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1441. shield rep tool - in Feedback/Requests [original thread]
Jacques Cayton II wrote: Honestly i like my idea better since with your idea all you have to do is carry multiple rep tools and you got a godly heavy They have ways of making sure only one module of each type can be fitted. Look at afterburn...
- by Fizzer XCIV - at 2014.12.16 08:40:00
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1442. [Suggestion] Color code projectiles depending on damage profile - in Feedback/Requests [original thread]
Plasma needs to be electric green and very bright usually. Like in Fallout. The prototype variants should be purplish blue. Rails seem to be fine currently. The blue suits them good. Maybe make the prototype ones a brighter blue... Projectiles w...
- by Fizzer XCIV - at 2014.12.16 08:14:00
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1443. shield rep tool - in Feedback/Requests [original thread]
Make it work like the shield boosters you see for vehicles. Instantly boosts shields by a large amount, but has a recharge/cooldown time. Minmatar equipment. Rough numbers. Basic: 500 HP. 7s cooldown. 10m range. Advanced: 600 HP 6s cooldown. 12...
- by Fizzer XCIV - at 2014.12.16 07:56:00
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1444. Shoot scout with yes... - in General Discussions [original thread]
Bump.
- by Fizzer XCIV - at 2014.12.16 07:40:00
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1445. I wanna be famous. - in General Discussions [original thread]
VAHZZ wrote: Fizzer XCIV wrote: Famous: Arkena/Cat Merc/Aeon Amadi. Insufferably Gallente and I'd like to punch him sometimes, but I think they are generally a good person that means the best for the game. They are all the same person. Tru...
- by Fizzer XCIV - at 2014.12.16 07:21:00
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1446. I wanna be famous. - in General Discussions [original thread]
Famous: Arkena/Cat Merc/Aeon Amadi. Insufferably Gallente and I'd like to punch him sometimes, but I think they are generally a good person that means the best for the game. They are all the same person. True Adamance. Most Lore Literate, and a ...
- by Fizzer XCIV - at 2014.12.16 07:16:00
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1447. The Hotfixes are Dandy and All... - in General Discussions [original thread]
Union118 wrote: Henrietta Unknown wrote: But I can't destroy an uplink inside the orbital cannons. If I don't have at least two Flux nades, I have to hope a Sentinel or a horde of red doesn't spawn in. Or a horde of Sentinels. ;TLDR Fix the...
- by Fizzer XCIV - at 2014.12.16 06:01:00
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1448. Don't change the ASCR - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Fizzer XCIV wrote: Except its a feature of the Assault variant rifles to be a bit easier to use. They are they first weapons a new player will ever hold in their hands in most cases. Making them artificially difficult t...
- by Fizzer XCIV - at 2014.12.16 04:42:00
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1449. Don't change the ASCR - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: JUDASisMYhomeboy wrote: DeadlyAztec11 wrote: JUDASisMYhomeboy wrote: How about either removing the recoil or fixing it so its not just visual? No, that is a purposeful balancing feature. Im confused. Wouldn't l...
- by Fizzer XCIV - at 2014.12.16 04:08:00
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1450. ScR Scope - in Feedback/Requests [original thread]
Darth-Carbonite GIO wrote: manboar thunder fist wrote: The darth scr has higher zoom, in the end the novelty at range is outmatched by the annoyance up close and the fact that it is not actually the long range weapon (rr and lr are). The hi...
- by Fizzer XCIV - at 2014.12.16 03:46:00
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1451. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
I too appreciate that some of the flavor is coming back to vehicles, because its been something a lot of pilots have been missing. I also strongly agree with the "sidegrade, not upgrade" approach that will be taken. But as some others have stated...
- by Fizzer XCIV - at 2014.12.16 03:32:00
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1452. The Burst Rifle Conundrum (A theory as to why it sucks) - in Feedback/Requests [original thread]
zzZaXxx wrote: make the scope like SCR scope please I'm in for giving some gallente weapons a Gallentean reflex sight. Just not the Amarrian one. The sight on the Amarrian weapon is purposely shaped a little like the Amarrian Signs of Fait...
- by Fizzer XCIV - at 2014.12.16 03:19:00
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1453. Hey Ratatti, Can we get more Combat and Scrambler Rifles, please? - in Feedback/Requests [original thread]
KLAATU! BARADA! NIKTO!
- by Fizzer XCIV - at 2014.12.16 03:05:00
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1454. ScR Scope - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Fizzer XCIV wrote: I'm fine with the zoom. I just wish they would get rid of the yellow tint. I see no reason for it. Look at your forum avatar and tell me there's no reason for a golden tint. I'm down for more g...
- by Fizzer XCIV - at 2014.12.16 02:45:00
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1455. The ASCR Conundrum (I have no idea whats wrong with it) - in Feedback/Requests [original thread]
Aeon Amadi wrote: Alena Ventrallis wrote: Give it and the ScR a +15/-15 profile. Keep the LR at +20/-20. This is two fold; not only does it align with the CR of -15/+15, but it also buffs the ASCR/SCR against armor. Now while people are sur...
- by Fizzer XCIV - at 2014.12.16 00:06:00
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1456. ScR Scope - in Feedback/Requests [original thread]
I'm fine with the zoom. I just wish they would get rid of the yellow tint. I see no reason for it.
- by Fizzer XCIV - at 2014.12.15 23:33:00
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1457. The ASCR Conundrum (I have no idea whats wrong with it) - in Feedback/Requests [original thread]
^ I'm going to agree with you. On principle. Fix something if its broken before you decide to actually improve it. First thing first, they should definitely start by just fixing the obvious flaws. The Carthum isn't doing enough damage, and I have...
- by Fizzer XCIV - at 2014.12.15 20:53:00
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1458. Don't change the ASCR - in Feedback/Requests [original thread]
>Constantly bitches and moans about how the AR is so bad, when it really isn't bad at all, and is actually performing on par. >Tries to say the AScR is fine, when it is performing worse in almost every measurable metric compared to the AR th...
- by Fizzer XCIV - at 2014.12.15 12:39:00
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1459. Buff Shields dont nerf armour. - in Feedback/Requests [original thread]
Ydubbs81 RND wrote: Zindorak wrote: I think it's fair that shields give less because they don't have speed penalties. You could run 4x complex shield extenders on a cal scout with 2 complex kinkats and be usain bolt You are deliberating o...
- by Fizzer XCIV - at 2014.12.15 07:25:00
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1460. The ASCR Conundrum (I have no idea whats wrong with it) - in Feedback/Requests [original thread]
TooMany Names AlreadyTaken wrote: I've noticed that the Militia AScR does 3 damage per shot less and has a slower fire rate than the Standard-level AScR, making the Amarr frontline starter fit crap. This combined with the god awful 2/0 slot ...
- by Fizzer XCIV - at 2014.12.15 07:21:00
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