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241. [FEEDBACK] Restocking Dropsuits - in Feedback/Requests [original thread]
Mitchman 514 wrote: The new method is confusing, and it seems that's part of the reason people to broke quickly with this patch. I just end up restocking each item separately as the new method is useless. Heck, I thought it worked like before a...
- by Forlorn Destrier - at 2012.08.15 15:04:00
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242. [FEEDBACK] Restocking Dropsuits - in Feedback/Requests [original thread]
Naturi Riclenore wrote: The way restocking is currently working is confusing. Instead of restocking just what we need, it retocks the entire Dropsuit Loadout, then views each Loadout as different (even if they are using the same items). For in...
- by Forlorn Destrier - at 2012.08.15 14:22:00
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243. [feedback/request] Minimum player count too high - in Feedback/Requests [original thread]
Asno Masamang wrote: Greetings, Naturi Riclenore wrote: The matches I was in, it was a minimum of 12 on each side not 24 He was not referring to 24 on each side, but each side must have 12 people, or 24 people total... Of course, he is fr...
- by Forlorn Destrier - at 2012.08.15 14:21:00
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244. [Request]/[Suggestion] Ability to Sell non-AUR items - in Feedback/Requests [original thread]
I'm hoping once we are on Singularity that we will have the use of the full Eve market - including selling and buying. It's sill for us to get loot we can't use - I have 5 Proto heavy suits I'd happily sell to you guys now :)
- by Forlorn Destrier - at 2012.08.15 13:27:00
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245. [bug report] Mission Timer - in Feedback/Requests [original thread]
Aura is telling us the mission timer is at "50 percent" when at 5 seconds til mission is completed.
- by Forlorn Destrier - at 2012.08.15 13:25:00
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246. [feedback/request] Minimum player count too high - in Feedback/Requests [original thread]
Seran Jinkar wrote: yeah ... with the current group size 4 should be the minimum size. I could see 4 on each side. That is one full squad on each team. That seems enough to me.
- by Forlorn Destrier - at 2012.08.15 13:01:00
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247. [feedback/request] Minimum player count too high - in Feedback/Requests [original thread]
24 player minimum is overkill, causing waits of 15-30 minutes to start a match.
- by Forlorn Destrier - at 2012.08.15 12:35:00
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248. [bug report] Non responsive controls - in Feedback/Requests [original thread]
After leaving a battle by choice, all controls on the controller are non-responsive except for the 'select' key used to bring up chat.
- by Forlorn Destrier - at 2012.08.15 12:26:00
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249. [bug report] Load Screen Hanging, Causes Reboot - in Feedback/Requests [original thread]
This happens again, this time when using quick battle option. It happens more often than not.
- by Forlorn Destrier - at 2012.08.15 12:25:00
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250. heavy machine gun... - in Feedback/Requests [original thread]
Grille Tuna wrote: tried out the heavy machine gun has decent dmg til compared to a SMG which is suppose to be a side arm do the math 30dps times 1000 rpm(SMG) vs 19.2 times 1500rpm(HMG) and a serious heating and reloading disadvantage not to m...
- by Forlorn Destrier - at 2012.08.14 02:51:00
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251. Walking around the warbarge - in Feedback/Requests [original thread]
aurius rholar wrote: In very old builds you could walk in the warbarge and go into trophy rooms and the actual pregame lobby. You could also find your way back to you MQ. Would you guys like this to be part of the game? I think it would be fun...
- by Forlorn Destrier - at 2012.08.13 19:50:00
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252. Another Request For CCP to fix in DUST. - in Feedback/Requests [original thread]
Shadeslayer Ebrithill wrote: Hello Everyone, i will make this quick. My request is not one of outrageous proportions, but merely something small. My request is that CCP could increase the size of the font in the letterings of the kill-feed, mai...
- by Forlorn Destrier - at 2012.08.13 13:02:00
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253. PSN ID in character info! - in Feedback/Requests [original thread]
Pent'noir wrote: while I agree that I'd rather not make my psn id known to everyone, I would imagine that a corp that is worried about a spy would ask for it anyways... Although the work around for a spy would to be just to have multiple psn id...
- by Forlorn Destrier - at 2012.08.13 13:00:00
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254. [Brainstorming] Breaking a spawn camp. - in Feedback/Requests [original thread]
Zero Harpuia wrote: The defenders have been pushed back to the northern field. All the CRUs have been decimated. A,B, and C are all under attacker control. There are Sagaris's firing blindly into the spawn zone. How will you escape? This threa...
- by Forlorn Destrier - at 2012.08.13 12:54:00
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255. Request: Abiliity to customize Controller - in Feedback/Requests [original thread]
sgt frig wrote: BUMP BUMP BUMP.... I think it would be really great to remap all controlls, totally customizable controlls. I fly r/c helicopters and the ability to move the L-stick controls to the right stick, and make the up down the y axis o...
- by Forlorn Destrier - at 2012.08.11 15:29:00
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256. [Request] Delaying or removing the red/orange indicator during spawning - in Feedback/Requests [original thread]
Bailath Jun wrote: i support anything that helps to limit corpse camping, or spawn camping. it's just a cheezy way to get kills. It's not always used to only get kills. If you have no other spawn points, it is a legitimate way to secure an ...
- by Forlorn Destrier - at 2012.08.11 15:28:00
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257. MTACs -- are we SURE it's gonna be a vehicle? - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Doesnt want a Max Suit. What about an Edgar suit?
- by Forlorn Destrier - at 2012.08.11 15:24:00
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258. Mini Map - target direction - in Feedback/Requests [original thread]
Are you suggesting to increase the size? If the fighting is close to me, I can always determine general direction with the mini-map. Or maybe I'm just not understanding your suggestion?
- by Forlorn Destrier - at 2012.08.11 15:22:00
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259. It's been said: Ammunition for vehicles! - in Feedback/Requests [original thread]
Chase Holton wrote: I've posted this in a different section as a reply to the same topic but I figured I would try and get this started in the feedback/requests section: I'm so glad there are more people raising the issue of infinite vehicle a...
- by Forlorn Destrier - at 2012.08.10 22:56:00
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260. It's been said: Ammunition for vehicles! - in Feedback/Requests [original thread]
Noowb Sauce wrote: Chase Holton wrote: I've posted this in a different section as a reply to the same topic but I figured I would try and get this started in the feedback/requests section: I'm so glad there are more people raising the issue...
- by Forlorn Destrier - at 2012.08.10 22:55:00
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