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1981. Caldari assault regens fully every 3 seconds - in General Discussions [original thread]
Congratulations on using a Shield suit the right way.
- by Fizzer XCIV - at 2014.10.27 23:56:00
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1982. Is there any reason why variant weapons still have higher isk costs? - in Feedback/Requests [original thread]
I do think the variants should cost more, but not ~70% more. That's rediculous. Maybe reduce it to 25% more. Even less maybe.
- by Fizzer XCIV - at 2014.10.27 23:47:00
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1983. Duels. - in Feedback/Requests [original thread]
Can we please get duel gamemodes? Plz. I want to challenge a few people to 1v1 duels, where we won't be interrupted. Type 1: Baisc 1v1 Both matchmaking and private modes are available. Friendly 1v1 matches among friends would be a blast. Map is r...
- by Fizzer XCIV - at 2014.10.27 23:42:00
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1984. What maps to expect in 1.9 ? and Bring back Corp battles. - in General Discussions [original thread]
Prepare to be disappointed...
- by Fizzer XCIV - at 2014.10.27 23:23:00
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1985. Sniper Scope distances - in General Discussions [original thread]
Ubuu de Reide wrote: Fizzer XCIV wrote: No. Its broken. Because in a real warzone, I wouldn't be able to get my rilfe to kill you if I could see you with the scope attached to it, right? Cool dude. But, this is a videogame not a real ...
- by Fizzer XCIV - at 2014.10.27 22:47:00
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1986. My PS3 just YLOD. - in General Discussions [original thread]
Here . I'm not all bad...
- by Fizzer XCIV - at 2014.10.27 22:43:00
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1987. My PS3 just YLOD. - in General Discussions [original thread]
Aria Gomes wrote: I wanna scream right now. Just make sure you do it into the USB ports. That'll fix it.
- by Fizzer XCIV - at 2014.10.27 22:41:00
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1988. My PS3 just YLOD. - in General Discussions [original thread]
Turn the PS logo 42 times back and forth. That'll fix it.
- by Fizzer XCIV - at 2014.10.27 22:33:00
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1989. Sniper Scope distances - in General Discussions [original thread]
Ubuu de Reide wrote: Coleman Gray wrote: 300-350M for a sniper, your headshot multiplier is buffed up tho. It was to discourage redline snipers while rewarding actual marksman. If I can snipe someone from the Redline, is that not marks...
- by Fizzer XCIV - at 2014.10.27 22:32:00
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1990. Breach AR is overperforming compared to normal AR - in Feedback/Requests [original thread]
Drop magazine size to 32. That's it. That would place it at the about same Damage per Mag as the Base Variant. I think this would probably be enough, to be honest. If that ends up not being enough though, give it a bit more aiming recoil in the s...
- by Fizzer XCIV - at 2014.10.27 22:27:00
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1991. Relinquish your soul to me. - in General Discussions [original thread]
Averlix Kenlyn wrote: squiggles and stuff What does that say?
- by Fizzer XCIV - at 2014.10.27 21:36:00
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1992. Thale sniper rifle - in General Discussions [original thread]
Darkman Death DEALER wrote: I'm fairly new to dust so forgive me if this has been asked a million times already, but where do you get Thales sniper I don't see it anywhere in the market, and if it can't be bought or obtained anymore is it reall...
- by Fizzer XCIV - at 2014.10.27 17:39:00
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1993. Remove needles from Starter-fits, replace with Rep tool - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Rather, why not give basic frames another equipment with pg/cpu, and then the medic fit has both a rep tool and a needle? Indeed. The Basic Medium should be somewhere between Assault and Logi anyway. It should get 2 eq...
- by Fizzer XCIV - at 2014.10.27 17:36:00
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1994. Dreis Shadowweaver - Lifesaver - in General Discussions [original thread]
Lol. What a scaredycat. I would have done it.
- by Fizzer XCIV - at 2014.10.27 06:35:00
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1995. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Sgt Kirk wrote: Alena Ventrallis wrote: Personally, I think we need to switch damage mods to lows and move some other things like biotics and codebreakers to the highs... but that's a discussion all its own. I could very well get behind ...
- by Fizzer XCIV - at 2014.10.27 06:32:00
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1996. Breach AR is overperforming compared to normal AR - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Once I get home in a day or two, I'm going to run some tests on the Breach PR and normal PR and see about crunching some numbers for a fix. The end goal is to decrease it's dps while also increasing the range, making it ...
- by Fizzer XCIV - at 2014.10.27 05:52:00
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1997. Concept/idea: shield and armor passive hardeners - in Feedback/Requests [original thread]
They would need to be higher percentages or just plates/extenders would be better. 66-135HP>5-7%Resistance to a single damage type. No competition. They would be literally useless at those levels, and useless modules might as well not exist. ...
- by Fizzer XCIV - at 2014.10.27 05:40:00
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1998. [Request] Breach Scrambler Rifles - in Feedback/Requests [original thread]
BL4CKST4R wrote: Fizzer XCIV wrote: BL4CKST4R wrote: Fizzer XCIV wrote: BL4CKST4R wrote: Ha you tried to sneak in that op as hell headshot on a rifle. No sir no! I think it seems fair with all the other shortcoming I slapped all ...
- by Fizzer XCIV - at 2014.10.27 00:15:00
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1999. [Request] Breach Scrambler Rifles - in Feedback/Requests [original thread]
BL4CKST4R wrote: Fizzer XCIV wrote: BL4CKST4R wrote: Ha you tried to sneak in that op as hell headshot on a rifle. No sir no! I think it seems fair with all the other shortcoming I slapped all over the thing, and it seems more than fit...
- by Fizzer XCIV - at 2014.10.26 23:54:00
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2000. [Request] Breach Scrambler Rifles - in Feedback/Requests [original thread]
I updated it a little bit. Basically described how I Imagine the recoil should be, and increased the reload time a little bit (2s to 2.25s)to help make up for the fact it doesnt overheat.
- by Fizzer XCIV - at 2014.10.26 23:34:00
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