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141. Feelings on the new and improved RR? - in General Discussions [original thread]
I went all in with the RR when it was introduced. I ran it with my CAL assaults and logis. I pulled the plug and now run the CR in my CALDARI assault.
- by GLOBAL fils'de RAGE - at 2014.11.14 20:09:00
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142. The two worst parts of Dust!! - in General Discussions [original thread]
Ghost Kaisar wrote: Her Chosen wrote: Ghost Kaisar wrote: Meknow Intaki wrote: RE grenade's - super bullet dodge dance First one I can understand. But strafing? Really? That's probably the most important FPS skill you will learn AF...
- by GLOBAL fils'de RAGE - at 2014.11.13 20:49:00
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143. The two worst parts of Dust!! - in General Discussions [original thread]
Her Chosen wrote: Ghost Kaisar wrote: Meknow Intaki wrote: RE grenade's - super bullet dodge dance First one I can understand. But strafing? Really? That's probably the most important FPS skill you will learn AFTER aiming. Straffi...
- by GLOBAL fils'de RAGE - at 2014.11.13 19:38:00
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144. Announcement:Answering your DUST 514 and Project Legion concerns - in General Discussions [original thread]
RPOMCO RPOMCO wrote: Can you please have it support linux? It will, because it will run on Steam OS. Rouge said "PC architecture" not WINTEL. 1.9 has many elements that the FF demo showcased-buildings, sky etc. CCP cannot do DUST nor legion...
- by GLOBAL fils'de RAGE - at 2014.11.12 12:33:00
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145. About the new Proto BPO's ... - in General Discussions [original thread]
Vesta Opalus wrote: Auris Lionesse wrote: the bigger issue is they look like clown suits for people who want to ruin the game with bright obnoxious colors instead of keeping the dark serious theme. This game needs more hats. nawh. th...
- by GLOBAL fils'de RAGE - at 2014.11.12 00:03:00
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146. Scout hit detection and cloaking is ruining gameplay. - in General Discussions [original thread]
RPOMCO RPOMCO wrote: I've observed that I have been repeatedly placed into public matches where the opposition consists primarily of prototype scouts. I've noticed that even though I see the small splash marks indicating round impact on the opp...
- by GLOBAL fils'de RAGE - at 2014.11.10 21:14:00
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147. From SCOUT to ASSAULT - in General Discussions [original thread]
DeadlyAztec11 wrote: Yep Assaults are pretty good. It's more of an issue of people not knowing how to use them. Now if Assault suits could make decent EWAR fits... That would be cool! ^^ This EWAR modules should not have diminishing return...
- by GLOBAL fils'de RAGE - at 2014.11.10 21:02:00
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148. The easiest way to make this game more enjoyable - in General Discussions [original thread]
CCP Since you spun DUST off and replaced it with Legion, as well as, allowed "PC Locking and ISK inflation" why the or what the **** do you care about ISK payouts in pubs? hypocrisy and stupidity!
- by GLOBAL fils'de RAGE - at 2014.11.09 04:34:00
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149. Rail rifles and recoil: why it makes zero sense - in General Discussions [original thread]
Son-Of A-Gun wrote: sir RAVEN WING wrote: 3, Sorry Saber, but I ask the question "Why does the AR have 0.5 recoil? (Number was a guess.) 1. Because particles (plasma) are REALLY light weight. 2. Because particles like to travel REALLY f...
- by GLOBAL fils'de RAGE - at 2014.11.06 08:33:00
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150. Rail rifles and recoil: why it makes zero sense - in General Discussions [original thread]
Fizzer XCIV wrote: Science experiment: Take one magnet, place it on a flat nonmetallic surface. Take another magnet, push the other magnet around with it. Notice how the magnet pushes back? ******* RECOIL! WHAT IS THIS ******* MAGIC! OMG! HOW ...
- by GLOBAL fils'de RAGE - at 2014.11.06 07:27:00
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151. Rail rifles and recoil: why it makes zero sense - in General Discussions [original thread]
Killar-12 wrote: newton's third law... wrong, the rails both push and pull the projectile.
- by GLOBAL fils'de RAGE - at 2014.11.06 07:26:00
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152. Rail rifles and recoil: why it makes zero sense - in General Discussions [original thread]
Xocoyol Zaraoul wrote: As an Electrical Engineer, I disagree with your premise that you can magically accelerate something with no consequences. Not only will you have recoil from the projectile being pushed forward as the basic laws dictate, b...
- by GLOBAL fils'de RAGE - at 2014.11.06 07:24:00
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153. A change that will radically improve Dust tactical gameplay - in General Discussions [original thread]
Zatara Rought wrote: The problem is detailed well and I can confirm the veracity of it. That said I'm not convinced this is the solution. I am convinced a solution should help to solve the problem. it's a little too late for condoms
- by GLOBAL fils'de RAGE - at 2014.11.06 05:50:00
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154. WTH is wrong with the rail rifle? - in General Discussions [original thread]
Iron Wolf Saber wrote: https://www.youtube.com/watch?v=h6sAUHwTP4A IRL railgun has reciol you're an idiot. BAE's projectile weighs 7lbs and travels @ 8000 feet per second. my RR in dust would tickle in terms of recoil.
- by GLOBAL fils'de RAGE - at 2014.10.31 21:21:00
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155. what is a fair respec price? - in General Discussions [original thread]
$10.00
- by GLOBAL fils'de RAGE - at 2014.10.31 20:16:00
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156. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
John Demonsbane wrote: True Adamance wrote: John Demonsbane wrote: NextDark Knight wrote: So to sum up this things.. CCP Feels that the Rail Rifle is to popular so they are hitting it hard with the nerf bat. Nothing else matters beside...
- by GLOBAL fils'de RAGE - at 2014.10.31 19:52:00
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157. I'm torn and just don't know what to do . - in General Discussions [original thread]
I cannot wear Ammar, because my balls don't fit. I don't wear Gallente, because my balls are not on my forehead. I don't wear minmatar, because it creates an urge to bark at the moon.
- by GLOBAL fils'de RAGE - at 2014.10.31 00:31:00
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158. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
CCP Rattati wrote: I hope it worked, because the numbers I was looking at today were worse than I thought, the RR has been OP for far too long, eluding me like a hobbit Players use the RR to cover an SP inbalance. IRL "creating space" will s...
- by GLOBAL fils'de RAGE - at 2014.10.30 17:30:00
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159. Rail Rifle after the Hotfix. - in General Discussions [original thread]
Denchlad 7 wrote: The recoil is impressive. 0-10 Shots - lolRecoil. 11-20 Shots - Holding a Dog on leash as it tries to chase a Cat (Merc). 21-30 Shots - Strapping yourself to a Bull in a Bull Ring after it sees red. 31+ Shots - Holding onto t...
- by GLOBAL fils'de RAGE - at 2014.10.29 19:20:00
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160. Rattati, Uplinks and Rooftop campers - in General Discussions [original thread]
the uplinks should be replaced with an active piece of equipment. A player equipped with this tech, would hear a tone indicating a respawn was incoming and could decide if his current location was safe and also tactically wise-they would simply "p...
- by GLOBAL fils'de RAGE - at 2014.09.07 04:47:00
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