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2081. ME CNN REG N ALL = DA GOWD SQUAD :O - in General Discussions [original thread]
BobThe 844-1 CakeMan wrote: o most kills in PC was vs the generals. 30 kills ish most tank kills was vs Synergy. killed mavado a lot didn't die once. or was it the IE match i killed exmaple and name york a whole lot. i dunno i forget. one of t...
- by Flix Keptick - at 2013.10.04 12:53:00
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2082. Say something NICE about someone in this game - in General Discussions [original thread]
The OP is probably bob...
- by Flix Keptick - at 2013.10.04 02:07:00
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2083. Sniper - in General Discussions [original thread]
Bendtner92 wrote: Flix Keptick wrote: Its an officer sniper, can only be obtained from salvave. What im wondering is what the stats on the balacs sniper rifle are About 100 less damage than the Thale's. Has 7 shots in a clip though, but th...
- by Flix Keptick - at 2013.10.03 21:33:00
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2084. Sniper - in General Discussions [original thread]
Its an officer sniper, can only be obtained from salvave. What im wondering is what the stats on the balacs sniper rifle are
- by Flix Keptick - at 2013.10.03 21:25:00
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2085. Skirmish and Domination virtually unplayable at the moment - in General Discussions [original thread]
Thor Odinson42 wrote: Zeylon Rho wrote: Thor Odinson42 wrote: For some reason DROVES of players enter these game modes but play a lone wolf, WP farming style of play that contributes absolutely ZERO to capturing objectives to earn a vic...
- by Flix Keptick - at 2013.10.03 21:20:00
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2086. Tank battle - in General Discussions [original thread]
Because resists. If he had 2 activated he was getting around 40% resist, meaning around 9000 armor ehp. It also made his repper rep about 700 ehp per pulse (if not more). Did this answer your question?
- by Flix Keptick - at 2013.10.03 16:20:00
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2087. The secret to an OP Forge Gun - in General Discussions [original thread]
Even better when you are shooting a tank with an officer forge *cough*aldin*cough*. I didnt mind much cause you actually risked loosing an officer weapon to kill me in a pub.
- by Flix Keptick - at 2013.10.03 16:12:00
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2088. The plasma cannon - in General Discussions [original thread]
Its mechanics should be made closer to those of a bazooka or an rpg. The projectile should at least be made faster, as it stands right now I can dodge them with my tank.
- by Flix Keptick - at 2013.10.03 16:07:00
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2089. Does anybody else laugh their a** off at Proto stompers? - in General Discussions [original thread]
Sinboto Simmons wrote: I use proto scout, does that count as stomping? No
- by Flix Keptick - at 2013.10.03 02:13:00
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2090. Shield tanks will continue to be inferior - in General Discussions [original thread]
The best would be for ccp to clarify... I can be both ways (I still think mine makes more sense though).
- by Flix Keptick - at 2013.10.03 01:57:00
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2091. Vehicle changes - Anyone notice missiles - in General Discussions [original thread]
Really looking forward to that "full auto"
- by Flix Keptick - at 2013.10.03 01:54:00
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2092. Shield tanks will continue to be inferior - in General Discussions [original thread]
Exmaple Core wrote: Flix Keptick wrote: Chek again, it writes 0.6 and 0.4 . Those things have to be damage modifiers for stuff that hits them. So say a shield tank takes 1000 damage and its has a 0.4 multiplier on, thats: 0.4+ù1000=400 damag...
- by Flix Keptick - at 2013.10.03 01:43:00
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2093. Examining Blueberries: Why Do They Not Push Objectives? - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: why is a blueberry talking as if he is above all the others. if you play this game, you're a blueberry. blueberry refers to everyone not in your squad Nope, he is a bluedot.
- by Flix Keptick - at 2013.10.03 01:34:00
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2094. Shield tanks will continue to be inferior - in General Discussions [original thread]
Chek again, it writes 0.6 and 0.4 . Those things have to be damage modifiers for stuff that hits them. So say a shield tank takes 1000 damage and its has a 0.4 multiplier on, thats: 0.4+ù1000=400 damage taken by the tank. Therefore, a 60% resist. ...
- by Flix Keptick - at 2013.10.03 01:30:00
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2095. Shield tanks will continue to be inferior - in General Discussions [original thread]
I think armor tanks get the 40% resists and shield the 60% one. I thinks the 0.4 and 0.6 are damage multipliers when the hardener is activated. Otherwise it makes absolutely no sense and shield tanks will be really up
- by Flix Keptick - at 2013.10.03 01:03:00
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2096. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
I must be dreaming, ccp actually posted the FULL extent of the changes they made AND IN ADVANCE.
- by Flix Keptick - at 2013.10.02 13:16:00
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2097. **CONFIRMED! Tank and Weapon Changes Not Coming In 1.6 Either... Tankers Time To... - in General Discussions [original thread]
KING CHECKMATE wrote: ''Tanks are squishy enough as it is,'' - as always , TANKERS exagerate. http://www.youtube.com/watch?v=xDy8oZDrJD0&feature=youtu.be Learn to tanks. thats vs a WHOLE enemy team of the same corp, WITH proto AV. ''...
- by Flix Keptick - at 2013.10.02 03:37:00
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2098. Vehicle user poll. - in General Discussions [original thread]
I f****ng hate having blueberry gunners in my tank. I gladly accept squad mates (especially if they have a forge hehehe) since they can give me feadback, target intel and occasionaly hop out if im in deap s**t. All things blueberries DO NOT do.
- by Flix Keptick - at 2013.10.02 01:16:00
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2099. CCP dont make the tankers leave in 1.6, bring back Sagaris and Suryas - in General Discussions [original thread]
Zero Harpuia wrote: The Saggy and Surya shouldn't be brought back, not now that we have active hardeners. You could very well push the thing's resistance into 99% and then some. The old Sag and Sur are far too powerful, birthed from the no-long...
- by Flix Keptick - at 2013.10.02 00:45:00
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2100. Why did you name your character that?! - in General Discussions [original thread]
I honestly have no idea... its a mix of multiple names
- by Flix Keptick - at 2013.10.01 20:56:00
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