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41. Tone Down the Shield Hardener Animation - in Feedback/Requests [original thread]
Problem extends to armor hardeners too. If you guys still have the Chromosome effect laying around in some file I'd be fine with reverting back to that. You could still tell when a module was activated and the effect didnt obscure gunner aim.
- by Foundation Seldon - at 2015.01.29 05:06:00
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42. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: I am not following the "damage mods" discussion, we already have damage amps in high, I am not changing any of that. But I do want them to be active. The basic question is this, what is the incentive to fitting X new modul...
- by Foundation Seldon - at 2015.01.28 23:47:00
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43. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Pokey Dravon wrote: Spool up modules? Probably never. Tracking Enhancers? On a CQC Minmatar HAV? Probably. Heat Sinks? Absof*ckinglutley Heat Sinks on a rail means you're getting off an extra shot or two before you need to stop firing, that c...
- by Foundation Seldon - at 2015.01.28 23:08:00
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44. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
DarthJT5 wrote: We're getting increased sots, as has been said Which is why I wrote : Quote: "If you give me more slots I'm going to fit more tank, not something that allows me to turn my turret faster."
- by Foundation Seldon - at 2015.01.28 22:56:00
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45. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
With more active modules being thrown in the mix I think we're going to have to start addressing the elephant in the room with respect to vehicles, their limited slot number, and the relative power of active damage mods in comparison. Does anyon...
- by Foundation Seldon - at 2015.01.28 22:53:00
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46. LAVs - please read the WHOLE thing, it's long - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: Sinboto Simmons wrote: Any thoughts for the LLV and an improved SLAV I'd say don't make them, just add new modules to use. Now you can choose (For LAVs) to fill you slots with logi stuff(rep turret and bla bla ...
- by Foundation Seldon - at 2015.01.28 16:08:00
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47. Logistics Turrets and LLAV/LDS' ... - in Feedback/Requests [original thread]
Godin Thekiller wrote: Let's see: You say that some things ingame can't do all of its functions alone. That is false. Your example, DS's is made as a transport vehicle; it's purpose is not to slay everything it sees. The small turrets are ...
- by Foundation Seldon - at 2015.01.27 22:10:00
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48. Logistics Turrets and LLAV/LDS' ... - in Feedback/Requests [original thread]
MINA Longstrike wrote: I'd rather just have LLAV's deploy a big nanohive like rep bubble around them, have it nerf movement while active. They'd get to keep their regular turret too. They get to keep their regular turret with this scenario t...
- by Foundation Seldon - at 2015.01.27 20:38:00
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49. Logistics Turrets and LLAV/LDS' ... - in Feedback/Requests [original thread]
I think I'm with the majority with this opinion when I say that LLAVs should in no way NEED to rely on a second party in order to fulfill its logistics role. In the same way that a Logi doesn't need someone to hold the repair tool for them or acti...
- by Foundation Seldon - at 2015.01.27 20:28:00
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50. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
LLAV I loved these things. The idea of a support "car" that could go around and help both infantry and vehicles alike sincerely appealed to me and was one of the first things I skilled into back in closed beta. This topic, as such, is...
- by Foundation Seldon - at 2014.12.12 12:19:00
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51. [REQUEST] Return Chromosome AV grenade damage to Militia LAVs - in Feedback/Requests [original thread]
Breakin Stuff wrote: Key word: unfitted. Unfitted dropships and HAVs are suicide. Why should LAVs be different? I'm not against the idea of making MLT LAVs more vulnerable than they are right now but doing so in the way you want it to be d...
- by Foundation Seldon - at 2014.11.15 12:11:00
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52. Simply a different point of view - in Feedback/Requests [original thread]
You have it in merc quarters and the MCC pre-battle. Having it in battle would give a huge tactical advantage that couldn't be balanced next to first person.
- by Foundation Seldon - at 2014.10.15 14:09:00
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53. Plasma Turrets Anyone? - in Feedback/Requests [original thread]
The details you've given seem to conflict with the basic goal of the turret as listed in the first line of the OP. I like the idea of being able to carpet bomb an area but having spread out damage over a large area doesn't seem like something tha...
- by Foundation Seldon - at 2014.10.06 08:29:00
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54. Post Level 5 content? I'm calling you out on this one Rattati - in Feedback/Requests [original thread]
Something something respec when post level 5 content starts rolling out in earnest something something.
- by Foundation Seldon - at 2014.10.05 07:21:00
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55. Feedback: Uplink Mechanics - in Feedback/Requests [original thread]
I think I prefer the idea proposed by some of the members of the CPM a couple weeks back. Dramatically decrease time to spawn for an uplink Each deployed uplink only gives a single spawn before being exhausted Increase amount of carried uplinks b...
- by Foundation Seldon - at 2014.10.02 02:14:00
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56. Feedback - Shield Boosters - in Feedback/Requests [original thread]
It's hard to address the larger issue of Armor Tanking vs. Shield Tanking in a vehicle environment without first addressing some of the problems inherent in the currently available Shield based modules. So let's talk Shield Boosters. Currently the...
- by Foundation Seldon - at 2014.09.30 11:56:00
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57. Hotfix: ADS Community Respec - in Feedback/Requests [original thread]
ResistanceGTA wrote: While I have found no use for my Python, the hits to the Incubus aren't as horrible as I first feared. Don't get me wrong, I'm gonna fly a lot less now, but I've killed a couple tanks that weren't tanked up. Just got to be ...
- by Foundation Seldon - at 2014.09.24 17:21:00
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58. Why Rattati? flaylock questioning. - in Feedback/Requests [original thread]
What are you even talking about? Its got its splash radius back and extra damage. The only other tweak to its base performance is faster projectile speed.
- by Foundation Seldon - at 2014.09.23 01:54:00
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59. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
Evan Gotabor wrote: Yes we can fit a 120 complex armor plate. However, it is useless... You are too slow if you fit that (even with the plate weight reduction skill at 5). If you are slow, you are dead, it is true today, and with delta, well ...
- by Foundation Seldon - at 2014.09.22 15:34:00
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60. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
DROPSHIPS Lol at the people saying the ADS is made of glass. Let's ignore that you're able to fit a Complex 120mm Plate, Complex Light Armor Rep, Afterburner, and proto turret of your choice on any Incubus and have more eHP than a tank. For t...
- by Foundation Seldon - at 2014.09.22 15:05:00
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