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41. Blacklist of Losers - in General Discussions [original thread]
All Astroya Guard First thing they do is taking a DS to camp on a roof with MD, if it's not possible -> redline. The only way you can see these guys fighting normally is if their enemies are academy noobs or badly outnumebered. I would also m...
- by Francois Sanchez - at 2015.09.19 11:56:00
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42. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
I really like the proposed numbers with the consistent shape of the curve. About the Caldari sentinel, the 1 second deplepted recharge delay is essential. Cal sent doesn't have the armour to be repped effectively or to keep fighting once the shie...
- by Francois Sanchez - at 2015.09.18 07:40:00
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43. Everyone knows this... but why? [SMG] - in General Discussions [original thread]
You forgot one major drawback : It uses more CPU/PG than the other variants
- by Francois Sanchez - at 2015.09.11 10:56:00
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44. Skins! Skins! Woo - in General Discussions [original thread]
There are indeed 4 new legacy skins : - Caldari scout - Amarr heavy - Gallente medium - Minmatar heavy And as usual the Min skin isn't cool
- by Francois Sanchez - at 2015.09.08 21:06:00
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45. What CCP needs to focus on NOW - in General Discussions [original thread]
HOLY PERFECTION wrote: oh forgot one -playerbase XD That's actually the main problem in Dust, sadly CCP can't do anything about that
- by Francois Sanchez - at 2015.09.06 21:54:00
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46. What should be CCP priority - in General Discussions [original thread]
This is what often happens in PC battles or in the gal lag facility and sometimes in FW too. Frankly CCP, adding new skins, new dynamic scan profiles, rebalancing stuff etc are all nice things, but don't you feel this should be the absolute priori...
- by Francois Sanchez - at 2015.08.31 16:13:00
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47. Give us back 6 man pub squads - in General Discussions [original thread]
I don't care people don't fight anyway
- by Francois Sanchez - at 2015.08.28 17:24:00
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48. CPP,are you trying to fly with ads sometimes? - in General Discussions [original thread]
GM Archduke wrote: I'm really, really bad when it comes to flying Dropships. I even had training sessions, doing nothing but trying to fly them only to crash, burn and die in the most pathetic ways possible. GM Scotsman, now he could do some go...
- by Francois Sanchez - at 2015.08.27 09:07:00
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49. Question for Cal Commandos - in General Discussions [original thread]
I think all shield suits should get a small recharge buff to compensate the continuous regen of armour. Anyway there is a need to buff Calmando and Minmando shield stats. Even some armour based suits have better shield regen and delays than those ...
- by Francois Sanchez - at 2015.08.23 10:18:00
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50. Scrambler - in General Discussions [original thread]
Alcina Nektaria wrote: The problem I see with this is that you are comparing a light wepaon to a sidearm. Light weapons do more damage than sidearms.....js (bigger gun bigger damage) It's like trying to compare a flaylock pistol to a mass dr...
- by Francois Sanchez - at 2015.08.17 17:30:00
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51. Scrambler - in General Discussions [original thread]
Varoth Drac wrote: Francois Sanchez wrote: 7 shots a second? Lol While I do a agree the 10 shots per second isn't reachable without a turbo controller, I tested how many times I could fire it and it's 8.5 shots per second. And I know plent...
- by Francois Sanchez - at 2015.08.17 10:38:00
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52. Scrambler - in General Discussions [original thread]
Varoth Drac wrote: Echo 1991 wrote: Varoth Drac wrote: Union118 wrote: It too powerful against armor. It supposed to be a shield melter. It melts armor even faster. I watched it melt a heavy in what seemed like a 3 seconds. The heavy s...
- by Francois Sanchez - at 2015.08.17 08:52:00
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53. It is time to fix pub contract payouts. - in General Discussions [original thread]
deezy dabest wrote: The margin part is a kind of cool idea but likely goes well above what we would be able to get out of current dev resources just because then you get into a lot of calculations to determine that. I also feel like that would...
- by Francois Sanchez - at 2015.08.15 21:02:00
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54. It's time to kill off Rattati's love child - in General Discussions [original thread]
Juno Tristan wrote: Jump mods have not been beneficial to the game and have instead reinforced the 'if you can get on top of a rooftop you can close out the game' mentality You're wrong, I think it's even the contrary. On some maps, people c...
- by Francois Sanchez - at 2015.08.15 11:00:00
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55. It is time to fix pub contract payouts. - in General Discussions [original thread]
I was working on that kind of new payout system, and I realised that some roles while being useful and high-risk weren't rewarded well. I haven't found the right numbers yet but the sytem was looking like this. Fixed base payout around 25k for ...
- by Francois Sanchez - at 2015.08.15 10:45:00
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56. Help us in Other Contracts - in Announcement and Events [original thread]
Excellent idea but next time it would be great to do it around 6pm in the zone of the tested server. Also you would have much more testers warning people a few days before the test.
- by Francois Sanchez - at 2015.08.13 18:12:00
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57. www.protofits.com - a fitting tool project - in DUST 514 Technology Lab [original thread]
Hey I found a small mistake about the logis bonus, it's 5% PG/CPU cost reduction per level, not 10%. 07
- by Francois Sanchez - at 2015.08.10 14:27:00
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58. Sever slow today? - in General Discussions [original thread]
Same here
- by Francois Sanchez - at 2015.08.05 18:15:00
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59. Announcement:Jul 1 Server Issues Compensation - in General Discussions [original thread]
I'm in Spain for 4 weeks I'll miss that one
- by Francois Sanchez - at 2015.07.08 14:28:00
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60. Announcement:Dev Blog: Warlords 1.2 Overview & Patch Notes - in General Discussions [original thread]
Dammit I go to Spain tomorrow for 4 weeks
- by Francois Sanchez - at 2015.07.06 09:52:00
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