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221. Dropships: the future - in Feedback/Requests [original thread]
Dropships need more CPU/PG for sure. You can't even use the new shield regulator on a python without messing up the entire fit. I love the spread reduction skill, I actually proposed it months ago but it got completely ignored. The feeling you ha...
- by Francois Sanchez - at 2015.03.14 22:11:00
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222. [Feedback] Vehicle Shield Modules Fitting Cost TOO High - in Feedback/Requests [original thread]
Agreed with OP, shield modules cost too many PG. Moreover the optimization skill only reduces the CPU cost. And it's even worse for pythons than for gunnlogis as they have only one low slot, so they actually can't use the new shield regulator with...
- by Francois Sanchez - at 2015.03.14 13:33:00
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223. It seems the community is split apart - in General Discussions [original thread]
Completely for it. It is fun as hell, tactically interesting (especially placing uplinks in safe place), allows you to get ridd of most roof camping cowards without a dropship, I love exploring the maps and parkouring, and finally people crying a...
- by Francois Sanchez - at 2015.03.13 22:37:00
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224. Vehicle shield regulators - in Feedback/Requests [original thread]
Damn already on the second page nobody is gonna see this
- by Francois Sanchez - at 2015.03.13 22:25:00
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225. Vehicle shield regulators - in Feedback/Requests [original thread]
I really love the idea of adding shield regulators to vehicles and I think the numbers are adapted, however something I don't understand is the skill required to use it. Currently it's the shield optimization that unlocks it. To me it doesn't make...
- by Francois Sanchez - at 2015.03.13 17:53:00
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226. So jump-pack 514 - in General Discussions [original thread]
I don't see why people are complaining, it's way easier to gun down a bunny than a good strafer with HP mods. Moreover they can't shoot before they reach the top of their jump. Honestly I've never had so much fun in Dust, going everywhere in citie...
- by Francois Sanchez - at 2015.03.12 21:39:00
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227. krins damage mod seems broke - in General Discussions [original thread]
It definitely works, I used 2 on my FG fit and even if the fitting screen doesn't tell me the FG damage is increased, I clearly saw it in battle.
- by Francois Sanchez - at 2015.03.12 21:33:00
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228. Supehuman Jump Strength - in General Discussions [original thread]
It's fun as hell and now roof camping (except on the highest ones) is over. Parkouring is awesome, and you notice many details in the buildings etc you hadn't notice before. Personally I've been using the myofibs with a MD and it's insanely fun.
- by Francois Sanchez - at 2015.03.12 21:30:00
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229. Has anyone noticed how OPPPPPP! the scrambler rifle is ? - in General Discussions [original thread]
Fizzer XCIV wrote: Joseph Ridgeson wrote: It is balanced in a way that doesn't make too much sense for a FPS. The notion is that the overheat mechanic keeps it from being too powerful despite having some incredibly "efficient" (Rattati's wor...
- by Francois Sanchez - at 2015.03.11 16:45:00
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230. Has anyone noticed how OPPPPPP! the scrambler rifle is ? - in General Discussions [original thread]
Fizzer XCIV wrote: Believe me. I've ravaged the SDE and personally tested the CR to death to find out this true RoF with the delay. Everything points to its absolute maximum RoF being 1125(which ends up being 6.25 bursts per second)rounds per ...
- by Francois Sanchez - at 2015.03.11 16:42:00
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231. Has anyone noticed how OPPPPPP! the scrambler rifle is ? - in General Discussions [original thread]
Fizzer XCIV wrote: Francois Sanchez wrote: Fizzer XCIV wrote: Aero Yassavi wrote: Came in expecting maths. Such disappoint. The problem is that they don't have any maths other than, "Luk at de paper Dps! It so hi!" It never crosses...
- by Francois Sanchez - at 2015.03.11 16:14:00
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232. Where's the Asia server? - in General Discussions [original thread]
Nope as people outside Asia have no good reasons to go there
- by Francois Sanchez - at 2015.03.11 16:07:00
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233. Until I see... - in General Discussions [original thread]
Nocturnal Soul wrote: Francois Sanchez wrote: Fizzer XCIV wrote: ScR has more kick, but the kick is perfectly vertical. TacAR has less kick, but the kick is more random (about 30-45-¦ of random, by what I can tell) The operation skill,...
- by Francois Sanchez - at 2015.03.11 16:04:00
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234. Until I see... - in General Discussions [original thread]
Fizzer XCIV wrote: ScR has more kick, but the kick is perfectly vertical. TacAR has less kick, but the kick is more random (about 30-45-¦ of random, by what I can tell) The operation skill,and that Galassault bonus reduce the kick to "roughl...
- by Francois Sanchez - at 2015.03.11 15:56:00
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235. Has anyone noticed how OPPPPPP! the scrambler rifle is ? - in General Discussions [original thread]
Fizzer XCIV wrote: Aero Yassavi wrote: Came in expecting maths. Such disappoint. The problem is that they don't have any maths other than, "Luk at de paper Dps! It so hi!" It never crosses their small minds that the ScRs DPS barely outdo...
- by Francois Sanchez - at 2015.03.11 15:50:00
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236. Until I see... - in General Discussions [original thread]
Nocturnal Soul wrote: LUGMOS wrote: Nocturnal Soul wrote: LUGMOS wrote: Why the ScR is OP is because it kills really fast with a very very decent range. It is too good up close for being a TAC rifle, ad why the TAC AR is not as good ...
- by Francois Sanchez - at 2015.03.11 15:40:00
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237. Hotfix Echo is neigh! - in General Discussions [original thread]
Pretty easy prediction. I say less than 1 week (Tuesday max), and I'm even hoping it gets out tomorrow
- by Francois Sanchez - at 2015.03.11 14:50:00
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238. Has anyone noticed how OPPPPPP! the scrambler rifle is ? - in General Discussions [original thread]
Jade Dragonis wrote: Ydubbs81 RND wrote: Fizzer XCIV wrote: Q.Q "I will not nerf the Scrambler Rifle..." -CCP Rattati I bet if there was an armor-based equivalent, it would be nerfed. Doesn't matter to him when he's running around wit...
- by Francois Sanchez - at 2015.03.11 14:47:00
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239. Has anyone noticed how OPPPPPP! the scrambler rifle is ? - in General Discussions [original thread]
Of course it's OP, but people keep thinking the heat mechanic compensates. Heat doesn't matter because the target is dead before the weapon overheats or you can switch to your SMG to finish the work. Even with the weapon switching you get the kill...
- by Francois Sanchez - at 2015.03.11 12:57:00
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240. Would shield tanking be OP if there were no Amarr weapons - in General Discussions [original thread]
Shield tanking still has many drawbacks compared to armour : - less HP - conflict with damage mods - high CPU and PG costs whereas shield suits generally lack PG - no combo with rep tools/triage nanohives - regen delay (armour with 2 regen modules...
- by Francois Sanchez - at 2015.03.10 13:43:00
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