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21. [Feedback - Caldari Logi Nerf] - in Feedback/Requests [original thread]
Phosis Norg wrote: I would like to some how say this without ranting. Please bear with me. The healer stands in the line of fire with his weapon down. He needs shields and extenders. The assault guys need the regulators to get back in the ...
- by GET ATMESON - at 2013.07.31 02:38:00
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22. Very displeased with Ambush - in Feedback/Requests [original thread]
remove OMS from ambush ASAP
- by GET ATMESON - at 2013.07.31 02:26:00
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23. Cat Marc's invasion pla- I mean a guide to save Dust - in Feedback/Requests [original thread]
Cat Merc wrote: Well, first off, I will explain why I decided to make this thread. https://forums.dust514.com/default.aspx?g=posts&t=97101 This made me realise, CCP are doing it wrong. Read it, all the explanation you need is there, in ad...
- by GET ATMESON - at 2013.07.31 02:23:00
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24. Cladari logi is still tooo overpowered - in Feedback/Requests [original thread]
Danny Las Piedras wrote: Ccp in order to properly balance this suit eliminate all low and high module and gun, but please leave the granade slot. What a waste of sp! Now the caldari logy is an actual logy :) not an assault logy get used to it
- by GET ATMESON - at 2013.07.31 02:11:00
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25. [Request]Sp Farming needs to be stopped - in Feedback/Requests [original thread]
LEE THE PALADIN wrote: I have seen alot of people sp farming in a lot of games lately, and Lot of people & myself have become rather sick of it , it has bad effects on the matches were in , when 1 is putting in good effort and isk to win , ...
- by GET ATMESON - at 2013.07.24 21:01:00
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26. [Feedback] Burst assault rifle. (CCP i would appreciate it if you read this) - in Feedback/Requests [original thread]
Crimson Judgment wrote: The burst assault rifle to me this weapon needs a buff. not in power not in accuracy not in clip size not in ROF but in Range to me this weapons range seems like its meant to be somewhere between the full auto AR and...
- by GET ATMESON - at 2013.07.24 20:57:00
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27. Request - in Feedback/Requests [original thread]
Getting very bored of just grinding away SP just to have it saved up. Any ETA on a new heavy suit so I could just come back? I know the next update wont have it. I dont want to wait for uprising 1.999.... PS4 will be out by then.
- by GET ATMESON - at 2013.07.24 20:49:00
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28. [Suggestion] Uncapped SP for the first 6-10 Million SP - in Feedback/Requests [original thread]
Deluxe Edition wrote: Currently this game has a retention problem, many have suggested that getting rid of the cap would solve the problem, however many have also suggested that in doing so you will only give a huge competitive advantage to no ...
- by GET ATMESON - at 2013.07.18 10:22:00
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29. [Suggestion] Uncapped SP for the first 6-10 Million SP - in Feedback/Requests [original thread]
Deluxe Edition wrote: Currently this game has a retention problem, many have suggested that getting rid of the cap would solve the problem, however many have also suggested that in doing so you will only give a huge competitive advantage to no ...
- by GET ATMESON - at 2013.07.18 00:27:00
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30. Flaylock pistols and mass drivers are OP. - in Feedback/Requests [original thread]
halii oloektan wrote: Flaylock pistols should be removed. Mass drivers need to be re balanced. Mass drivers are fine. They all ready had there nerf in uprising & needed this buff. You'r just not used to being killed by it. Flylocks...
- by GET ATMESON - at 2013.07.17 11:34:00
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31. (Suggestion) loyalty point system - in Feedback/Requests [original thread]
Instead of just farming SP why not Loyalty points in FW? Your WP can be loyalty points. The rewards can be based off the race your helping in the FW. The rewards can be ISK and anything up to Officer weapons. Maybe even make a blue print & b...
- by GET ATMESON - at 2013.07.17 11:29:00
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32. [Request] Reduce explosive bonus to armor and sheild resistance - in Feedback/Requests [original thread]
Grimmiers wrote: I think one of the problems with armor tanking is the fact that explosives, that already do so much damage, are getting a 20% bonus against armor. With a 20% boost in damage, a core flaylock will be doing about 240 damage per s...
- by GET ATMESON - at 2013.07.17 10:54:00
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33. [Feedback] Sniper Rifles underpowered in planetary conquest. - in Feedback/Requests [original thread]
Symbioticforks wrote: Simply put in PC battles most everyone wearing end game prototype gear still takes 2 hits from a Thale's rifle to put down. Heavies still taking three. Any other rifle just doesn't get the job done reasonably. Rifles on th...
- by GET ATMESON - at 2013.07.17 10:51:00
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34. [Feedback] Forge guns are still broken OP - in Feedback/Requests [original thread]
KING CHECKMATE wrote: ''Been a while now. When will you fix forge guns. Yes vehicles need a counter but not something that strong with that range and that short fire time and that can also be use to snipe infantry,'' -IT takes for you to use ...
- by GET ATMESON - at 2013.07.09 04:24:00
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35. [idea] How to fix redline sniping and afking. - in Feedback/Requests [original thread]
Martin0 Brancaleone wrote: Remove ALL SP and WP gains while in the redline IF The team have a spawn point (CRU, mCRU, drop uplink, objective) outside of the redline . With this idea people would still be able to fight back if redlined,...
- by GET ATMESON - at 2013.07.09 04:07:00
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36. this game is a laughing joke - still. - in Feedback/Requests [original thread]
clone casul wrote: prepare for a whining thread, if you aren't up to read my complaints than kindly turn around before I open my mouth, if you refuse than I am willing to show you the door. again I am going to ask the readers to please hit the...
- by GET ATMESON - at 2013.07.08 11:55:00
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37. this game is a laughing joke - still. - in Feedback/Requests [original thread]
The reason you play after cap is to earn more SP. Yea its stupid 1,500 max wp (with booster) but guess what. I hit my cap in a day then still play. I earn a total of an extra 200,000+ SP a week from after cap w/ passive. Also I make more ISK doing...
- by GET ATMESON - at 2013.07.08 11:30:00
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38. CCP wants you to stay in the MCC - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: CCP U NEED TO BOOT IDLE PLAYERS FROM THE GAME, ANYONE WHO SITS STILL LONGER THAN 2 MINUTES NEEDS TO BE REMOVED SO PEOPLE WILLING TO PLAY FOR THEIR POINTS CAN GET INTO BATTLE AND POSSIBLY HELP THEIR TEAM WIN ...
- by GET ATMESON - at 2013.07.08 11:17:00
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39. [Suggestion] A module to resist explosive damage - in Feedback/Requests [original thread]
Dj grammer wrote: I know shields are supposed to suppress explosive damage but what if there was a module that increased that resistance? However what would the draw backs be? Yes or no. Please leave your comment below but please no HTFU or Ad...
- by GET ATMESON - at 2013.07.08 06:49:00
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40. [Suggestion] Sprint Cloaking - in Feedback/Requests [original thread]
Major Lee High wrote: Cloaking is gonna be annoying if/when its added no matter what probably haha, but I thought this would be kinda cool way to add it in for everyone that is kinda sci fi. When players are sprinting they are cloaked, based...
- by GET ATMESON - at 2013.07.07 05:22:00
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