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461. A curious question: hits without damage, also a HUD question. - in General Discussions [original thread]
Yeah, hit detection is totally ****** still. Some individuals seem to be more often immune to hits than others, though. One sniper, first name starts with an N and last with a K, is immune to damage most of the time. I'm not sure if it's an issue ...
- by Fivetimes Infinity - at 2012.10.16 22:30:00
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462. Worthwhile BPOS - in General Discussions [original thread]
Daxxis KANNAH wrote: Have you played ME3 or been in the forums for that game - you will be surprised what people will spend, just make it "exclusive" with slightly improved stats and they will sell IF this game attracts and keeps that t...
- by Fivetimes Infinity - at 2012.10.16 20:00:00
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463. Worthwhile BPOS - in General Discussions [original thread]
They need to do away with BPOs, make the BPO dropsuits into dropsuit skins you can apply to appropriate dropsuit types, and move toward providing players with customization options for AUR rather than items they can use in games for AUR. Their ent...
- by Fivetimes Infinity - at 2012.10.16 18:31:00
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464. Unreal Technology - in General Discussions [original thread]
X-Com is a good game.
- by Fivetimes Infinity - at 2012.10.16 18:26:00
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465. I call bull kitten on AUR and vehicle module BPOs - in General Discussions [original thread]
tribal wyvern wrote: Eve has BPO items, so why not dust? The two are in the same universe after all. notice the title when you start the game? 'Eve, dust 514'. EVE BPOs are not the same thing as Dust BPOs. Just because I have a rifter BPO do...
- by Fivetimes Infinity - at 2012.10.16 18:05:00
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466. *ISK Makes the World Go Round* - Economic harmony between DUST and EVE. - in General Discussions [original thread]
Jax GG wrote: A the point of release there will be mega-bucks corporations running around all funded by EvE corps, however, and mark my words (just for the drama) within a month or so, the best performing corporations will NOT be EvE corps. ...
- by Fivetimes Infinity - at 2012.10.16 15:56:00
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467. I call bull kitten on AUR and vehicle module BPOs - in General Discussions [original thread]
CCP is going the wrong way with their AUR purchases. They're moving more toward stuff affecting the way the game plays while almost entirely neglecting the cosmetic, non-gameplay features other F2P games focus on to make their money. I wish they'd...
- by Fivetimes Infinity - at 2012.10.16 15:42:00
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468. *ISK Makes the World Go Round* - Economic harmony between DUST and EVE. - in General Discussions [original thread]
Matobar wrote: It just occurred to me: Why would the goods produced in EVE to be sold in DUST be so expensive? It doesn't make sense, really. There are enough EVE players or EVE-connected players that the market would naturally adapt to that...
- by Fivetimes Infinity - at 2012.10.16 02:43:00
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469. *ISK Makes the World Go Round* - Economic harmony between DUST and EVE. - in General Discussions [original thread]
Whispercrow wrote: If the currency with the same name exists in both games but can't be exchanged between the two, then it's not the same currency , so they should give it a new name . It's already established in EVE that planetary-based c...
- by Fivetimes Infinity - at 2012.10.16 00:45:00
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470. OPINION: Dust is a FPS just like Mass Effect is a FPS. - in General Discussions [original thread]
If you're shooting guns at people in first person perspective, it's a FPS. The rest of the OP is just balking at the game not being the kind of FPS he apparently wants it to be. Well, there are other games out there which are "hardcore shooters", ...
- by Fivetimes Infinity - at 2012.10.16 00:38:00
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471. *ISK Makes the World Go Round* - Economic harmony between DUST and EVE. - in General Discussions [original thread]
Has anyone ever done something as complicated as joining the economies of two entirely different games before? I do not envy whichever CCP people have the task of figuring out how they can bring Dust and EVE together economically without destroyin...
- by Fivetimes Infinity - at 2012.10.14 23:12:00
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472. EXACTLY WHEN IS THE NEXT UPDATE COMING? - in General Discussions [original thread]
They wouldn't have a set date at this point. That never seems to be how these things work, for any game developer. The updates/etc are done when they're done.
- by Fivetimes Infinity - at 2012.10.14 18:29:00
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473. About the whole orbital spam thing. - in General Discussions [original thread]
The hyperbole in these threads is astounding. You'd think the only reason some of you are playing the game is to get WP from repairing things and to get exactly +125 WP for killing people near an objective and not a single point less.
- by Fivetimes Infinity - at 2012.10.14 04:38:00
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474. About the whole orbital spam thing. - in General Discussions [original thread]
Zekain Kade wrote: they could have just made an orbital strike be worth around 3X more then what it was. they did not need to make repairing useless, they did not need to nerf the amount we all gain from orders. They just had to do ONE thing....
- by Fivetimes Infinity - at 2012.10.14 02:40:00
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475. how often does CCP patch the beta - in General Discussions [original thread]
It's generally about 1.5 months between major updates. So probably 3 - 4 weeks from now. Although you can expect little changes and stuff in the form of hotfixes like we've already gotten.
- by Fivetimes Infinity - at 2012.10.14 02:22:00
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476. skin colour!!!! - in General Discussions [original thread]
Yeah, it's a pretty obvious move to have stuff like individual skins for sale. I get the feeling that the dropsuits with different skins right now are just a stop-gap of sorts, to give people some variety until they are ready to unveil a big AUR-d...
- by Fivetimes Infinity - at 2012.10.12 20:16:00
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477. WH Space? - in General Discussions [original thread]
Lead Squall wrote: Ok, just so I sound like a newb... where did the devs say this? I need to read up so I can be caught up on what's going on. Someone asked about it in the Seeding the Universe segment at Fanfest 2012.
- by Fivetimes Infinity - at 2012.10.12 18:58:00
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478. Friendly Fire - in General Discussions [original thread]
Crimson Moon V wrote: Griefing is to much a part of the eve universe. I thought new eden was harsh? We need FF. Nullsec is harsh, the rest isn't so much, which is why most players are in the fairly safe empire areas. EVE has CONCORD and secu...
- by Fivetimes Infinity - at 2012.10.12 04:22:00
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479. Snipers & Skill Tree - in General Discussions [original thread]
Making this stuff skill-related would merely delay the issue. Assuming there is indeed an issue here. Also, dropships are very powerful at taking out snipers.
- by Fivetimes Infinity - at 2012.10.12 04:10:00
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480. Friendly Fire - in General Discussions [original thread]
Ridgeway Semper Fi wrote: They won't do an ISK fine for team killing, because in EVE there is nothing to stop me from killing corpmates, or groupmates other than the fact that I don't do it. Remember that a big part of this game is espoinage an...
- by Fivetimes Infinity - at 2012.10.11 19:30:00
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