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341. CCP - Just remove vehicles already - in General Discussions [original thread]
And I thought Tankahiros tears would be the best I would ever taste...
- by Fizzer94 - at 2014.03.30 14:34:00
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342. TO ALL MY HEAVY FRIENDS... - in General Discussions [original thread]
What is the purpose of the red sphere on the mouse?
- by Fizzer94 - at 2014.03.30 14:16:00
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343. my new most satisfying type of kill... - in General Discussions [original thread]
Cloak QQ aside, my favorite kill was shooting LAV drivers in the head with ScPs. I got pretty good at playing bull while doing that.
- by Fizzer94 - at 2014.03.30 14:12:00
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344. Scouts don't kill people.. Shotguns kill people. - in General Discussions [original thread]
Arkena Wyrnspire wrote: How many shotguns were you seeing on field before cloaks arrived? How many shotguns were you seeing on field after cloaks arrived? Do you think that's indicative of a problem with the insta-attack decloaking you can do ...
- by Fizzer94 - at 2014.03.30 11:14:00
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345. I miss my Scrambler Pistol RoF... :'( - in General Discussions [original thread]
Lorhak Gannarsein wrote: I like your breach rifle. Overheat? Also, did you post it in feedback? Yeah. I made a thread in Feedback. I'm not sure about an overheat. If it does overheat, it should take more than a single magazine, like the AScR...
- by Fizzer94 - at 2014.03.30 01:10:00
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346. I miss my Scrambler Pistol RoF... :'( - in General Discussions [original thread]
Bumping... ...again.
- by Fizzer94 - at 2014.03.30 00:44:00
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347. I miss my Scrambler Pistol RoF... :'( - in General Discussions [original thread]
My altenative idea: VRD-02 Breach Scrambler Rifle: Damage - 84 RoF - 450 Optimal Range(30%) - 60m Effective Range(30%) - 80m Absolute Range(10%) - 175m Magazine Size - 11 (12?) Carried Ammo - 144 Reload Speed - 2.0 Seconds. Headshot Multipl...
- by Fizzer94 - at 2014.03.29 23:00:00
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348. CCP TROLLS!!!!!!!!!!!! I found your forum script change!!!! - in General Discussions [original thread]
No Didn't work.
- by Fizzer94 - at 2014.03.29 22:06:00
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349. I miss my Scrambler Pistol RoF... :'( - in General Discussions [original thread]
Guess I'm bumping again...
- by Fizzer94 - at 2014.03.29 22:04:00
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350. Nerf Scout HP - in General Discussions [original thread]
Ludvig Enraga wrote: Michael Arck wrote: So the same guy who ranted on and on about how Dust sucked, making multiple threads trying to convince people that Planetside 2 is the future, now makes a thread wanting CCP to nerf scout HP? Hilario...
- by Fizzer94 - at 2014.03.29 21:55:00
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351. I miss my Scrambler Pistol RoF... :'( - in General Discussions [original thread]
Skullmizer Vulcansu wrote: I would give up all the cloaks and new suits in New Eden for that gun back. Me too.
- by Fizzer94 - at 2014.03.29 21:18:00
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352. I miss my Scrambler Pistol RoF... :'( - in General Discussions [original thread]
Patrick57 wrote: Try the Ion Pistol as an alternative. It isn't as good as the Scrambler Pistol, of course (lower damage, clip size, range (the Ion Pistol has a range < 30 meters -_-)), but I find it as a good finisher. That's just it tho...
- by Fizzer94 - at 2014.03.29 21:05:00
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353. I miss my Scrambler Pistol RoF... :'( - in General Discussions [original thread]
Bump. Can I please have a blue tag? I'm desperate for those stats!
- by Fizzer94 - at 2014.03.29 20:49:00
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354. I miss my Scrambler Pistol RoF... :'( - in General Discussions [original thread]
However, I guess I'll just have to resign myself to never getting it back. So... ... Can you guys please make a Breach Scrambler Rifle with the exact same stats? Same everything. RoF, Damage, Mag Size, Headshot Bonus, CPU, PG, Range, Everything...
- by Fizzer94 - at 2014.03.29 20:31:00
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355. Changing gamma - in General Discussions [original thread]
Gamma won't help much. While it might help you see scouts a little better it will make ranged combat a PITA.
- by Fizzer94 - at 2014.03.29 17:28:00
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356. Minmatar vs. Amarr Racial Q-Sync - in General Discussions [original thread]
Aero Yassavi wrote: Spademan wrote: Suggestion: Amarr uses Caldari vehicles only and Minmatar uses Gallente vehicles. Also, I'd join but I'm not either Denied. Amarr are armor tankers, as such our vehicle specialists have been training up...
- by Fizzer94 - at 2014.03.29 17:08:00
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357. How to Beat a Scout - in General Discussions [original thread]
While I think Cloaks might be borderline OP, some people are downright oblivious sometimes. I can routinely run through huge groups of enemies without them noticing a damn thing. Sometimes I just run the same course over and over, passing through...
- by Fizzer94 - at 2014.03.29 16:51:00
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358. We are gonna need to raise the speed penelty for plates - in General Discussions [original thread]
Joel II X wrote: No. They already make medium frames as slow as a heavy and scouts as slow as a medium. They're working as intended, but give too much health, in my opinion. I agree with Dust Fiend on this one. Enhanced and Complex Plates...
- by Fizzer94 - at 2014.03.29 15:42:00
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359. why flux turning off cloak is a bad idea - in General Discussions [original thread]
Fluxes should definitely decloak... ...Possibly even drop the energy bar to 0. But step by step first. Let's try to perfectly balance cloaks by changing them in tiny amounts until they are just right, instead of throwing 5 nerfs on at once, only ...
- by Fizzer94 - at 2014.03.29 15:35:00
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360. Cloak nerf. - in General Discussions [original thread]
John Psi wrote: 1.Incoming damage must turn cloak OFF. 2.When cloak module disengaged, he cant activate before module cycle end. 3.Any interaction (point hacking) must turn cloak OFF. upd: Anyway, any module must have re-activation delay. It...
- by Fizzer94 - at 2014.03.28 00:45:00
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