00 -
[131] - Quote
I'm a proponent of getting rid of auto aim across all competitive shooting games.
Tis garbage. |
Defy Gravity
Ancient Exiles. Renegade Alliance
163
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Posted - 2013.12.24 07:14:00 -
[132] - Quote
Sgt Kirk wrote:Defy Gravity wrote:You might as well remove the lock-on in EvE then. I love AA it makes this game fun for me to fend on KB/M players. You've never played KB/M before clearly. and LOL what!? I know you're ancient exiles but that was stupid even for you guys. I literally don't even know how to reply to that lock-on comment I'm that baffled by the loLogic. You know? AD AD AD. Move fast as **** left & right. AA helps me destroy people that do that. because some of them move so fast they might as well be teleporting 5m left & right. Do you expect me to hit every bullet dead on? & Yes I have played KB/M I just haven't adjusted to it. & Yes you do have a BIG advantage over controller users.
Amarr FW Supporter.
"I will melt you with my scrambler rifle Minmatar filth!"
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GRIM GEAR
NECROM0NGERS Covert Intervention
143
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Posted - 2013.12.24 08:13:00 -
[133] - Quote
I would just like to say. How many of you that want CCP to get rid of aim assist are actually using aim assist right now as we speak?
It's a bird!
No it's a plane!
Never mind it's just my shotgun in your face!
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Omareth Nasadra
Sanmatar Kelkoons Minmatar Republic
217
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Posted - 2013.12.24 08:58:00 -
[134] - Quote
just remove it, nuff said
Minmatar, In rust we trust!!!
Omareth Nasadra/Erynyes
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FrozenChaos
The Neutral Zone
24
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Posted - 2013.12.24 09:31:00 -
[135] - Quote
The only time i notice AA doing anything is when im dead on the ground and my screen randomly gets dragged by a passing enemy...unless that isnt AA but something else lol |
Bethhy
Ancient Exiles. Renegade Alliance
557
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Posted - 2013.12.24 23:15:00 -
[136] - Quote
Defy Gravity wrote:Sgt Kirk wrote:Defy Gravity wrote:You might as well remove the lock-on in EvE then. I love AA it makes this game fun for me to fend on KB/M players. You've never played KB/M before clearly. and LOL what!? I know you're ancient exiles but that was stupid even for you guys. I literally don't even know how to reply to that lock-on comment I'm that baffled by the loLogic. You know? AD AD AD. Move fast as **** left & right. AA helps me destroy people that do that. because some of them move so fast they might as well be teleporting 5m left & right. Do you expect me to hit every bullet dead on? & Yes I have played KB/M I just haven't adjusted to it. & Yes you do have a BIG advantage over controller users.
there has never been a "BIG" advantage in KB/M in DUST 514. unless your a sniper or someone with long range weaponry... Then i would refer you to the Gamestop recent review of DUST 514
Quote:The gameplay's more tangible issues are too numerous to recount in full. Battlegrounds are too large for the player count, resulting in long stretches where enemies are nowhere to be found. They're wastelands of muddy industrial sameness, with no attention to scale or flow. Paths dead-end nonsensically. Ladders and hallways lead to empty rooms devoid of relation to objectives or tactics. Weapon types are tremendously imbalanced. Audio effects sound cheap and have little relevance to the direction or proximity of their source. Dips in the frame rate result in distant enemies frequently looking like they're moving in stop-motion. The list goes on, but the problems run deeper. Nick Capozzoli
Its near impossible to hit accurately long range even with a mouse as Mercenaries feel like they enter stop motion and skip... instead of tracking a target fluidly your trying to track a target that is skipping and warping.
You can go around and ask people that are consistent DS3 users from Chromosome, like Soul, Kujo, Kalante... and this fallacy that KB/M had any sort of measurable advantage over them is absurd. For what negatives has been brought to DUST 514 with Aim assist... and what unique addictive gameplay it destroyed... In an effort to make the game "easier" for new players... it wasn't worth it, worse still it failed, Vet's are abusing AA and new players actually try to "AIM" to much with the joystick for Aim Assist to even help them. |
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