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221. Two Games of Noteworthy Report - in General Discussions [original thread]
Elder Scrolls Online 60 dollars buy in+ 15 a month. I'll wait for that one to bomb financially and for the inevitable shift to Free to Play. Bravely Default ... maybe.
- by Foundation Seldon - at 2014.02.09 17:29:00
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222. Dust 514 Garbage Corp list - in General Discussions [original thread]
D:
- by Foundation Seldon - at 2014.02.09 04:43:00
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223. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
Spkr4theDead wrote: The look? The look of the weapon? I don't care about the look of the weapon. I care about how it works. It's using electromagnetism to move projectiles at hypersonic speeds. How are rails a problem in tank v tank? Are you ...
- by Foundation Seldon - at 2014.02.08 21:59:00
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224. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
Spkr4theDead wrote: Fiddlestaxp wrote: Make railguns behave like the mass driver(of old?). Have the projectile disappear after a certain duration. Make this distance ONLY so short as to make the railguns all but useless on anything but their...
- by Foundation Seldon - at 2014.02.08 20:27:00
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225. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
True Adamance wrote: About bloody time....players have been telling CCP for months red line rail turrets are ridiculous....I hope CCP finally takes note. Made even more ridiculous thanks to stacking 30% damage mods and a buff to their base d...
- by Foundation Seldon - at 2014.02.06 20:34:00
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226. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
All credits to JudgeRhadamanthus for the video. Send any likes over to him at : https://forums.dust514.com/default.aspx?g=posts&m=1806881#post1806881 http://www.youtube.com/watch?v=FHy6CXWk3K4 A FANTASTIC look at the problem with Redlin...
- by Foundation Seldon - at 2014.02.06 20:24:00
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227. Every Wednesday I am reminded - in General Discussions [original thread]
Half the problem with Ambush is that the game insists on smart spawning you in an area surrounded by enemy red dots and where your team is constantly getting killed. The game mode is won in the first 5 minutes of the match, if either team can get ...
- by Foundation Seldon - at 2014.02.05 20:14:00
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228. whats up with large missile launchers? - in General Discussions [original thread]
As others have said, a turret type that's only viable against half the tank types in the game doesn't make for a worthwhile choice compared to a Railgun which has all the advantages of insane damage, range, and more or less even effectiveness agai...
- by Foundation Seldon - at 2014.02.05 20:09:00
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229. Honestly... - in General Discussions [original thread]
While we're on the (sub)topic of favorite FotM ... I totally miss the state of the game before strafing was nerfed (pre-Chromosome for sure). Scouts were, figuratively speaking, invinci-Scouts and the gameplay was much more mobile and frantic tha...
- by Foundation Seldon - at 2014.02.05 07:20:00
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230. The dominance of long-range weapons. - in General Discussions [original thread]
It's not a problem with just the infantry side of things either, you can mirror the issues with the Rail Rifle vs. Assault Rifle with both the Small and Large Rail Turrets vs. their Blaster counterparts.
- by Foundation Seldon - at 2014.02.04 09:40:00
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231. Tanks and Vehicles in General - in General Discussions [original thread]
The LAV IS an attack vehicle ... very few people have caught on to that fact however. Stick a railgun turret on the thing and go to town. Glad someone is acknowledging how lackluster the Saga is compared to the Methana though. If you touch the Sm...
- by Foundation Seldon - at 2014.02.04 09:26:00
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232. 1.8 patch notes - in General Discussions [original thread]
Definitely don't expect anything until March. We may start to get more details about the finalized stats for the weapons and infantry shake-up in mid-Feb.
- by Foundation Seldon - at 2014.02.04 03:03:00
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233. Corp Fundraising - in General Discussions [original thread]
"Accidentally" put Tax to 100% for a day.
- by Foundation Seldon - at 2014.02.04 02:54:00
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234. So... why not just make us OD on nanites? - in General Discussions [original thread]
I think we can be a bit more creative with what the effects of an OD on nanites would be. Think organ ammo-fication. Your liver turns into a bundle of assault rifle rounds or your leg becomes a Mass Driver and explodes after every second step. ...
- by Foundation Seldon - at 2014.02.03 22:05:00
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235. I want Assault LAVs - in General Discussions [original thread]
Vermaak Doe wrote: What's wrong with driver controlled turrets for lavs? Nothing, I just don't believe, if the Assault Dropship is any indication, that they'd be implemented very intuitively. I'd rather the LAV keep its gunner seat where it ...
- by Foundation Seldon - at 2014.02.03 02:23:00
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236. I want Assault LAVs - in General Discussions [original thread]
Vulpes Dolosus wrote: I went 17-1 with a BPO LAV and militia small rail. I wouldn't put any ISK or SP behind LAVs as far as an assault vehicle, far too killable. It's fun, to be sure, but it unreliable and far too easy to die (not to mention bl...
- by Foundation Seldon - at 2014.02.03 00:48:00
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237. I want Assault LAVs - in General Discussions [original thread]
Long Evity wrote: Foundation Seldon wrote: Pretty straightforward, just an LAV variant where the turrets have a rate of fire and/or turning speed bonus comparable to the Assault Dropships. Gimme my rapid fire Missiles and Railguns. No, I d...
- by Foundation Seldon - at 2014.02.03 00:28:00
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238. I want Assault LAVs - in General Discussions [original thread]
Pretty straightforward, just an LAV variant where the turrets have a rate of fire and/or turning speed bonus comparable to the Assault Dropships. Gimme my rapid fire Missiles and Railguns. No, I don't want driver controlled turrets.
- by Foundation Seldon - at 2014.02.03 00:24:00
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239. Tanks! - in General Discussions [original thread]
People need to seriously get rid of the notion that locking out the no-SP players from using certain weapons / tactics is a viable means of balancing the weapon. What needs to happen is just a straight nerf to the Large Railgun's effectiveness. E...
- by Foundation Seldon - at 2014.02.02 22:36:00
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240. Should DS/ADS pilots not be able to bail on a dead DS? - in General Discussions [original thread]
Atiim wrote: Foundation Seldon wrote: Atiim wrote: No, they should not be able to bail. My Swarm Launcher won the race and they were being to much of an idiot to use an afterburner. Why shouldn't they be punished for it? They're losin...
- by Foundation Seldon - at 2014.02.01 23:37:00
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