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301. How much SP in one year? - in General Discussions [original thread]
Joseph Ridgeson wrote: And to note: many skills are nearly worthless to max. Why does an Assault Rifle need 15% reloading when it amounts to an imperceptible amount of time for 1,865,520 or increases ammo capacity when you are probably dead bef...
- by Fiddlestaxp - at 2013.05.14 06:20:00
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302. MD a summery 11 points, All together fatal, separate meh. - in General Discussions [original thread]
Cosgar wrote: Beren Hurin wrote: Yet another issue to think about....at long range, when you have to shoo above them and train the leaf sight a full body's worth above your sight does not reveal their HP marker anymore. You now are unaware o...
- by Fiddlestaxp - at 2013.05.13 03:07:00
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303. MD a summery 11 points, All together fatal, separate meh. - in General Discussions [original thread]
Quote: Lets compare the exo-5 and the freedom splash damage. Direct impacts are great and all, but most effective against heavies... And do they even count at this point? Exo-5 51 CPU 7 PG 3.1m radius 110.2 HP splash damage 6 round clip -- 1 s...
- by Fiddlestaxp - at 2013.05.12 17:14:00
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304. MD a summery 11 points, All together fatal, separate meh. - in General Discussions [original thread]
RECON BY FIRE wrote: Thor McStrut wrote: RECON BY FIRE wrote: Yeah, basically. However, Im also saying that it favors the MD more than any other weapon. Scrambler pistol wouldn't have trouble finishing them off, but it would likely take...
- by Fiddlestaxp - at 2013.05.12 17:06:00
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305. GET RID OF HACKED EXO AV NADES - in General Discussions [original thread]
Let's just nerf gernades across the board. They are stronger than most weapons on the regular and still plenty spammable. And we can remove these silly ISK bought no-skill required advanced gernade while we are at it.
- by Fiddlestaxp - at 2013.05.12 08:07:00
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306. NOVA KNIFES - in General Discussions [original thread]
Don't kill Radar's dream. Love watching these scouts run around with knives. I think we should be celebrating CCP's ability to make a melee weapon viable in this game without breaking it. One of the many things they got right in this build(oversha...
- by Fiddlestaxp - at 2013.05.12 07:59:00
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307. i'm sick of my equipment disappearing/not reloading or throwing - in General Discussions [original thread]
Aim low on the throw and make sure you aren't moving too fast when you throw them. Make sure you are clear of glitchy terrain (Like the hill outside the CRU on the green base map). Obstacles like the spires on manus peak are a no-go as well. I los...
- by Fiddlestaxp - at 2013.05.12 07:51:00
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308. From bad to unplayable. Armor tanking logis, where are you all at? - in General Discussions [original thread]
You have four equipment slots and -25% to CPU and PG requirments of equipment. Brainstorm for a second and think of something that might be good with an armor tank build. Logi MK.0 and GK.0 are both FINE. Not like Ck.0, but 100% playable and reas...
- by Fiddlestaxp - at 2013.05.12 07:42:00
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309. i'm sick of my equipment disappearing/not reloading or throwing - in General Discussions [original thread]
I'm not really having this problem with nanohives or uplinks. Are you trying to place them on slopes? They die just the same as they did last build, except a little faster(They just blow up instead of sliding away into oblivion). Try placing them ...
- by Fiddlestaxp - at 2013.05.12 07:33:00
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310. MD a summery 11 points, All together fatal, separate meh. - in General Discussions [original thread]
RECON BY FIRE wrote: Fiddlestaxp wrote: You are half right. Flux (and Locus) ARE broken. It isn't the MD that is cutting through your massive shields like butter. I mean in the way that, especially during Chromosome with mostly shield ta...
- by Fiddlestaxp - at 2013.05.12 05:10:00
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311. MD a summery 11 points, All together fatal, separate meh. - in General Discussions [original thread]
RECON BY FIRE wrote: Cosgar wrote: RECON BY FIRE wrote: Cosgar wrote: RECON BY FIRE wrote: Lol no, it wasn't. Maybe it was changed for Uprising, I haven't had the pleasure of facing something other than lolTacs enough to know yet. ...
- by Fiddlestaxp - at 2013.05.12 02:06:00
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312. New Blog: Tuning the Logi Suit - in General Discussions [original thread]
Mavado V Noriega wrote: CALDARI logi is the ONLY one that needs adjusting stop generalizing and thinking the ENTIRE logi set of suits needs looking into when its only 1 BE SPECIFIC or **** will get nerfed unnecessarily Yep. Guys... Logi sui...
- by Fiddlestaxp - at 2013.05.11 21:51:00
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313. So the splash damage of the mass driver was too much... - in General Discussions [original thread]
Yeah, I kinda figured that people would be resistant to nerfing something that they all have. Just trying to make a suggestion that will make the game less of a nade spam fest. For the doubters: You have a great number of core locus gernades waiti...
- by Fiddlestaxp - at 2013.05.11 20:54:00
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314. MD a summery 11 points, All together fatal, separate meh. - in General Discussions [original thread]
Direct hits are on the body. If you hit them on the shoe laces, you don't get the impact. It also has the ability to fly between their legs. It wasn't broken last patch. It had its situation (indoors and from altitude) and it excelled at it. It w...
- by Fiddlestaxp - at 2013.05.11 16:18:00
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315. Mass Drivers Critical Review - in General Discussions [original thread]
Thog A Kuma wrote: Fiddlestaxp wrote: Cosgar wrote: CCP Remnant wrote: And two, I'm told splash occlusion is getting blocked by a single player character more than it should, contributing to the "randomness" of the damage dealt and ...
- by Fiddlestaxp - at 2013.05.11 16:10:00
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316. Mass Drivers Critical Review - in General Discussions [original thread]
Cosgar wrote: CCP Remnant wrote: And two, I'm told splash occlusion is getting blocked by a single player character more than it should, contributing to the "randomness" of the damage dealt and the sometimes smudgy feeling of the weapon. ...
- by Fiddlestaxp - at 2013.05.11 16:00:00
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317. So the splash damage of the mass driver was too much... - in General Discussions [original thread]
I bait and switched on the title. This thread is really about gernades and not the mass driver. If I could have found a good example with the tac AR or logistics class, I would have. Read please. Gernades are too strong.
- by Fiddlestaxp - at 2013.05.11 15:56:00
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318. So the splash damage of the mass driver was too much... - in General Discussions [original thread]
Ishukone Gauged Nanohives and Core Locus gernades. If you aren't slaughtering people, you are doing it wrong.
- by Fiddlestaxp - at 2013.05.11 07:15:00
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319. So the splash damage of the mass driver was too much... - in General Discussions [original thread]
Furthermore I am going to say that this is one of the most pressing issues to fix of the build. They are so strong that it is hard to judge the other aspects of the game. Gernades dominate short range... Tac AR dominates long range. Not very excit...
- by Fiddlestaxp - at 2013.05.11 07:12:00
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320. So the splash damage of the mass driver was too much... - in General Discussions [original thread]
But the Core Locus which has 7.2m radius and 600 damage is alright? The Core Locus does more than the best mass driver's direct impact damage with Boundless assault type splash radius. This is too much damage in too wide an area for the CQC type f...
- by Fiddlestaxp - at 2013.05.11 07:07:00
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