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2861. Logi Suits... What role are they supposed to fill? - in General Discussions [original thread]
Thor Odinson42 wrote: Reav Hannari wrote: I see the logistics as being about flexibility. Corporations can certainly define their preferred roles based on their own experience and tactics. The suit frame itself is about being able to develop...
- by Fox Gaden - at 2013.07.23 18:30:00
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2862. Logi Suits... What role are they supposed to fill? - in General Discussions [original thread]
Thor Odinson42 wrote: Duck Drahko wrote: It seems pretty straight forward to me. Assault is frontline, the first to catch a bullet and the most likely to go down while breaking through enemy lines. Logi is the second row. Setting up uplinks ...
- by Fox Gaden - at 2013.07.23 18:27:00
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2863. Logi Suits... What role are they supposed to fill? - in General Discussions [original thread]
The Infected One wrote: IMO A logi is supposed to have enough health and firepower to SUPPORT the team, sticking mostly behind te frontline assault players, or to a heavy (tank), only really using its firearm when its an absolute nessisity, to ...
- by Fox Gaden - at 2013.07.23 18:23:00
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2864. Logi Suits... What role are they supposed to fill? - in General Discussions [original thread]
ZDub 303 wrote: Rep Tool should be your primary weapon. Then you are supposed to carry proto uplinks, proto nanohives, proto needle, and then the 4th one is up to you based on your personal preference. A true logi should never get a kill in a...
- by Fox Gaden - at 2013.07.23 17:54:00
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2865. Logi Suits... What role are they supposed to fill? - in General Discussions [original thread]
Thor Odinson42 wrote: First off, I'm a Cald logi so I'm not happy at this point. Here is what I do on the battlefield... I carry proto uplinks and nanohives. I'm usually front line so as we attack an objective or fend off attacks while we are...
- by Fox Gaden - at 2013.07.23 17:49:00
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2866. Don't ask them to nerf the mass driver. - in General Discussions [original thread]
Tallen Ellecon wrote: It's fine. It's true that more people are using it now, but that's because in uprising before 1.2 only like 7 people were still running with it. It is not OP, it is working as intended. It still isn't as powerful as it was...
- by Fox Gaden - at 2013.07.23 17:26:00
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2867. Swarm launchers are easy mode - in General Discussions [original thread]
I donGÇÖt think SoTa pOp can really take credit for the success of his Troll post. Without Soldiersaint and his periods of doom, SoTa pOp would be nothing! I also must apologize for derailing this Troll thread by interjecting intelligent discussi...
- by Fox Gaden - at 2013.07.23 14:36:00
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2868. Swarm launchers are easy mode - in General Discussions [original thread]
The Attorney General wrote: I once saw an assault troop pop a Soma with one volley from his swarms, then use the flaylock to kill two scouts before shooting off another volley from his swarms across the map and blapping a DS. I said to mysel...
- by Fox Gaden - at 2013.07.23 14:18:00
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2869. Swarm launchers are easy mode - in General Discussions [original thread]
Xender17 wrote: LO- Seriously cut the crap people and stop using "LOL dude". Insults show weakness in arguments. I'm a tanker/proto swarmer.... I don't see them as easy. If you don't have a good enough sidearm your dead. DS's outrun them which...
- by Fox Gaden - at 2013.07.22 19:22:00
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2870. Swarm launchers are easy mode - in General Discussions [original thread]
SoTa p0p wrote: Soldiersaint wrote: Fox Gaden wrote: Soldiersaint wrote: SoTa p0p wrote: Lock on. Release trigger. No talent. Plus they turn invisible and turn corners first you suck at trolling...second the swarm is a lock on wea...
- by Fox Gaden - at 2013.07.22 18:36:00
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2871. Swarm launchers are easy mode - in General Discussions [original thread]
Serimos Haeraven wrote: Personally, proto-swarm launchers make me laugh. Whenever i get hit by heavy proto swarms i just watch where they come from and use my dropships speed to fly literally right over the swarmer but be going so fast that all...
- by Fox Gaden - at 2013.07.22 18:19:00
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2872. Swarm launchers are easy mode - in General Discussions [original thread]
D3LTA ARM3GGIDDO wrote: Fox Gaden wrote: ... Finally, if you are completely fed up with Swarm Launchers, switch to driving a Logi LAV. I have not seen a Swarm Launcher take out a Logi LAV since the global vehicle hit point buff a few days...
- by Fox Gaden - at 2013.07.22 17:44:00
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2873. Swarm launchers are easy mode - in General Discussions [original thread]
Scheneighnay McBob wrote: Sgt Kirk wrote: Anything Caldari in the game (with exception to tanks) is easy mode. Snipers Swarms The LAVs that are far better than the armor variants. Dropships. Sniper Rifles The Suits The Women Dropships?...
- by Fox Gaden - at 2013.07.22 14:43:00
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2874. Swarm launchers are easy mode - in General Discussions [original thread]
To give this thread its proper due: 1) Armour tanks are underpowered. They need damage type specific hardeners to counteract their susceptibility to explosive damage. 2) CCP needs to implement a warning alarm when someone is trying to lock your ...
- by Fox Gaden - at 2013.07.22 14:35:00
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2875. Swarm launchers are easy mode - in General Discussions [original thread]
Soldiersaint wrote: SoTa p0p wrote: Lock on. Release trigger. No talent. Plus they turn invisible and turn corners first you suck at trolling...second the swarm is a lock on weapon.....its supposed to do that. talent....i didnt know that h...
- by Fox Gaden - at 2013.07.22 12:54:00
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2876. Average Playerbase and Women - in General Discussions [original thread]
My wife is a little disappointed that her character now walks like Sylvester Stallone, but otherwise she seems to like the game. I expect CCP combined the numbers because all the GÇ£Dust is dyingGÇ¥ threads were clogging up the General Discussion...
- by Fox Gaden - at 2013.07.17 16:04:00
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2877. Helping the newbies - A new help channel for new players - in General Discussions [original thread]
Cat Merc wrote: Fox Gaden wrote: I might join the channel to help out. I might be on at times when you are not. The challenge though will be informing the new players that the channel exists. Fox Gaden, Director of Education, DUST Univers...
- by Fox Gaden - at 2013.07.04 19:05:00
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2878. Top 4 bad Game Design Issues? - in General Discussions [original thread]
Prius Vecht wrote: Contact Grenades - I could see flashbangs as contact but frags? now we have people using grenades in CQC which means someone failed game design 101. even worse they do loads of damage when most ez mode weapons only wound. Req...
- by Fox Gaden - at 2013.07.04 18:37:00
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2879. Top 4 bad Game Design Issues? - in General Discussions [original thread]
Takahiro Kashuken wrote: Swarm launchers - Auto seeking auto aiming no skill or aiming required yet they can fire and fly invisible and also bend around corners and do 270deg turns on the spot Swarm Launchers are actually fine as they are. W...
- by Fox Gaden - at 2013.07.04 18:19:00
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2880. FLUX should kill Caldari users in one shot - in General Discussions [original thread]
BL4CKST4R wrote: Fox Gaden wrote: Cat Merc wrote: Since Locus grenades do it to Gallente. Or maybe have a plasma grenade with reversed stats, 135% to shields, 70% to armor. Considering that the Locus grenade can often kill a Caldari in ...
- by Fox Gaden - at 2013.07.04 17:59:00
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