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1421. Skill to Increase Clip Size? - in Feedback/Requests [original thread]
TheEnd762 wrote: Pokey Dravon wrote: TheEnd762 wrote: How about a different skill with different bonus amounts for each weapon, so they can be scaled accordingly? How would that work for a Plasma cannon such that each level of the skil...
- by Fizzer XCIV - at 2014.12.17 23:33:00
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1422. Inertia colors not different. - in General Discussions [original thread]
shaman oga wrote: Look a quafe drop. I love my pink super saiyan energy!
- by Fizzer XCIV - at 2014.12.17 22:59:00
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1423. use nanite injector on enemy corpses - in Feedback/Requests [original thread]
Meee One wrote: Fox Gaden wrote: It would be more fun if this created zombies... Injectors temporarily revive enemies to fight for your team? Brilliant! I would actually create speed fits built to specifically use nantite injectors if...
- by Fizzer XCIV - at 2014.12.17 22:57:00
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1424. To Rattati: Reimagining the RR - in Feedback/Requests [original thread]
MINA Longstrike wrote: I'd prefer this just be a tactical variant with one noteable difference - the tac rr must spool down after each shot . So your round fires immediately on trigger press but then you have to wait for the capacitor to re...
- by Fizzer XCIV - at 2014.12.17 22:55:00
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1425. Rattati, Breach Plasma Cannons? plz. - in Feedback/Requests [original thread]
True Adamance wrote: Fizzer XCIV wrote: Pokey Dravon wrote: Actually at max skill its 0.45 spool time, but regardless. You want to triple the base damage with the only downside being a slower projectile? Triple? Last I checked, Allot...
- by Fizzer XCIV - at 2014.12.17 22:43:00
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1426. Skill to Increase Clip Size? - in Feedback/Requests [original thread]
Atiim wrote: Pokey Dravon wrote: There is no way to do this that would be fair for all weapons. While I am opposed to the idea, I could think of one way: +3% Increase To Magazine Size and +1 Increase To Launcher Weapon Magazine Size per ...
- by Fizzer XCIV - at 2014.12.17 22:37:00
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1427. Rattati, Breach Plasma Cannons? plz. - in Feedback/Requests [original thread]
Pokey Dravon wrote: Actually at max skill its 0.45 spool time, but regardless. You want to triple the base damage with the only downside being a slower projectile? Triple? Last I checked, Allotek Plasma Cannons do 1501.5 damage, not 1000. ...
- by Fizzer XCIV - at 2014.12.17 22:27:00
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1428. Rattati, Breach Plasma Cannons? plz. - in Feedback/Requests [original thread]
Pokey Dravon wrote: With damage that high, you would have to increase the reload time substantially. On a Level 5 Gallmando with a single Proto Damage mod with Proficiency & Reload 5, I'd be dealing over 4000 Shield Damage a shot every 2.22...
- by Fizzer XCIV - at 2014.12.17 22:09:00
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1429. Skill to Increase Clip Size? - in Feedback/Requests [original thread]
This skill would be absolutely/practically useless for some weapons, and provide absurdly powerful bonuses to others. Absolutely useless: Plasma Cannons. Flaylocks. Breach Shotgun. Breach Forgegun. Practically useless: Scrambler Rifle Assault Sc...
- by Fizzer XCIV - at 2014.12.17 21:56:00
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1430. Rattati, Breach Plasma Cannons? plz. - in Feedback/Requests [original thread]
I mostly just want a cannon that has the same velocity and arc as they used to have, and a Breach Cannon is the perfect way to reintroduce them. Just make it exactly the same as the old Cannons, but give it a STRONG damage boost. I'm thinking like...
- by Fizzer XCIV - at 2014.12.17 21:50:00
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1431. Module Discussion Return of the 180mm Reinforced Armour Plate - in Feedback/Requests [original thread]
Pokey Dravon wrote: Fizzer XCIV wrote: Part of the reason Shield Vehicles are so much better right now is that there isn't an Amarrian AV weapon, and Plasma Cannons are still not that good against vehicles, especially Dropships, but also HAV...
- by Fizzer XCIV - at 2014.12.17 21:42:00
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1432. Module Discussion Return of the 180mm Reinforced Armour Plate - in Feedback/Requests [original thread]
Part of the reason Shield Vehicles are so much better right now is that there isn't an Amarrian AV weapon, and Plasma Cannons are still not that good against vehicles, especially Dropships, but also HAVs, even Gunnlogis and Sicas. I say we make a...
- by Fizzer XCIV - at 2014.12.17 21:18:00
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1433. use nanite injector on enemy corpses - in Feedback/Requests [original thread]
Fox Gaden wrote: It would be more fun if this created zombies... It would be insanely fun. Necromancy is always the funnest play style in any game that has it. Only occasionally does an illusionist tie with it.
- by Fizzer XCIV - at 2014.12.17 20:59:00
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1434. Skill to Increase Clip Size? - in Feedback/Requests [original thread]
Maybe you should stop using military grade weapons to hold your things in place?
- by Fizzer XCIV - at 2014.12.17 20:55:00
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1435. It Appears the Gallente are Evil. - in General Discussions [original thread]
The Gallente are Chaotic Evil. The Sith are Lawful Evil. Comparing the Sith to the Gallente makes the Sith look bad.
- by Fizzer XCIV - at 2014.12.17 03:10:00
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1436. Hey Ratatti, Can we get more Combat and Scrambler Rifles, please? - in Feedback/Requests [original thread]
Alright... I suppose I'll jot down what I would like to see out of an Amarrian Grenade and Amarrian SMG. GÇóFlash GrenadeGÇó A grenade that emits a flash of light so bright that it burns out the optical sensors of any dropsuit or even vehicle...
- by Fizzer XCIV - at 2014.12.16 21:34:00
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1437. Hey Ratatti, Can we get more Combat and Scrambler Rifles, please? - in Feedback/Requests [original thread]
...
- by Fizzer XCIV - at 2014.12.16 20:13:00
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1438. The ASCR Conundrum (I have no idea whats wrong with it) - in Feedback/Requests [original thread]
Aeon Amadi wrote: Fizzer XCIV wrote: Aeon Amadi wrote: Or just give it splash damage. That seems like a logical alternative to justify a +20/-20 damage profile. You do realize how silly it sounds for a laser to have splash damage, r...
- by Fizzer XCIV - at 2014.12.16 12:01:00
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1439. The ASCR Conundrum (I have no idea whats wrong with it) - in Feedback/Requests [original thread]
Aeon Amadi wrote: Or just give it splash damage. That seems like a logical alternative to justify a +20/-20 damage profile. You do realize how silly it sounds for a laser to have splash damage, right?
- by Fizzer XCIV - at 2014.12.16 11:01:00
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1440. shield rep tool - in Feedback/Requests [original thread]
Jacques Cayton II wrote: Fizzer XCIV wrote: Jacques Cayton II wrote: Honestly i like my idea better since with your idea all you have to do is carry multiple rep tools and you got a godly heavy They have ways of making sure only one mo...
- by Fizzer XCIV - at 2014.12.16 08:54:00
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