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141. Deep vehicle analysis - in Feedback/Requests [original thread]
Half tankers are redline/hills campers, in the other half you have most blaster tanks. Sure some of them are there to get into the thick of it, but a part of them are just there to get easy kills and flee in front of any kind of engagement that ha...
- by Francois Sanchez - at 2015.05.03 21:46:00
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142. Why does the Assault Combat Rifle... - in General Discussions [original thread]
Mejt0 wrote: From all of this we can say that AR is behind the rest. The DPS difference between AR and other guns is not significant enough to make up the lack of range compared to other guns. Personally I disagree, I find the AR really go...
- by Francois Sanchez - at 2015.05.03 20:38:00
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143. I havnt had a full match... - in General Discussions [original thread]
Maybe we should make a petition askking to remove matchmaking
- by Francois Sanchez - at 2015.05.03 18:47:00
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144. Why does the Assault Combat Rifle... - in General Discussions [original thread]
I think the base damage of the proto ASCR is 42 HP now. So with a RoF of 706 RPM (not sure) you have a DPS of 494. I don't know if the range has been also modified though, I can't get on my PS3 either
- by Francois Sanchez - at 2015.05.03 16:16:00
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145. Why does the Assault Combat Rifle... - in General Discussions [original thread]
Aeon Amadi wrote: Francois Sanchez wrote: Btw your graph is not up to date anymore, the ASCR curve is much higher now That graph is 100% up to date. Just checked it again and the numbers are fine. Nope ASCR DPS has been buffed during ...
- by Francois Sanchez - at 2015.05.03 16:00:00
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146. I havnt had a full match... - in General Discussions [original thread]
Matchmaking is killing Dust, the playerbase is too small and the so-called veterans are cowards for the most part. Personally the fun I had playing this game has been divided by 2 when matchmaking kicked in. Veterans are boring to fight most of t...
- by Francois Sanchez - at 2015.05.03 15:32:00
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147. Why does the Assault Combat Rifle... - in General Discussions [original thread]
Btw your graph is not up to date anymore, the ASCR curve is much higher now
- by Francois Sanchez - at 2015.05.03 14:21:00
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148. Why does the Assault Combat Rifle... - in General Discussions [original thread]
It doesn't matter, the spread is so large half your bullets miss at that range, it has roughly the DPS of the AR in practice
- by Francois Sanchez - at 2015.05.03 14:16:00
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149. Deep vehicle analysis - in Feedback/Requests [original thread]
Thx for the feedback, I don't agree with every points of course but it's still interesting. About the blaster range, my point wasn't about blaster installation being OP because I gunned down a bunch of scrubs, I just don't find legit to be able ...
- by Francois Sanchez - at 2015.05.03 09:29:00
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150. Prima (Lagg-icus) Gallicus, should be banned permanently. - in General Discussions [original thread]
KingBabar wrote: The point is definately valid. The french "lag" worse than any other group in this game. And I am playing from Norway. How it is possible for them to lag worse than the Latinos with their potatoe network, worse than the Russi...
- by Francois Sanchez - at 2015.05.02 12:58:00
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151. Deep vehicle analysis - in Feedback/Requests [original thread]
Dropships Already underpowered atm, dropships have moreover to suffer from the tank performances as more people are running around with AV weaponry. Right now 1 good swarm is already too much for an ADS and basically denies the access to a large ...
- by Francois Sanchez - at 2015.05.02 12:50:00
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152. Deep vehicle analysis - in Feedback/Requests [original thread]
Hey guys I'm not used to this kind of deep global analysis but I guess there should be a start to everything so any constructive comment (so to improve this review) is welcome. I'm going to make some English mistakes so I already apologize for tha...
- by Francois Sanchez - at 2015.05.02 12:32:00
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153. Backpedaling at 85% not working? - in Feedback/Requests [original thread]
I was wondering the same the other day but thought it was just an impression. You should do a small video to show that because CCP don't easily admit something is not working without proofs
- by Francois Sanchez - at 2015.05.01 21:37:00
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154. Prima (Lagg-icus) Gallicus, should be banned permanently. - in General Discussions [original thread]
And if we were talking about the huge number of US players plagging OUR server with their lag?
- by Francois Sanchez - at 2015.05.01 21:31:00
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155. Can we at least know how much loyalty skins cost? - in General Discussions [original thread]
I don't know what I'd like. On one side I would like them to be expensive to be a mark of true loyalty, but on the other hand it's so hard for me to play FW (no games when I'm playing) that I wouldn't be able to buy them before a long time whereas...
- by Francois Sanchez - at 2015.05.01 21:26:00
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156. CCP ratati special message:Acr < SMG. Really lost its niche - in General Discussions [original thread]
The problem of the ACR isn't its damage, it's the terrible spread. Normally it should have less DPS at short range than an AR and beat the two others, currently the ASCR has too high DPS but otherwise the things are fine. Then at mid range it shou...
- by Francois Sanchez - at 2015.04.30 13:56:00
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157. Will nanohives ever be fixed? - in General Discussions [original thread]
It's in the hotfix that should have been released before warlords 1.1 but it couldn't be deployed so close to the big update so it should come soon now, my guess is 1 or 2 weeks
- by Francois Sanchez - at 2015.04.29 07:41:00
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158. [FEEDBACK:] Acquisition as one more game mode - in General Discussions [original thread]
CCP Rattati wrote: Soraya Xel wrote: CCP Rattati wrote: This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts Skirmish is currently the only game people can rely on a decent experien...
- by Francois Sanchez - at 2015.04.28 14:28:00
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159. New officer suits, Logis get sidearms , Commandos get grenades. - in Feedback/Requests [original thread]
Commandos don't need and don't want grenades
- by Francois Sanchez - at 2015.04.26 18:38:00
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160. I still don't believe that MM was fixed - in Feedback/Requests [original thread]
MM doesn't work well for me and my corpmates either. For us it was way better before. I think it's mostly time related. During EU afternoon you just don't have enough players to have a working MM, whatever the formula.
- by Francois Sanchez - at 2015.04.26 18:37:00
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